Main Page: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
No edit summary
No edit summary
Line 184: Line 184:
{| class="wikitable"
{| class="wikitable"
|+
|+
! colspan="5" |
! colspan="4" |
=== Resources - [[Tips for new MCs]] ===
=== Resources - [[Tips for new MCs]] ===
|-
|-
!Crafting a Campaign
!Crafting a Campaign
!Designing NPCs
!Designing NPCs
! colspan="3" |Designing a Campaign World
! colspan="2" |Designing a Campaign World
|-
|-
|[[Themes, Plot, and Setting]]
|[[Themes, Plot, and Setting]]
Line 195: Line 195:
|[[Designing the World]]
|[[Designing the World]]
|[[Designing a Settled Area]]
|[[Designing a Settled Area]]
|[[Skill Challenges]]
|-
|-
|[[Adventure Arcs and Sessions/One-Shots]]
|[[Adventure Arcs and Sessions/One-Shots]]
|[[Heroes, Villains, and Supporting Cast]]
|[[Heroes, Villains, and Supporting Cast]]
|[[Natural Environments and Travel]]
|[[Natural Environments and Travel|Natural Environments, Weather, and Travel]]
|[[Designing Factions]]
|[[Designing Factions]]
|
|-
|-
|[[Character Advancement Options]]
|[[Character Advancement Options]]
|[[NPCs|NPC Roll Tables]]
|[[NPCs|NPC Roll Tables]]
|[[Weather Conditions]]
|[[Skill Challenges]]
|[[Languages]]
|[[Languages]]
|
|-
|-
|[[Encounter Balacing]]
|[[Encounter Balacing]]
Line 213: Line 210:
|
|
|[[Goodwill for MCs|Goodwill]]
|[[Goodwill for MCs|Goodwill]]
|
|-
|-
! colspan="5" |[[Exploring Ancerra]]
! colspan="4" |[[Exploring Ancerra]]
|-
|-
|[[Exploring Ancerra#Nations|Nations]]
|[[Exploring Ancerra#Nations|Nations]]
Line 221: Line 217:
|[[Mercenary Organizations]]
|[[Mercenary Organizations]]
|[[Performing Troupes]]
|[[Performing Troupes]]
|[[Scholarly Orders]]
|-
|-
|[[Timeline]]
|[[Timeline]]
Line 227: Line 222:
|[[Crime Syndicates]]
|[[Crime Syndicates]]
|[[Mundane Guilds]]
|[[Mundane Guilds]]
|[[Magical Guilds]]
|-
|-
|
|
|
|[[Witch Covens]]
|[[Witch Covens]]
|
|[[Scholarly Orders]]
|
|[[Magical Guilds]]
|}
|}
{| class="wikitable"
{| class="wikitable"
|+Combat References
|+Combat References
!
! colspan="2" |
=== Creature Compendium ===
=== Creature Compendium ===
!
!
==== [[Creatures in MythCraft]] ====
==== [[Creatures in MythCraft]] ====
! colspan="3" |
! colspan="2" |
=== Designing a Combat ===
=== Designing a Combat ===
|-
|-
|[[Creating an Encounter]]
|[[Creating an Encounter]]
|[[Creatures in MythCraft#Tags & Traits|Tags & Traits]]
|[[Creature List]]
|[[Creature List]]
|
|[[Siege Equipment]]
|[[Siege Equipment]]
|[[Disease]]
|[[Disease]]
|-
|-
|[[Creating Creatures]]
|[[Creating Creatures]]
|[[Creatures in MythCraft#Damage and Resistances|Resist, Vulnerable, Immune, DR/DT]]
|[[Creatures in MythCraft#Creature Actions|Creature Actions]]
|[[Creatures in MythCraft#Creature Actions|Creature Actions]]
|
|[[Traps]]
|[[Traps]]
|[[Combat Quick Reference for MCs|Combat Quick Reference]]
|[[Combat Quick Reference for MCs|Combat Quick Reference]]
|-
|-
|[[Creating Creatures#MythCraft Monster Math (MCMM)|MCMM Conversions]]
|[[Creating Creatures#MythCraft Monster Math (MCMM)|MCMM Conversions]]
|
|[[Creatures in MythCraft#Creature Speed|Creature Speed]]
|[[Creatures in MythCraft#Creature Speed|Creature Speed]]
|[[Injuries]]
|[[Magic Items]]
|[[Magic Items]]
|[[Injuries]]
|
|-
|-
|[[Creatures in MythCraft#Tags & Traits|Tags & Traits]]
| [[Creatures in MythCraft#Creature Senses|Creature Senses]]
|[[Sanity]]
|[[Poison]]
|
|-
|[[Creatures in MythCraft#Damage and Resistances|Resist, Vulnerable, Immune, DR/DT]]
|
|
|
|
|
|
|[[Creatures in MythCraft#Creature Senses|Creature Senses]]
|[[Poison]]
|[[Sanity]]
|}
|}



Revision as of 14:01, 31 July 2024


Join the Discord ⇗ MythCraft Store ⇗
Welcome to the MythCraft Tabletop Role Playing Game Wiki.
MythCraft is a new TTRPG Universe and System developed by QuasiReal Publishing in 2023

MythCraft offers an expansive and customizable system for the fantastical adventures at your table. There are 13 separate Classes, 14 unique Lineages, 23 individual Backgrounds and Occupations, and so, so many Talent Points and Spells. That means thousands of unique mechanical builds available in the base game! MythCraft is approachable for new players but is packed to the brim with the complexity that players crave.

Features include:

  • Reimagined combat with familiar d20 mechanics, but an intuitive and tactical Action Point system complete with ways to increase your maximum AP, holding over AP, and reactive AP.
  • Gain an Attribute and Talent Point every level. There are thousands of unique builds in the base game.
  • A fresh take on spellcasting with 5 unique and distinct sources of magic and hundreds of spells
  • A full BOP (Backgrounds, Occupations, and Professionals) system means ways to develop your character beyond just combat
  • Built from the ground up to be modular and iterated upon. MythCraft has plans to span four distinct supereons, from low-fantasy prehistorical dinosaur wars to post-apocalyptic to spacefaring space operas.
  • FREE - MythCraft rules are, and will forever be, all free right here on the MythCraft wiki, you can support us by buying a physical book or downloadable PDF

For Players

Learn the Game

Getting Started Combat
Guiding Principles Action Points
Character Creation Skills
FAQ & Quick Reference Attributes

Lineages

Backgrounds, Occupations, and Professions

Backgrounds

Professions

Bhrunai Human Born Warrior Archivist Nomad
Dragonfolk Kettek Criminal Barrister Physician
Dwarf Kleppin Entrepreneur Charlatan Pioneer
Elemental Raedeen Knave Clergy Sailor
Elf Remnant Noble Title Entertainer Soldier
Fiendblood Satyr Outlander Guard Trader
Golem Trollkin Student Honorable Thief
Halfling Undead True Believer Inquisitor Thug
Hondu Urkou Urchin Knight

Talents and Stacks

Magic

Equipment

Berzerker Ranger Warrior Arcane Arcane Magic Weapons
Cleric Rogue Witch Divine Divine Magic Armor
Mage Tinkerer Zealot Occult Occult Magic Gear
Oracle Troubadour Specialization Talents Primal Primal Magic Goods & Services
Pugilist Vessel Magic Talents Psionic Psionic Magic Starting Equipment

Rules for Players

Encumberance Skills Action Points Dying Tactical Advantages Resting
Magic Items Combat Actions Knocking Unconcious Conditions Exploration
Guiding Principles Initiative Damage Mounted Combat Creature Sizes Goodwill

Information For Game Masters

Resources - Tips for new MCs

Crafting a Campaign Designing NPCs Designing a Campaign World
Themes, Plot, and Setting Values, Drives, & Quirks Designing the World Designing a Settled Area
Adventure Arcs and Sessions/One-Shots Heroes, Villains, and Supporting Cast Natural Environments, Weather, and Travel Designing Factions
Character Advancement Options NPC Roll Tables Skill Challenges Languages
Encounter Balacing Goodwill
Exploring Ancerra
Nations Planes of Existence Mercenary Organizations Performing Troupes
Timeline Deities Crime Syndicates Mundane Guilds
Witch Covens Scholarly Orders Magical Guilds
Combat References

Creature Compendium

Creatures in MythCraft

Designing a Combat

Creating an Encounter Tags & Traits Creature List Siege Equipment Disease
Creating Creatures Resist, Vulnerable, Immune, DR/DT Creature Actions Traps Combat Quick Reference
MCMM Conversions Creature Speed Injuries Magic Items
Creature Senses Poison Sanity

Additional Game Materials

Extras

Adventures
Character Sheets Manor Uvior
Legends of MythCraft Veil of the Eternal Night Demo
Organized Play

Other Information

Wiki Information About Us Join the Team
Errata and Changelog About Us Creator Partner Program
Contributing to the MythCraft SRD MythCraft License Information Street Team Info
Kickstarter Information Affiliate Program
Privacy Policy Jobs & Open Positions
Press Kit