Dwellvur: Difference between revisions
Nathan Heard (talk | contribs) (Created page with "''(DWEL-voor)'' The Dwellvur are one of the oldest known sentient lineages to develop naturally, their legendary explorers marching up from the deepest depths of the oceans. They are a lineage as diverse as the ocean biomes in which they live, and they have long since adapted to all but the most extreme ocean temperatures. Dwellvur utilize all resources at their disposal, leaving nothing to waste. They craft weapons, armor, and tools from the bones of creatures never be...") |
(No difference)
|
Revision as of 17:41, 23 January 2024
(DWEL-voor)
The Dwellvur are one of the oldest known sentient lineages to develop naturally, their legendary explorers marching up from the deepest depths of the oceans. They are a lineage as diverse as the ocean biomes in which they live, and they have long since adapted to all but the most extreme ocean temperatures. Dwellvur utilize all resources at their disposal, leaving nothing to waste. They craft weapons, armor, and tools from the bones of creatures never before seen by the surface dwellers.
Dwellvur Culture
Dwellvur settlements can be found in nearly all habitable waters around the world, from tropical seas to arctic oceans. They most often form villages near the shoreline or on shallow coral reefs. Dwellings are built within these reefs and complement the features and resources that naturally occur. While some Dwellvur villages engage in trade for materials like leather and metal, most Dwellver technology and tools use bone or cartilage from deep-dwelling sea creatures.
Dwellvur Traits
Height: 4'-6'5"
Weight: 200 - 400 lbs
Size: Medium
Base Speed: 20 ft
Appearance: Dwellvur come in a wide variety of appearances with each individual bearing a number of traits commonly seen in various crustaceans. Large pincer claws, an external carapace, eyestalks, and long whiskers are the most common features seen.
Lifespan: Dwellvur reach maturity around age 16 and have a lifespan of approximately 120 years.
Dwellvur Features
Dwellvur Starting Features
At level 1, gain the following features as a Dwellvur.
| Feature | Description |
|---|---|
| Aquatic | You gain a swim speed equal to your walking speed and can speak and breathe in both air and water. |
| Many-Limbed | Dwellvur have 4-8 limbs and generally locomote with 4-6 of those limbs. Dwellvur cannot be knocked prone. You can only hold two hands’ worth of gear at once, but you can lightly interact with objects, such as opening unlocked doors, even if both of your hands are occupied. |
All Dwellvur Features
At level 1, and again at levels 5, 10, 15, 20, 25, and 29, choose one option from the list below.
| Feature | PreReq | Description |
|---|---|---|
| Antennae | ||
| Biologically Immortal | ||
| Crab Claw | ||
| Crab Claw II | ||
| Carcinization | ||
| Deep-Dwelling | ||
| Hard Shell | ||
| Hard Shell II | ||
| Many-Limbed II | ||
| Natural Camouflage | ||
| Natural Camouflage II | ||
| Natural Camouflage III |
Notes
| Lineages | Bhrunai • Dragonfolk • Dwarf • Elemental • Elf • Fiendblood • Golem • Halfling • Hondu • Human • Kettek • Kleppin • Raedeen • Remnant • Satyr • Trollkin • Undead • Urkou |
|---|