All public logs
Combined display of all available logs of MythCraft Online SRD . You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 19:52, 19 November 2023 Spazztaztic talk contribs created page Creature Sizes (Created page with "CREATURE SIZES Heroic adventurers come in all shapes and sizes. A creature’s Size might modify its STR and DEX attribute checks (only Attribute checks, not attacks), as well as how many spaces it takes up on a battle map. Below is a table of creature sizes. {|class="wikitable" |+ !Size !STR Skil Mod !Dex Skill Mod !Spaces !Typical Reach !Typical Height/ Length !Typical Weight |- |Fine | -16 | +16 |5ft |5ft |1/2 ft |1/8 lb |- |Diminutive | -8 | +8 |5ft |5ft |...") Tag: Visual edit: Switched
- 19:31, 19 November 2023 Spazztaztic talk contribs created page Resting (Created page with "== RESTING == In order to recover from the rigors of combat and exploration, you will need to rest. There are three levels of recuperating in MythCraft, each explained below. === CATCH YOUR BREATH === When you Catch your Breath, you take 5 minutes of no or very light physical activity. If you are at 0 HP when you begin Catch your Breath, you do not gain Death Points during that time, and you regain 1 HP at the end of the 5 minutes. === RECOUP === When you Recoup, you...") Tag: Visual edit
- 19:26, 19 November 2023 Spazztaztic talk contribs created page Goodwill (Created page with "GOODWILL In addition to fighting monsters and exploring wondrous locales, adventurers will need to maintain and cultivate their reputation in the various towns and cities that they frequent. Goodwill is a mechanic that tracks a community’s sentiment towards an individual. Any action a party or player takes may generate positive or negative Goodwill. Professions have a particularly strong effect on Goodwill. Goodwill is tracked across several spheres of the community,...")
- 19:17, 19 November 2023 Spazztaztic talk contribs created page Guiding Principles (Created page with "GUIDING PRINCIPLES There are a few general principles to keep in mind as you play the game. SPECIFIC BEATS GENERAL Whenever you run into rules that conflict with one another, defer to the most specific ruling. A talent or lineage ability should always supersede a general rule, and magical effects that last for a finite time override passive abilities. ALWAYS ROUND UP In MythCraft, you always round up in the instance of fractional numbers. OVERCOMING DCS When making...") Tag: Visual edit: Switched
- 18:52, 19 November 2023 Spazztaztic talk contribs created page Skills (Created page with ".")
- 18:51, 19 November 2023 Spazztaztic talk contribs created page Conditions (Created page with ".")
- 18:33, 19 November 2023 Spazztaztic talk contribs created page Character Creation (Created page with "T his chapter details the exact steps by which you create a Player Character (PC) for your MythCraft game. Character creation involves both thinking about your backstory and your place in the world, and choosing what mechanical abilities you have. As you pick your character’s abilities, think about how that fits in with their personality and backstory. Designing your character’s mechanics involves five steps: 1. Choose a lineage 2. Assign Attribute Points 3. Note...") Tag: Visual edit: Switched
- 01:19, 19 November 2023 Spazztaztic talk contribs created page Specialization Talents (Created page with "Each time you level up, you may gain a talent. If you choose not to gain a talent from one of the class stacks in Chapter 3, you can gain one of these talents, provided you meet its prerequisites. Talents are listed sequentially, or alphabetically when there is no sequence. COMBAT STACK These talents will help you in a variety of combat situations. {| class="wikitable" |+ !Feature !Tags !Discreption |- |BULL RUSH |Combat |If you move 10 ft or more on your turn in a str...")
- 22:51, 18 November 2023 Spazztaztic talk contribs created page Mage (Created page with "You’ve always had a spark of talent within you, perhaps the ability to literally conjure forth sparks when agitated or excited. Ever curious about the world and the power within you, you have never shied away from experimentation with your magical powers. In your youth, this caused your family endless grief and singed eyebrows. Now, having mastered the basics of arcane magic, you seek to continue your study and uncover ever deeper mysteries of the fundamental wellsprin...")
- 16:47, 18 November 2023 Spazztaztic talk contribs created page Oracle (Created page with "Born under a unique configuration of Ancerra’s five moons, you were destined for mystic greatness. As a child, you possessed an innate sensitivity to people’s emotional states and to the natural world around you, and often you felt that unsettling sense that you knew something would happen before the fact, and it came to pass precisely as you had expected. This led you to seek the counsel of an experienced mystic, who taught you the ways of oracular prophecy. Embraci...")
- 15:04, 18 November 2023 Spazztaztic talk contribs created page Pugilist (Created page with "You grew up in a rough neighborhood and had been in more than your fair share of street fights by the time you were a teen. Forged and tempered by your brutal environment, you are familiar with the necessity of fighting over scraps of food and the agony of gnawing hunger and broken ribs after losing such a fight. But you remained determined to persevere despite innumerable hardships. Through sheer will to survive, unwavering grit, and bloody fists, you became a powerful...")
- 00:41, 18 November 2023 Spazztaztic talk contribs created page Ranger (Created page with "You grew up on the fringes of your settlement, spending more time in the wilderness beyond than in the safety of your own homestead. In your youth, you came to love the serenity of rugged nature over the clamor of frivolous settled life. You are more at home with the wolves and the elk than with nobles and debutants. In your early adulthood, you made the decision to leave civilization completely in exchange for a life in the wilds. Now, you defend your heartland from sup...")
- 00:24, 18 November 2023 Spazztaztic talk contribs created page Rogue (Created page with "You’ve been dealt a difficult hand. You grew up in society’s unforgiving underbelly, and from an early age you have had to resort to thievery or deception to find food and lodging. Through trial and error, you have learned what fools people and what does not. Living in the shadows on the fringes of society, you have quietly observed as other, more skilled rogues earn their illicit livelihoods. Seeking to emulate the most successful thieves and con artists, you have l...")
- 21:03, 17 November 2023 Spazztaztic talk contribs created page Tinkerer (Created page with "You have never been able to keep from fidgeting, and you’re always reaching for clockwork, screws, wires, and the like as you seek to create new inventions or improve upon existing ones. You have always had a penchant for tinkering and exhibit relentless ingenuity. You quickly gained notoriety as someone who could always find a way to enhance anything with mechanical parts. Unquenchably curious, you always seek to understand how something works and how it might be imp...")
- 00:18, 17 November 2023 Spazztaztic talk contribs created page Cleric (Created page with "Having been raised in the orbit of a great religious order, piety is in your blood. As a child, you strove to give alms and help the needy whenever you could manage. You sought out the wise counsel of the priests and clergy in your town, and you took their teachings to heart, meditating on the precepts of your deities both day and night. Now, as a righteous pillar of your religious community, you continue to follow the path you began as a child: in all that you do, you s...") Tags: Mobile edit Mobile web edit Advanced mobile edit
- 21:01, 16 November 2023 Spazztaztic talk contribs created page Troubadour (Created page with "As far back as you can remember, you’ve always had a deep love for music, storytelling, poetry, and mythology. You have always had an equally strong desire to connect with others through the bonds of music and artistic expression. Even as a youngster, you were able to captivate audiences of all ages with your colorful and flamboyant performances. Through diligent practice, you have now mastered one or more methods of performance, be it song or dance or poem. Urged by i...")
- 23:28, 15 November 2023 Spazztaztic talk contribs created page Warrior (Created page with "After gaining the Warrior Entry talent, you can take talents from any of the warrior stacks. WA R R I O R E N T RY {| class="wikitable" |+ !Feature !PreReq !Discreption |- |Warrior, Class Entry |Prerequisites: Character Level 2 |When you take this entry talent, you gain the following abilities. |- |Battlefield Tactician | |You may spend 1 AP on your turn to specify a target within 5 ft of you. Friendly targets within 40 ft of you gain Focused against that target. Battle...")
- 22:35, 15 November 2023 Spazztaztic talk contribs created page Vessel (Created page with "After gaining the Vessel Entry talent, you can take talents from any of the vessel stacks. {| class="wikitable" |+ !Feature !PreReq !Description |- |Vessel Entry |Prerequisite: Character Level 2 |When you take this entry talent, you gain the following abilities. |- |Divine Icon | |Choose one Divine Icon from the Cleric stack. Gain one of that Icon’s abilities. Surge of Vitality. If Bloodied, you may spend 2 AP to regain 1d4+CHA HP. (2/Rest) |- |Initiate | |Gain the I...")
- 18:23, 15 November 2023 Spazztaztic talk contribs created page Weapons (Created page with "'''WEAPONS''' While some adventurers rely more heavily on their weapons than others, virtually every hero will need some form of weapon at their side. '''Making Attacks''' To attack with a weapon, you have to spend a certain amount of AP. Weapons have unique APC (Action Point Costs) listed in the weapons tables below. Some weapons have a set APC: a Dagger always costs 2 AP, and a Crossbow always costs 3 AP. Some weapons have APC formulas; these are a little more compl...")
- 16:26, 15 November 2023 Spazztaztic talk contribs created page Witch (Created page with "After gaining the Witch Entry talent, you can take talents from any of the witch stacks. ==='''WITCH ENTRY'''=== {| class="wikitable" |+ !Feature !PreReq !Discreption |- |WITCH ENTRY |Character Level 2 |When you take this entry talent, you gain the following abilities. |- |Dark Presence. | |On your turn, you may take 1d4 damage to regain 1 spell point. This costs 0 AP and you may use this feature as many times as you want on your turn. |- |Familiar | |You have a famil...")
- 13:59, 15 November 2023 Spazztaztic talk contribs created page Zealot (Created page with "==='''Zealot Tallents'''=== After gaining the Zealot Entry talent, you can take talents from any of the zealot stacks. {| class="wikitable" |+ !Feature !PreReq !Description |- |'''Zealot Entry''' |Character Level 2 |When you take this entry you gain the Fallowing abilities '''Just Defender.''' Gain one Talent from the Combat Specialization Stack. This talent must be from the Defenses Stack. You gain the Holy Cause ability. '''Holy Cause.''' You may spend 1 Reactive AP t...")
- 03:09, 15 November 2023 Spazztaztic talk contribs created page Action Points (Created page with "==='''ACTION POINTS'''=== Adventurers track their capacity to perform different actions using Action Points (AP). AP is used for most actions such as moving, attacking, battle maneuvers, magic, and using objects. The AP Cost (APC) of an action varies depending on how much effort that action would take. At the start of each turn, you gain 3 AP, and then gain additional AP based on your COR. If you had any Reactive AP (see below), you may add some of it to your new pool o...")
- 02:27, 15 November 2023 Spazztaztic talk contribs created page Attributes (Created page with "==='''THE EIGHT ATTRIBUTES IGHT ATTRIBUTES'''=== Each of the attributes, and what they represent, are explained below. Each attribute is referred to with an abbreviation, listed in parentheses after the attribute. ==='''PHYSICAL ATTRIBUTES'''=== '''Strength (STR):''' Lifting, pulling, dragging, and undergoing strenuous exertion. This is the attribute that demonstrates your sheer muscle. '''Dexterity (DEX):''' Nimbleness, good reflexes, maintaining balance, and motor...")
- 02:17, 15 November 2023 Spazztaztic talk contribs created page Pioneer (Created page with "==='''PIONEER'''=== '''Occupations: Aristocratic, Wanderer''' You are always pushing the boundaries and charting new territories. With a thirst for adventure and discovery, you are not afraid to venture into the unknown. A builder, farmer, and protector, you create new settlements and carve out a place for yourself and those who follow in your wake. Your determination, resilience, and resourcefulness are what sets you apart, and your name is known and respected by thos...")
- 01:56, 15 November 2023 Spazztaztic talk contribs created page Sailor (Created page with "==='''SAILOR'''=== '''Occupations: Mercantile, Underworld, Wanderer''' You have spent considerable time as an explorer, freebooter, pirate or mariner and define your life by the sea. From skiffs to frigates, you know your way around a ship and are as comfortable in a raging storm as you are in a pleasant breeze. You embrace the freedom, adventure, and danger of life as you traverse the trading lanes or explore parts unknown, never knowing what might be waiting over the n...")
- 01:39, 15 November 2023 Spazztaztic talk contribs created page Soldier (Created page with "==='''SOLDIER'''=== '''Occupation:''' Militant You are a proud and dedicated warrior, serving your country and your people with honor and distinction. From defending your homeland against invaders to marching on a foreign land for just war, you are always ready to put your life on the line in the name of duty and honor. With your training, your discipline, and your courage, you are a force to be reckoned with, feared by your enemies and respected by your allies, and yo...") Tag: Visual edit: Switched
- 01:05, 15 November 2023 Spazztaztic talk contribs created page Trader (Created page with "==='''TRADER'''=== '''Occupation: Mercantile''' You are constantly on the move, traveling from town to town and village to village in search of new markets and opportunities. With a keen eye for profit and a talent for negotiation, you buy low and sell high, always seeking out the best deals and the most valuable merchandise to trade. Whether you are trading in exotic spices, rare herbs, precious gems, or any other commodity that you can get your hands on, you are alwa...")
- 00:43, 15 November 2023 Spazztaztic talk contribs created page Thief (Created page with "==='''THIEF'''=== '''Occupation: Underworld''' You use your agility and cunning to steal from the wealthy and powerful. You might be a pickpocket, an opportunist, or a brute that holds people up. Regardless, you always have an eye out for the next big score, and you’re not above using violence if it means getting what you want. You thrive in the shadows, slipping in and out of buildings and alleyways undetected, and relish the excitement of pitting your skills agains...")
- 00:34, 15 November 2023 Spazztaztic talk contribs created page Thug (Created page with "==='''THUG'''=== '''Occupation:''' Underworld, Militant You are no stranger to the brutal struggle of urban life, outside the eyes of the law where the strong take from the weak and the sharpness of a blade says more than a written decree. Perhaps your actions come from necessity or maybe they come from a desire for power, but either way you are not afraid to use your cunning, strength, and wits to take what you want when you want it. You claim your territory through b...")
- 00:02, 15 November 2023 Spazztaztic talk contribs created page Urchin (Created page with "==='''URCHIN'''=== You’ve had to fend for yourself from a young age, relying on your wits and cunning to survive in a harsh and unforgiving world. Growing up on the streets, you’ve learned to be quick on your feet; to pick pockets and slip away from danger without being detected. Despite the hardships you’ve faced, you’ve developed a fierce independence and a sense of humor that has helped you get by, and you always have a trick or two up your sleeve to help you...")
- 23:59, 14 November 2023 Spazztaztic talk contribs created page True Believer (Created page with "==='''TRUE BELIEVER'''=== You are guided by a strong faith in your chosen deity or belief system. You see the world through a lens of reverence and devotion. When able, you pursue acts of charity and stand up against those who would do harm to your beliefs. ==='''SKILLS'''=== Gain 12 Skill Points, which you can spend on any of the following skills. With this feature, you may put up to 4 points into any individual skill. You may exceed this limit by gaining Skill Point...")
- 23:56, 14 November 2023 Spazztaztic talk contribs created page Student (Created page with "==='''STUDENT'''=== You are constantly seeking knowledge and understanding, driven by a thirst for discovery and a desire to make a difference in the world. Whether you’re studying magic, history, or the natural sciences, you are always eager to learn and to put your newfound knowledge to the test, eager to make a name for yourself and achieve great things. With your unwavering determination and quick mind, you are well on your way to becoming a respected master in yo...")
- 23:53, 14 November 2023 Spazztaztic talk contribs created page Outlander (Created page with "==='''OUTLANDER'''=== You come from a different place, with different customs and beliefs than those around you. Perhaps you hail from a far off nation, or maybe you are more at home in the wilderness than in an urban environment. Your unique perspective makes you a valuable asset, as you bring fresh ideas and new ways of thinking to the table. However, it can also make you an outsider, seen as strange or untrustworthy by those who don’t understand your ways. ==='''SK...")
- 23:49, 14 November 2023 Spazztaztic talk contribs created page Noble Title (Created page with "==='''NOBLE TITLE'''=== You might have been born into wealth and privilege, with a strong family lineage and a respected name; or alternatively, through luck or deed, you have been bestowed a title among the aristocracy of your region. With your education, wealth, and connections, you have the capacity to shape the world around you, whether it’s through politics, diplomacy, or simply using your family’s wealth and influence to fund worthy causes and projects. You st...")
- 23:46, 14 November 2023 Spazztaztic talk contribs created page Knave (Created page with "==='''KNAVE'''=== You command a versatile set of skills and an equally versatile personality. A classic jack of all trades, and master of none, you’re equally skilled charming your way out of a sticky situation, picking locks, or evading attackers with your quick wits and nimble movements. You’ve learned to adapt to whatever situation life throws at you and have a pension for being able to handle any job with some amount of success due to your sheer adaptability. =...")
- 23:43, 14 November 2023 Spazztaztic talk contribs created page Entrepreneur (Created page with "==='''ENTREPRENEUR'''=== You have a keen eye for opportunity and an understanding of commerce. You’re always seeking out new and innovative ways to make a profit, whether it’s through trading goods, investing in businesses, or developing new products. Your business savvy has made you one of the most successful individuals in your town, and you’re always looking for new opportunities to expand your wealth and influence. ==='''SKILLS'''=== Gain 12 Skill Points, wh...")
- 23:40, 14 November 2023 Spazztaztic talk contribs created page Criminal (Created page with "==='''CRIMINAL'''=== You live on the fringes of society, always looking for opportunities to turn a profit through illegal means. Whether it’s through thievery, blackmail, or shady deals, you have a knack for manipulating the law to your advantage, constantly staying one step ahead of the authorities. ==='''SKILLS'''=== Gain 12 Skill Points, which you can spend on any of the following skills. With this feature, you may put up to 6 points into individual skills with t...")
- 23:37, 14 November 2023 Spazztaztic talk contribs created page Born Warrior (Created page with "==='''BORN WARRIOR'''=== You possess a natural talent for combat and have an unshakable bravery that inspires those around you. With your strong body and quick reflexes, you are a formidable force, always ready to defend those in need and vanquish evil wherever it may lurk. ==='''SKILLS'''=== Gain 12 Skill Points, which you can spend on any of the following skills. With this feature, you may put up to 4 points into any individual skill. You may exceed this limit by gain...")
- 23:29, 14 November 2023 Spazztaztic talk contribs created page Kleppin (Created page with "(KLEP-pen) Kleppin are an incredibly diverse lineage of small fur covered humanoids with features resembling a multitude of woodland animals. Some sport thick bushy tails and cherubic cheeks, like the common squirrel, while others have tall pointed ears and long feet, like a meadow hare. Still others hold resemblance to badgers, beavers, or raccoons. Regardless of what critter they might resemble, they are all kleppin and hold the same fiery spirit known as others of th...")
- 23:13, 14 November 2023 Spazztaztic talk contribs created page Kettek (Created page with "(KET-tek) Kettek are feline humanoids ubiquitous across Ancerra. Endlessly curious, occasionally distracted, kettek are well known for their adventurous and fickle nature. Kettek rarely stay in one place for more than a few years as boredom frequently drives their urge for new sights, sounds, and places. Thus, they find many positions on ships and caravans around the world and their natural grace and athleticism makes them excellent scouts, performers, and sailors. Haili...")
- 23:00, 14 November 2023 Spazztaztic talk contribs created page Human (Created page with "A tenacious and unwavering lineage, humans are as different from one another as trees in the forest: no two share precisely the same twists, patterns, or preferences. On the whole, humans are deeply concerned with life and its enjoyment or with legacy and securing their place in the annals of history. Humans make their mark on the world with their sheer adaptability. They are able to tame any environment they set foot into, from barren tundra to seething jungle and every...")
- 21:43, 14 November 2023 Spazztaztic talk contribs created page Dragonfolk (Created page with "On the continent of Gathandia in the first supereon, a stalwart nation of dwarven warriors managed to fell an enormous Kaijan. Using elder runemagic through ancient artifacts that they only partially understood, they reanimated the corpse of the Kaijan into a new creature. This was the first dragon. The dwarven leaders of this nation mastered the craft and created one more dragon, whereupon the artifacts broke in a tremendous magical explosion, preventing the arcane crea...")
- 21:31, 14 November 2023 Spazztaztic talk contribs created page Dwarf (Created page with "Stout and hearty dwarves are the masters of the subterranean realm where their ingenuity and natural affinity with the earth see them digging mighty underground cities and building long lasting civilizations. Endless dangers prowl the lightless caverns and dwarves have developed their mastery of trap and defense against all manner of threats both above and below. Dwarven fortresses are some of the most impenetrable bastions in the known world. While many dwarves took to...")
- 21:01, 14 November 2023 Spazztaztic talk contribs created page Elemental (Created page with "Elementals are humanoids that are deeply connected to the Everwilds, especially the domain of Chaos. While many sublineages of elemental exist, the four most common are air, earth, fire, and water. Elementals are actually indigenous to the Everwilds. As the Tear opened in the skies above, and Ancerra came into contact with the other planes of existence for the first time in living memory, some elementals were curious about the newly rediscovered solar system and ventured...")
- 20:34, 14 November 2023 Spazztaztic talk contribs created page Elf (Created page with "The origin of elves is shrouded in story and myth, but it is widely believed they arrived on Ancerra long before the first humanoid civilizations were established. Star elves, with their deep blue-black skin and shimmering white hair, claim their ancestry from the eternal void of space. The coppery-skinned forest elves believe that their ancient lineages come directly from the conclaves of the Archfae in the Everwilds. The mountain elves still believe their ancestors lea...")
- 20:08, 14 November 2023 Spazztaztic talk contribs created page Fiendblood (Created page with "The Fiends of Inferno are a brutal and cunning lot whose thoughts and behaviors are far beyond the comprehension of mortal beings. Those that act beyond instinct feel nothing of love, appreciation, or admiration and their dealings are always of a transactional nature. Those foolish enough to bargain usually find, to their horror, that they do not receive quite what they expect. Humans are particularly susceptible to Fiendish influences. Fiendbloods result in the minglin...")
- 19:41, 14 November 2023 Spazztaztic talk contribs created page Golem (Created page with "Formed of clay and stone, formed of sticks and bones, golems are constructed humanoids that have only recently come into existence thanks to the advent of magic. By sculpting a humanoid form and then binding it to a magical source, a golem is born. While animated objects are not very uncommon, true golems - which can act and reason independently of their creators - are exceptionally rare. Golems are born when powerful magic-users awaken Essence in an inanimate object, or...")
- 19:17, 14 November 2023 Spazztaztic talk contribs created page Halfling (Created page with "Halflings are a diminutive people as diverse and widespread as humans, though only half as tall. What they lack in stature, they make up for in bravery and nimbleness, and many halfling heroes have made their name as adventurers. They tend to enjoy the simple pleasures of life and prefer quiet, unobtrusive living but when duty calls, they will often endure and persevere long after the stronger, larger species have faltered. Halflings share the same skin tones and hair co...")
- 19:00, 14 November 2023 Spazztaztic talk contribs created page Hondu (Created page with "Hondu culture tends to exemplify the sanctity of life and strive to uphold the order of the natural world. In this sense, nature is deified as much as any god and over- hunting, wastes of food, and relishing in excess are heavily discouraged. Where hondu cities are built, outsiders might find a surprising marriage of nature and civilization in food, architecture, and art. ==='''HONDU TRAITS'''=== '''Height:''' 4’6” - 6’4” '''Weight:''' 80-230 lbs '''Size:''' Sm...") Tag: Visual edit: Switched
- 15:03, 14 November 2023 User account Spazztaztic talk contribs was created Tags: Mobile edit Mobile web edit