Primal Spells

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All of the fallow spells have the "Primal Spell" Tag.

Spell Name Tags Function APC SPC Range Requires Duration Sourcebook
Acid Pool Extrinsic, Nature, Conjuring 1 Evoking 6 4 60 ft Verbal, Visual, Gesture 10 minutes CRB p. 270
Animal Bond Intrinsic, Nature Enchanting 5 3 30 ft Verbal, Visual, Gesture 24 hours CRB p. 270
Animate Plant Extrinsic, Nature, Conjuring 1 Altering 8 18 30 ft Verbal, Visual, Gesture 10 minutes CRB p. 270
Avianism Intrinsic, Nature Altering 2 20 Touch Verbal, Gesture 10 minutes CRB p. 271
Billowing Fog Extrinsic, Weather, Conjuring 1 Summoning 6 4 120 ft Verbal, Visual, Gesture Up to 10 minutes CRB p. 271
Boarish Savagery Intrinsic, Nature Altering 1 18 Touch Verbal, Gesture 10 Minutes CRB p. 271
Bullish Strength Intrinsic, Nature Altering 2 14 Touch Verbal, Gesture 10 MInutes CRB p. 271
Calming Presence Intrinsic, Emotion, Conjuring 3 Altering 12 12 30 ft Verbal, Visual, Gesture 1 Hour CRB p. 271
Carnage Intrinsic, Emotion Enchanting 3 30 200 ft Verbal, Gesture 1 minute CRB p. 271
Control Water Conjuring 2 Altering 10 20 300 ft Gesture, Verbal, Visual, line of Sight 1 minutes CRB p. 272
Cornered Frenzy Intrinsic, Nature Altering 4 4 Self ( 5 foot radius) Gesture Instantaneous CRB p. 272
Crawling Vine Extrinsic, Nature, Conjuring 1 Altering 4 3 60 ft Gesture, Verbal, Visual, Line of Sight 5 minutes (30 Rounds) CRB p. 272
Creeping Fear Intrinsic, Emotion Enchanting 3 4 90 ft Verbal, Visual, Line of Sight Instantaneous CRB p. 273
Ecstasy Extrinsic, Emotion Enchanting 3 45 120 ft Verbal, Visual, Gesture Up to 10 minutes CRB p. 273
Feast for Crows Intrinsic, Nature Altering 4 14 Special Visual, Gesture, Line of Effect Instantaneous CRB p. 274
Hailstorm Extrinsic, Weather, Conjuring 3 Alchemy 12 20 Sight Verbal, Visual, Gesture 1 minute CRB p. 274
Hunter's Quarry Intrisic, Nature Divining 1 6 90 ft Verbal, Visual, Gesture 1 hour CRB p. 274
Lightning Bolt Extrinsic, Weather, Conjuring 1 Evoking 4 20 100 ft Verbal, Visual, Gesture Instantaneous CRB p. 274
Mist of the Everwilds Extrinsic, Weather, Conjuring 1 Illusory 6 12 300 ft Verbal, Visual, Gesture Up to 10 minutes CRB p. 274
Nature's Bounty Intrinsic, Nature Divining 5 8 Sight Verbal, Visual, Gesture Instantaneous CRB p. 274
Nature's Remedies Intrinsic, Nature Altering 3 4 touch Gesture Instantaneous CRB p. 275
Nighteye Intrinsic, Nature Divining 5 5 Self Gesture 1 hour CRB p. 275
Padfoot Intrinsic, Nature Altering 5 3 Touch Gesture 10 minutes CRB p. 275
Piscism Intrinsic, Nature Altering 7 6 Touch Verbal, Gesture 10 minutes CRB p. 275
Polymorph Intrinsic, Nature, Conjuring 5 Alchemy 20 20 Touch Verbal, Gesture Up to 1 Hour CRB p. 275
Summon Beast Extrinsic, Nature, Conjuring 2 Summoning 6 15 30ft Gesture, Verbal 10 minutes CRB p. 275
Summon Elemental Extrinsic, Nature, Conjuring 8 Summoning 24 40 30ft Gesture, Verbal 10 minutes CRB p. 275
Summon Fae Extrinsic, Nature, Conjuring 5 Summoning 20 70 30ft Gesture, Verbal Instantaneous CRB p. 276
Summon Monster Extrinsic, Nature, Conjuring 3 Summoning 10 40 30ft Gesture, Verbal 5 minutes CRB p. 276
Summon Swarms Extrinsic, Nature, Conjuring 2 Summoning 9 30 30 ft Gesture, Verbal 5 minutes CRB p. 276
Tangle of Brambles Extrinsic, Nature Alchemy 3 4 60 ft Gesture, VIsual, Line of Sight 10 minutes CRB p. 276
Terror Intrinsic, Emotion Enchanting 5 25 60 Ft Gesture, Visual, Line of Sight 10 Minutes CRB p. 277
Wall of Briars Extrinsic, Nature, Conjuring 2 Alchemy 8 16 100 ft Visual, Gesture 10 minutes CRB p. 277

Primal Chant

The fallowing chants all have the "Primal Chant" Tag.

Spell Name Tags Function APC Range Requires Duration Sourcebook
Acid Stream Extrinsic, Nature Evoking 2 20 Verbal, Visual, Gesture, Line of Effect Instantaneous CRB p. 263
Bloom Extrinsic, Nature Alchemy 3 30 ft Gesture, Verbal 1 minute CRB p. 263
Bountiful Joy Intrinsic, Emotion Enchanting 4 30 ft Gesture, Verbal 1 round CRB p. 264
Briar Whip Extrinsic, Nature Evoking 3 20 ft Visual, Gesture, Line of Effect Instantaneous CRB p. 264
Catclaw Intrinsic, Nature Altering 3 Self Verbal, Gesture 1 minute CRB p. 264
Charm Creature Intrinsic, Emotion Enchanting 4 60 ft Gesture, Verbal, Visual 1 Round CRB p. 264
Commune with Beast Intrinsic, Nature Enchanting 5 10 ft Visual 10 minutes CRB p. 264
Ensnaring Root Extrinsic, Nature Altering 3 60 ft Gesture, Visual Instataneous CRB p. 264
Fleetfoot Intrinsic, Nature Altering 1 Self Gesture Until the end of your next turn CRB p. 265
Forboding Menace Intrinsic, Emotion Enchanting 3 40 ft Verbal, Visual, Gesture, Line of Sight 1 Round CRB p. 265
Glimmer Extrinsic, Nature Illusory 2 Self (20 ft radius) Gesture Up to 1 minute CRB p. 265
Gust Extrinsic, Weather Warding 1 Reactive AP, which you spend when attacked by one of the objects described below Self Gesture Instataneous CRB p. 265
Instinctive Attack Intrinsic, Nature Divining 1 Self Gesture 1 Round CRB p. 265
Intuition Intrinsic, Nature Divining 1, which you can use on your turn or reactively when a creature within 5 ft of you makes a Skill Check Touch Verval, Gesture 1 round CRB p. 265
Lightning Lash Extrinsic, Weather Evoking 2 40 ft Verbal, Visual, Gesture, Line of Effect Instantaneous CRB p. 266
Mist Extrinsic, Weather Evoking 2 60 ft Verbal, Gesture 1 Round CRB p. 266
Poison Spores Extrinsic, Nature Necromancy 3 40 ft Verbal, Gesture 1 Round CRB p. 266
Slick Extrinsic, Weather Alchemy 2 60 ft Gesture, VIsual 1 Round CRB p. 266
Springstep Intrinsic, Nature Altering 1 Self Gesture 1 round CRB p. 266

Primal Invocations

The fallowing invocations all have the "Primal Invocation" Tag.

Spell Name Tags PreReq Casting Time Range Materials Recharge Duration Sourcebook
Blizzard Alchemy, Extrinsic, Weather Primal Tier 4 1 hour Sight (max 100 miles) 1 gallon of water Gesture, Verbal, Visual 1 + (Primal Power Tier) Hours CRB p. 266
Control Weather Alchemy, Extrinsic, Weather Primal Tier 2 15 minutes Sight 1 gallon of water or 1 pound of sand Gesture, Verbal 1 hour CRB p. 267
Earthen Rupture Altering, Extrinsic, Nature 10 minutes 2 miles A small stone, which you strike against the ground Gesture, Verbal, Visual Instantaneous CRB p. 267
Everfog Summoning, Extrinsic, Weather 10 minutes 2 miles A small stone, which you strike against the ground Gesture, Verbal, Visual Instantaneous CRB p. 267
Firestorm Evoking, Extrinsic, Weather Primal Tier 3 1 hour 2 miles Kindling, flint, and steel to create embers Gesture, Visual Instantaneous CRB p. 267
Hurricane Alchemy, Extrinsic, Weather Primal Tier 3 1 hour Sight 1 gallon of water Gesture, Verbal, Visual 1 hour CRB p. 268
Photosynthesis Alchemy, Intrinsic, Nature 1 hour, which can be part of a Recoup Self Leaves, blades of grass, or similar vegetation;

direct exposure to sunlight

Instantaneous CRB p. 268
Predict Weather Divining, Intrinsic, Weather 30 minutes Self Acorns, seeds, flower blossoms, or some similar plant byproduct Instantaneous CRB p. 268
Rapid Growth Alchemy, Extrinsic, Nature 1 hour, which can be part of a Recoup Up to 1 mile A handful of soil Up to 24 hours CRB p. 269
Reorient Enchanting, Intrinsic, Emotion Primal Tier 3 1 hour, which can be part of a Recoup 30 ft A willing wild animal that serves as a therapy pet for the duration Instantaneous CRB p. 269
Sandstorm Alchemy, Extrinsic, Weather Primal Tier 2 1 hour Sight A handful of sand or dirt 1 hour CRB p. 269
Tornado Alchemy, Extrinsic, Weather Primal Tier 4 1 hour Sight A pinch of dirt and a gallon of water 1 hour CRB p. 269
Warden's Navigation Divining, Intrinsic, Nature 10 minutes Self Moss, lichen, or some form of fungus or weed indigenous to the environment 8 hours CRB p. 270
Warden's Trap Alchemy, Intrinsic, Nature 10 minutes Touch At least 5 ft of rope, vine, twine, or a similar substance that can be used to bind Visual, Gesture Indefinite CRB p. 270