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<u>Features</u>: Goat-like waist (hooves, fur, tail). Goat-like ears and horns. Bright eyes.|Lifespan=<u>Maturity</u>: Around 16 years | <u>Features</u>: Goat-like waist (hooves, fur, tail). Goat-like ears and horns. Bright eyes.|Lifespan=<u>Maturity</u>: Around 16 years | ||
<u>Lifespan</u>: 100 - 120 years|image=Satyr.png}} | <u>Lifespan</u>: 100 - 120 years|image=Satyr.png}} | ||
Satyrs are somewhat rare humanoids originally hailing from the Everwilds but now long established on Ancerra. Although they generally resemble olive-skinned humans, they bear a number of distinctly goat-like features including hooves, fur-covered legs and waists, tails, ears, and horns. Fur and hair colors have a range that matches human hair and goat fur. Some satyrs also have more unique hair and fur color akin to spring flowers: pastel pinks, greens, or blues. Satyr eyes tend to have brighter coloration than those naturally seen in humans. | |||
Satyrs are somewhat rare humanoids originally hailing from the Everwilds but now long established on Ancerra. Although they generally resemble olive-skinned humans, they bear a number of distinctly goat-like features including hooves, fur-covered legs and waists, tails, ears, and horns. Fur and hair colors have a range that matches human hair and goat fur. Some satyrs also have more unique hair and fur color akin to spring flowers: pastel pinks, greens, or blues. Satyr eyes tend to have brighter | |||
With a well-earned reputation for lightheartedness, whimsy, and merriment, satyrs are known for their large personalities and ability to command the rowdiest of crowds. They rarely fear being the center of attention and make for excellent entertainers, performers, and charlatans with their natural abilities to put people at ease. | With a well-earned reputation for lightheartedness, whimsy, and merriment, satyrs are known for their large personalities and ability to command the rowdiest of crowds. They rarely fear being the center of attention and make for excellent entertainers, performers, and charlatans with their natural abilities to put people at ease. | ||
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|- | |- | ||
|'''Ram''' | |'''Ram''' | ||
|You | |Gain a special attack. | ||
* '''''Ram'' (1/Turn):''' (3 AP) You attempt to charge and headbutt an opponent. Move up to 10 ft and use the Shove maneuver. On a hit, the target takes 1d4 blunt damage in addition to being Shoved. | |||
|- | |- | ||
|'''Unique Feature''' | |'''Unique Feature''' | ||
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|'''Dazzling Performance''' | |'''Dazzling Performance''' | ||
| | | | ||
|(1/Rest) You may attempt to impress a non-hostile creature through your performance. Make | |Gain the Dazzling Performance ability. | ||
* '''Dazzling Performance (1/Rest).''' You may attempt to impress a non-hostile creature that you can see within 300 ft of you through your performance. Make a check using any Performance skill of your choice against one target’s WILL. If you succeed, that target gains the Charmed condition for 1 hour and views you as a friendly acquaintance. After this condition fades they do not know they were Charmed by you. | |||
|- | |- | ||
|'''Dazzling Performance II''' | |'''Dazzling Performance II''' | ||
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|'''Even-Toed Ungulate''' | |'''Even-Toed Ungulate''' | ||
| | | | ||
|''Repeatable.'' Gain +6 Skill Points | |''Repeatable.'' Gain +6 Skill Points that you can spend on any skills with the athleticism or acrobatics tags. With this feature, you may put up to +4 points into any individual skill. | ||
|- | |- | ||
|'''Fae Spirit''' | |'''Fae Spirit''' | ||
| | | | ||
|Gain +6 Skill Points that you can spend on the following skills. | |Gain +6 Skill Points that you can spend on any of the following skills. With this feature, you may put up to +4 points into any individual skill. | ||
• <u>Acrobatics</u>: Balancing, Tumbling | • <u>Acrobatics</u>: Balancing, Tumbling | ||
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• <u>Subterfuge</u>: Sleight of Hand | • <u>Subterfuge</u>: Sleight of Hand | ||
|- | |- | ||
|'''Fast Ram''' | |'''Fast Ram''' | ||
|Ram | |Ram | ||
|Your Ram | |Your Ram attack’s APC is reduced by 1 (min 1). | ||
|- | |||
|'''Great Listener''' | |||
| | |||
|''Repeatable.'' Gain +6 Skill Points that you can spend on any skills with the knowledge tag. With this feature, you may put up to +4 points into any individual skill. | |||
|- | |- | ||
|'''Life of the Party''' | |'''Life of the Party''' | ||
| | | | ||
|''Repeatable.'' Gain +6 Skill Points | |''Repeatable.'' Gain +6 Skill Points that you can spend on any skills with the performance tag. With this feature, you may put up to +4 points into any individual skill. | ||
|- | |- | ||
|'''Merrymaking''' | |'''Merrymaking''' | ||
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|''Repeatable.'' Gain +4 Alchemy* and Brewing*. | |''Repeatable.'' Gain +4 Alchemy* and Brewing*. | ||
|- | |- | ||
|''' | |'''Primal Power''' | ||
| | | | ||
|Learn two chants from the Primal Source of magic. Use your magic attribute. If you do not have one, use AWR. | |Learn two chants from the Primal Source of magic. Use your magic attribute. If you do not have one, use AWR. | ||
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|'''Thick Skull''' | |'''Thick Skull''' | ||
|Ram | |Ram | ||
|''Repeatable.'' Each time you take this feature, | |''Repeatable.'' Each time you take this feature, your Ram damage increases by one die size (e.g., from 1d4 to 1d6, max 1d12). | ||
|} | |} | ||
<nowiki>*</nowiki>''Updated to v1.2'' | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Lineages | !Core Lineages | ||
|[[Bhrunai]] • [[Dragonfolk]] • [[Dwarf]] • [[Elemental]] • [[Elf]] • [[Fiendblood]] • [[Golem]] | |[[Bhrunai]] • [[Dragonfolk]] • [[Dwarf]] • [[Elemental]] • [[Elf]] • [[Fiendblood]] • [[Golem|Golem •]] [[Halfling]] • [[Hondu]] • [[Human]] • [[Kettek]] • [[Kleppin]] • [[Raedeen]] • [[Remnant]] • [[Satyr]] • [[Trollkin]] • [[Undead]] • [[Urkou]] | ||
|- | |||
!Additional Lineages | |||
|''Harker's:'' [[Batfolk]] • [[Dhampir]] • [[Gretchling]] • [[Hellspawn]] | |||
|} | |} | ||