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=== '''Starting Equipment''' === | === '''Starting Equipment''' === | ||
If you take this profession when you create your character, gain the following [[gear]], in addition to the | If you take this profession when you create your character, gain the following [[gear]], in addition to the equipment you gained from your background: backpack, scroll case, tool or kit (1), gambeson [[armor]], quarterstaff, clothes (simple), clothes (fine), candles (10), religious icon, small collection of scrolls, incense, rations (2), waterskin | ||
=== '''Skills''' === | === '''Skills''' === | ||
Gain +3 Religion [choose one]. | Gain +3 Religion [choose one]. Each time you gain a rank in the Clergy profession (including rank 1), gain +1 in three of the following [[skills]]: | ||
Each time you gain a rank in the Clergy profession, gain +1 in three | |||
• <u>Crafting</u>: Alchemy*, Brewing*, Calligraphy*, Cooking*, Leatherworking*, Painting*, Weaving*, Woodcarving* | • <u>Crafting</u>: Alchemy*, Brewing*, Calligraphy*, Cooking*, Leatherworking*, Painting*, Weaving*, Woodcarving* | ||
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• <u>Survival</u>: Nature | • <u>Survival</u>: Nature | ||
Unlike other professions, you do not gain this +3 to Religion each time you gain a rank in Clergy; rather, you gain +3 Skill Points as specified in ranks 2-5. | |||
== '''<big>Called to Serve</big>''' == | == '''<big>Called to Serve</big>''' == | ||
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|'''Rank 2''' | |'''Rank 2''' | ||
|Gain +3 Entertaining. | |Gain +3 Entertaining. | ||
Given 8 hours of orating, you can influence public opinion on a political or religious topic. 1d20 commoner NPCs | Given 8 hours of orating, you can influence public opinion on a political or religious topic. You may sway 1d20 commoner [[NPCs]] with your words as if under the effects of the [[Charm Person]] [[psionic]] spell for one week, and they will follow your reasonable and lawful commands. | ||
|- | |- | ||
|'''Rank 3''' | |'''Rank 3''' | ||
|Gain +3 Entertaining. | |Gain +3 Entertaining. | ||
Given a day of orating, you can influence public opinion on a pertinent political or religious topic. 4d20 commoner NPCs | Given a day of orating, you can influence public opinion on a pertinent political or religious topic. You may now sway up to 4d20 commoner NPCs given 8 hours of orating. | ||
|- | |- | ||
|'''Rank 4''' | |'''Rank 4''' | ||
|Gain +3 Entertaining. | |Gain +3 Entertaining. | ||
Given a day of orating, you can influence public opinion on a pertinent political or religious topic. 10d20 commoner NPCs | Given a day of orating, you can influence public opinion on a pertinent political or religious topic. You may sway 10d20 commoner NPCs with your words as if under the effects of the Charm Person psionic spell for one week, and they will follow any command, even if it is not lawful. | ||
|- | |- | ||
|'''Rank 5''' | |'''Rank 5''' | ||
|Gain +3 Entertaining. | |Gain +3 Entertaining. | ||
Given a day of orating, you can influence public opinion on a pertinent political or religious topic. 20d20 commoner NPCs | Given a day of orating, you can influence public opinion on a pertinent political or religious topic. You may now sway up to 20d20 commoner NPCs given a day of orating to follow any command, even if it is not lawful. | ||
|} | |} | ||
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|- | |- | ||
|'''Rank 3''' | |'''Rank 3''' | ||
|Gain +3 Empathy. | |Gain +3 Empathy. | ||
Your blessing can now inspire the local community. The benefits of your blessing now last for 1 month. | Your blessing can now inspire the local community. The benefits of your blessing now last for 1 month. | ||
|- | |- | ||
|'''Rank 4''' | |'''Rank 4''' | ||
|Gain +3 Empathy. | |Gain +3 Empathy. | ||
As a recognized leader of your faith you have special honors with NPCs that have | As a recognized leader of your faith you have special honors with NPCs that have an aristocratic occupation and share your religion. You may request a meeting with any such NPC in your area and they will honor your request within 24 hours. | ||
Additionally, you may command the priests of any community in which your faith is present to perform your faith’s blessing at any time, which will be maintained until you command it to stop. | Additionally, you may command the priests of any community in which your faith is present to perform your faith’s blessing at any time, which will be maintained until you command it to stop. | ||
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|'''Rank 5''' | |'''Rank 5''' | ||
|Gain +3 Empathy. | |Gain +3 Empathy. | ||
As an honored leader of your faith, you have special honors with NPCs with | As an honored leader of your faith, you have special honors with NPCs with an aristocratic occupation who practice any religion. You may request a meeting with any such NPC in your area and they will honor your request within 24 hours. | ||
Additionally, when entering a community in which your religion is not present, you may spend one month proselytizing, after which a sizable amount of the population is swayed to your beliefs. This establishes a temple or gathering in which your blessing can be performed. | Additionally, when entering a community in which your religion is not present, you may spend one month proselytizing, after which a sizable amount of the population is swayed to your beliefs. This establishes a temple or gathering in which your blessing can be performed. | ||
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|- | |- | ||
|'''Rank 3''' | |'''Rank 3''' | ||
|Gain +3 Religion [choose one]. | |Gain +3 Religion [choose one]. | ||
As part of this benefit, you may immediately gain one rank of the Archivist or Barrister profession. | |||
|- | |- | ||
|'''Rank 4''' | |'''Rank 4''' | ||
|Gain +3 Religion [choose one]. | |Gain +3 Religion [choose one]. | ||
As part of this benefit, you may immediately gain one rank of the profession you chose at rank 3 of this profession, including all of the skills it provides. | |||
|- | |- | ||
|'''Rank 5''' | |'''Rank 5''' | ||
|Gain +3 Religion [choose one]. | |Gain +3 Religion [choose one]. | ||
As part of this benefit, you may immediately gain one rank of the profession you chose at rank 3 of this profession. | |||
|} | |} | ||
''*Updated to v1.2'' | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Professions | !Core Professions | ||
|[[Archivist]] • [[Barrister]] • [[Charlatan]] • [[Clergy]] • [[Entertainer]] • [[Guard]] • [[Honorable]] • [[Inquisitor]] • [[Knight]] • [[Nomad]] • [[Physician]] • [[Pioneer]] • [[Sailor]] • [[Soldier]] • [[Trader]] • [[ | |[[Archivist]] • [[Barrister]] • [[Charlatan]] • [[Clergy]] • [[Entertainer]] • [[Guard]] • [[Honorable]] • [[Inquisitor]] • [[Knight]] • [[Nomad]] • [[Physician]] • [[Pioneer]] • [[Sailor]] • [[Soldier]] • [[Thief]] • [[Thug]] • [[Trader]] | ||
|- | |||
!Other Professions | |||
|[[Archivist: Librarian]] • [[Barrister: Enhanced]] • [[Bartender]] • [[Blacksmith]] • [[Courtesan]] • [[Physician: Enhanced]] | |||
|} | |} | ||
[[Category:Profession]] | [[Category:Profession]] | ||