Forest Witch: Difference between revisions

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'''Harry the Fearful.''' The Forest Witch deals +3 [[damage]] against Shaken targets.
'''Harry the Fearful.''' The Forest Witch deals +3 [[damage]] against Shaken targets.


'''Forest Magic.''' Using END, the witch can cast the following primal spells.
'''[[Primal Spells]].''' Using END, the Forest Witch can cast the following primal spells at will. [[Acid Pool]], [[Creeping Fear]], [[Tangle of Brambles]]
 
(At Will) [[Acid Pool]], [[Creeping Fear]], [[Tangle of Brambles]]
 
(1/Recoup) Charm, Drink of the Earth, Overwhelming Dread
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Forest Witch can MOVE and take TWO of the following actions, or take the same action twice'''.''''' ====
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Forest Witch moves up to her speed. This movement is unhindered by foliage.
'''Withering Grasp.''' ''Reach 5 ft Natural Weapon''. +3 vs FORT. '''Hit:''' 4 (1d8) necrotic.
 
'''Spell.''' The Forest Witch can cast [[Briar Whip]] or [[Mist]].
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! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
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| colspan="6" |'''Feature.''' Info
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| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''OR''' the Forest Witch can MOVE and take '''ONE''' of the following actions.'' ====
|-
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Forest Magic.''' The Forest Witch can cast one of its spells.
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'''Charm (1/Recoup).''' ''Ranged 30 ft Natural Weapon.'' +3 vs WILL. '''Hit:''' Target is Charmed for 1 minute. The Forest Witch makes a CHA attack vs the target’s LOG at the start of each of the creature’s turns for the duration. On a hit, the creature must attempt to attack another creature that is hostile to the Forest Witch, if possible.
| colspan="6" |
 
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
'''Drink of the Earth (1/Recoup).''' If the Forest Witch is standing directly on vegetation or soil, she regains 6 (1d10) HP; she repeats this ability at the start of her next turn for free, without spending an action to do so.
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| colspan="6" |'''Feature.''' Info
'''Overwhelming Dread (1/Recoup).''' ''Ranged 120 ft Natural Weapon''. +3 vs WILL against all creatures in a 20 ft radius of a point within range. '''Hit''': Target gains 1 Death Point, but does not lose HP.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Spatial Warp (1/Round).''' When a creature moves within 20 ft of the Forest Witch, the witch can make a reactive attack: +3 vs ANT. '''Hit:''' Teleport the target 20 ft in a direction of the witch’s choice to an unoccupied space on the ground.
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=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Revision as of 14:15, 4 May 2024


[Back to creatures]

Forest Witch

Monster Level: 5
Medium. Humanoid (Primal)
STR DEX END AWR INT CHA
0 1 3 2 0 3
Ref: 11 Fort: 13 Ant: 12 Log: 10 Will: 13
Armor Rating 12 (hide armor) Resist Toxic 5
Hit Points 35 DR 5/Fire
Speed 30 ft Senses Darkvision 60 ft
Traits Immutable
Features
Primal. The Forest Witch has TA against Occult and Psionic creatures, and TD against Arcane and Divine ones. The Forest Witch uses CHA when casting Spells.

Harry the Fearful. The Forest Witch deals +3 damage against Shaken targets.

Primal Spells. Using END, the Forest Witch can cast the following primal spells at will. Acid Pool, Creeping Fear, Tangle of Brambles

Actions

The Forest Witch can MOVE and take TWO of the following actions, or take the same action twice.

Move. The Forest Witch moves up to her speed. This movement is unhindered by foliage.

Withering Grasp. Reach 5 ft Natural Weapon. +3 vs FORT. Hit: 4 (1d8) necrotic.

Spell. The Forest Witch can cast Briar Whip or Mist.

OR the Forest Witch can MOVE and take ONE of the following actions.

Forest Magic. The Forest Witch can cast one of its spells.

Charm (1/Recoup). Ranged 30 ft Natural Weapon. +3 vs WILL. Hit: Target is Charmed for 1 minute. The Forest Witch makes a CHA attack vs the target’s LOG at the start of each of the creature’s turns for the duration. On a hit, the creature must attempt to attack another creature that is hostile to the Forest Witch, if possible.

Drink of the Earth (1/Recoup). If the Forest Witch is standing directly on vegetation or soil, she regains 6 (1d10) HP; she repeats this ability at the start of her next turn for free, without spending an action to do so.

Overwhelming Dread (1/Recoup). Ranged 120 ft Natural Weapon. +3 vs WILL against all creatures in a 20 ft radius of a point within range. Hit: Target gains 1 Death Point, but does not lose HP.

Reactions
Spatial Warp (1/Round). When a creature moves within 20 ft of the Forest Witch, the witch can make a reactive attack: +3 vs ANT. Hit: Teleport the target 20 ft in a direction of the witch’s choice to an unoccupied space on the ground.