CRB v1.1

Revision as of 16:28, 6 March 2025 by Andi (talk | contribs) (Created page with "{| class="wikitable" |+Lineages !Date !Lineage !Change |- |7.19.24 |Dragonfolk |Fire Breath: Hellfire given Fire Breath Pre-Req |- |7.19.24 |Undead |Dire Bat specified to have stats of Screech Owl |- |11.10.24 |Golem |Major Photosynthesis fixed to be Shield HP |- |11.11.24 |Undead |Captivating Gaze given an AP cost |- |1.17.24 |Undead |Touch of the Grave Balance Patch |} {| class="wikitable sortable" |+Talents !Date !Track !Talent !Change |- |7.20.24 |Berzerker -...")
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Lineages
Date Lineage Change
7.19.24 Dragonfolk Fire Breath: Hellfire given Fire Breath Pre-Req
7.19.24 Undead Dire Bat specified to have stats of Screech Owl
11.10.24 Golem Major Photosynthesis fixed to be Shield HP
11.11.24 Undead Captivating Gaze given an AP cost
1.17.24 Undead Touch of the Grave Balance Patch
Talents
Date Track Talent Change
7.20.24 Berzerker - Exile Steady Fist Now has Drunken Fist Pre-Req
7.20.24 Berzerker - Fearless Stoic IV Pre-Req corrected to Ferocious V
7.20.24 Berzerker - Rage Death Drop III Pre-Req corrected to Death Defier IV
7.20.24 Cleric - Exorcist Distant Ward III Pre-Req corrected to Distant Ward II
7.21.24 Specialization Hardy Added Meat Pile Incompatibility
7.21.24 Mage - Archmage High Mage Pre-Req clarified to be Arcane Power 14
7.22.24 Pugilist - Martial Arts Know Your Enemy II Given Know Your Enemy Pre-Req
7.22.24 Pugilist - Martial Arts Predict a Punch III Given Predict a Punch II Pre-Req
7.22.24 Pugilist - Martial Arts Reactive Stance III Given Reactive Stance II Pre-Req
7.22.24 Pugilist - Martial Arts Pressure Point II Given Pressure Point Pre-Req
8.5.24 Tinkerer - Alchemist Potion Upgrade Given Create Potion Pre-Req
8.9.24 Tinkerer - Alchemist Injector Upgrade Given Injector Pre-Req
8.10.24 Tinkerer Alchemic Items Table Alchemic Items now apply INT to attack roll
8.26.24 Cleric Cleric Entry Corrected Devotee text
9.13.24 Troubadour - Legend Keeper Book of Legends Updated text for clarification
11.10.24 Zealot Zealot Entry Zealot Aura's now only last 1 minute per activation at base
11.10.24 Zealot - Aura Aura of Vitality, Aura of Vitality II,. Aura of Reduction, Aura of Reduction II, Aura of Reduction II Balance Patch
11.10.24 Zealot - Cavalier Holy Mount Gave mount a scalable HP
11.11.24 Specialization Giant Slayer Adjusted text
11.19.24 Rogue - Con Impersonate Bonus is no longer cumulative for inspecting rolls
12.17.24 Rogue - Subtlety Blink of an Eye Changed to two moves
other
Date Category Location Change
8.10.24 General Guiding Principles "now" added as a common word used for transformative text
8.12.24 Combat Rules Potions Changed to be 2 AP to give a potion to a "willing and concious" creature
8.29.24 Arcane Contest Spell Occult and Psionic Bonus updated to +4. Added text to clarify what happens on a tie.
9.13.24 Gear Weapons Chapter Added Natural Weapon to tag list
9.24.24 Occult Gaze of a Thousand Miles Duration changed to 1 hour
9.25.24 Divine Merriment Changed to "within the range" for liquid amount
9.25.24 Psionic Mirror Images Specified d20 roll
9.25.24 Psionic Empathize with Crowd Add what happened when you rolled equal to the DC
9.25.24 Occult Blood Bond Specified sharp damage
9.25.24 Occult Shadow Armor Rewritten to activate on a trigger, similar to Hands of Fire.
9.25.24 Occult Child of Darkness Attr added to damage
10.10.24 Combat Rules Bleeding + Burning Conditions Changed to end of turn for damage instead of beginning.
10.23.24 Gear Torch and Lantern Lighting clarified
12.19.24 Psionic Duplicate psionic invocations Updated to clarify what the duplicate can do and that it wears clothes.
12.19.24 Dieties Surrender avatar deity Entropy icon replaced with Austerity
12.28.24 Combat Rules Mounted Combat Adjusted falling damage to 1d4