Halfling: Difference between revisions

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(Created page with "Halflings are a diminutive people as diverse and widespread as humans, though only half as tall. What they lack in stature, they make up for in bravery and nimbleness, and many halfling heroes have made their name as adventurers. They tend to enjoy the simple pleasures of life and prefer quiet, unobtrusive living but when duty calls, they will often endure and persevere long after the stronger, larger species have faltered. Halflings share the same skin tones and hair co...")
 
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Halflings are a diminutive people as diverse and widespread
__NOAUTOLINKS__
as humans, though only half as tall. What they lack in
[[Category:Lineage]]
stature, they make up for in bravery and nimbleness, and
{{LineageInfobox|Height=2'10" - 4'2"|Weight=50 - 80 lbs|Size=Small|Base Speed=20 ft|Appearance=Similar to human adults with the height of a human child.|Lifespan=<u>Maturity</u>: Around 16 years
many halfling heroes have made their name as adventurers.
<u>Lifespan</u>: 70 - 90 years|image=Halfling.png}}
They tend to enjoy the simple pleasures of life and prefer
quiet, unobtrusive living but when duty calls, they will often
endure and persevere long after the stronger, larger species
have faltered.
Halflings share the same skin tones and hair colors as
humans, though their eyes tend to be a tint brighter. They
can be found in every climate, city, and biome and are well
integrated into nearly every society.


==='''H A L F L I N G C U LT U R E'''===
Halflings are a diminutive people as diverse and widespread as humans, though only half as tall. What they lack in stature, they make up for in bravery and nimbleness, and many halfling heroes have made their name as adventurers. They tend to enjoy the simple pleasures of life and prefer quiet, unobtrusive living but when duty calls, they will often endure and persevere long after the stronger, larger species have faltered.
Though halflings don’t share a singular culture so much
as other more insular lineages, they are well known and
well respected for their singing, music, and art. Their
calm, carefree nature, which most often dominates later in
life, often leads elder halflings to creative pursuits as they
typically retain a bit more energy and wherewithal than
their human cousins.


==='''HALFLING TRAITS'''===
Halflings share the same skin tones and hair colors as humans, though their eyes tend to be a tint brighter. They can be found in every climate, city, and biome and are well integrated into nearly every society.


'''Height:''' 2’10 - 4’2”
===Halfling Culture===
 
Though halflings do not share a singular culture so much as other more insular lineages, they are well known and well respected for their singing, music, and art. Their calm, carefree nature, which most often dominates later in life, often leads elder halflings to creative pursuits as they typically retain a bit more energy and wherewithal than their human cousins.
 
===Halfling Traits===
 
'''Height:''' 2’10" - 4’2”


'''Weight:''' 50 - 80 lbs
'''Weight:''' 50 - 80 lbs
Line 31: Line 22:
'''Base Speed:''' 20 ft
'''Base Speed:''' 20 ft


'''Appearance:''' Halflings share the basic features of humans, though they tend to have brighter characteristics. Although
'''Appearance:''' Halflings share the basic features of humans, though they tend to have brighter characteristics. Although they only stand about as tall as a human child, they have the same bodily proportions as an adult human.
they only stand about as tall as a human child, they have the same bodily proportions as an adult human.


'''Lifespan:''' Halflings reach maturity around age 16 and naturally live about 70-90 years.
'''Lifespan:''' Halflings reach maturity around age 16 and naturally live about 70-90 years.


<big>'''H A L F L I N G S TA R T I N G FEATURES'''<big>
=== Halfling Features ===


==== Halfling Starting Features ====
At level 1, you get the following features as a halfling.
At level 1, you get the following features as a halfling.
{| class="wikitable"
{| class="wikitable"
|+
|+
!Feature
!Feature
!Discreption
!Description
|-
|-
|Halfling Stature.
|'''Halfling Stature'''
|Your REF increases by +1 and you can move through any space occupied by another creature without suffering a penalty to your speed, though you may not end your movement there.
|Your REF increases by +1 and you can move through any space occupied by another creature without suffering a penalty to your speed, though you may not end your movement there.
|-
|-
|Bountiful Life.
|'''Bountiful Life'''
|Gain +6 Skill Points that you can spendon the following skills. You cannot put more than +4 points
|Gain +6 Skill Points that you can spend on any of the following skills. You cannot put more than +4 points into a single skill using this feature.
into a single skill using this feature.
 
Acrobatics. Balancing, Contorting, Tumbling
* <u>Acrobatics</u>: Balancing, Contorting, Tumbling
Influence. Deceiving, Empathy, Gossipping, Persuading
* <u>Influence</u>: Deceiving, Empathy, Gossiping, Persuading
Luck. Fortuity
* <u>Luck</u>: Fortuity
Observation. Eavesdropping, Intuiting, Investigating,
* <u>Observation</u>: Eavesdropping, Intuiting, Investigating, Perceiving
Perceiving
* <u>Performance</u>: Dancing, Entertaining, Instrument* [choose one], Savoir Faire
Performance. Dancing, Entertaining, Instrument*
* <u>Subterfuge</u>: Evading, Sleight of Hand
[choose one], Savoir Faire
* <u>Survival</u>: Sheltering, Sneaking
Subterfuge. Evading, Sleight of Hand
Survival. Sheltering, Sneaking
|-
|-
|Unique Ability.
|'''Unique Feature'''
|To further define your halfling, choose one
|Choose one additional option from the ''All Halfling Features'' table at level 1.
option from the list below at level 1.
|}
|}


==='''HALFLING FEATURES'''===
==== All Halfling Features ====
In addition to the unique ability you selected at level 1, you
In addition to the unique feature you selected at level 1, you gain one more feature at 5th, 10th, 15th, 20th, 25th, and 29th levels. Choose from the following features.
gain one more ability at 5th, 10th, 15th, 20th, 25th, and
29th levels, choose one option from the list below.


{| class="wikitable"
{| class="wikitable"
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!Description
!Description
|-
|-
|Bravery.
|'''Bravery'''
|
|
|Whenever a creature tries to Frighten you, they must roll 2d20 and use the lower one.
|Whenever a creature tries to Frighten you, they must roll 2d20 and take the lower.
|-
|-
|Bravery II.
|'''Bravery II'''
|Prerequisite: Bravery.
|Bravery  
|You cannot be Frightened by creatures. (Effects that do not originate from creatures can still Frighten you.)
|You cannot be Frightened by creatures. (Effects that do not originate from creatures can still Frighten you.)
|-
|-
|Bravery III.
|'''Bravery III'''
|Prerequisite: Bravery II.
|Bravery II  
|You cannot be Frightened by any source.
|Gain Immune Frightened.
|-
|-
|Calm Observance.
|'''Calm Observance'''
|
|
|Repeatable. Gain +6 Skill Points to spend on skills with the Observation tag. You cannot spend more than +4 points on a single skill in this way.
|''Repeatable''. Gain +6 Skill Points that you can spend on any skills with the observation tag. With this feature, you may put up to +4 points into any individual skill.
|-
|-
|Determined (1/Rest).
|'''Determined'''
|
|
|When you are reduced to 0 HP, immediately regain 1 HP.
|Gain the Determined ability.
 
* '''Determined (1/Rest).''' When you are reduced to 0 HP, immediately regain 1 HP.
|-
|-
|Determined II.
|'''Determined II'''
|Prerequisite: Determined.
|Determined  
|Regain the ability to use your Determined feature after you Recoup.
|Determined becomes 1/Recoup.
|-
|-
|Determined III.
|'''Determined III'''
|Prerequisites: Determined II; Character
|Determined II, Character Level 15  
Level 15.
|Determined becomes 1/Catch Breath.
|Regain the ability to use your Determined feature after you Catch your Breath.
|-
|-
|Halfling Grace.
|'''Halfling Grace'''
|
|
|Repeatable. Gain +6 Skill Points to spend on skills with the Acrobatics tag. You cannot spend more than +4 points on a single skill in this way.
|''Repeatable''. Gain +6 Skill Points that you can spend on any skills with the acrobatics tag. With this feature, you may put up to +4 points into any individual skill.
|-
|-
|Halfling Charm.
|'''Halfling Charm'''
|
|
|Repeatable. Gain +6 Skill Points to spend on skills with the Influence tag. You cannot spend more than +4 points on a single skill in this way.
|''Repeatable''. Gain +6 Skill Points that you can spend on any skills with the influence tag. With this feature, you may put up to +4 points into any individual skill.
|-
|-
|Small but Mighty.
|'''Small but Mighty'''
|
|
|Whenever you use the Trip maneuver against a creature at least one Size larger than you, you may choose to make the attack using your DEX instead of your STR. If you do so, the target suffers a -2 to their REF against
|Whenever you use the Trip maneuver against a creature at least one Size larger than you, you may choose to make the attack using your DEX instead of your STR.
this attack.
|-
|'''Small but Mighty II'''
|Small but Mighty, Character Level 10
|When attacking a creature at least one Size larger than you, your crit range increases by +1, or by +2 if the creature is more than three Sizes larger than you.
|}
''*Updated to v1.2''
{| class="wikitable"
|+
!Core Lineages
|[[Bhrunai]] • [[Dragonfolk]] • [[Dwarf]] • [[Elemental]] • [[Elf]] • [[Fiendblood]] • [[Golem|Golem •]] [[Halfling]] • [[Hondu]] • [[Human]] • [[Kettek]] • [[Kleppin]] • [[Raedeen]] • [[Remnant]] • [[Satyr]] • [[Trollkin]] • [[Undead]] • [[Urkou]]
|-
|-
|Small but Mighty II.
!Additional Lineages
|Prerequisites: Small but Mighty; Character Level 10.
|''Harker's:'' [[Batfolk]] • [[Dhampir]] • [[Gretchling]] • [[Hellspawn]]
|When attacking a creature at least one Size larger than you, your Crit range increases by 1, or by 2 if the creature is more than three Sizes larger than you.
|}