Levael

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Lavaels are celestial beings that seek to keep peace and order throughout the multiverse. They can be summoned by a long and complicated ritual, and are commonly trusted as neutral arbiters that will enforce binding contracts. Lavaels loathe dubious or deceitful pacts, and so many wealthy and upstanding merchants, clergy, aristocrats, and the like seek their services to enforce their dealings, while the more unscrupulous elite try to avoid Lavaels.

A Lavael has the form of an anthropomorphic lion, but in place of its face, it simply bears a joyful, white porcelain mask. It also has large wings that appear to be made from clouds. Most Lavaels wear capes that glimmer with one star for every contract that they are enforcing or have successfully enforced, so these capes are seen as signs of status among Lavaels.

Name

Monster Level: 16
Large (Tall). Celestial (Divine)
STR DEX END AWR INT CHA
6 0 4 4 2 6
Ref: 10 Fort: 14 Ant: 14 Log: 12 Will: 16
Armor Rating 15 Resist Primal 3, Psionic 3
Hit Points 170 Vulnerable Arcane 1, Occult 1; DR 5/Necrotic
Speed 60 ft, Fly 60 ft Immune Divine
Skills (CHA) Empathy +5, Leadership +5, Persuading +10 Traits Immutable, Iron Will, Steel Mind, Unerring Mind, Regen 10
Features
Plane Step (2/Rest). The Levael may teleport to a different plane of existence. It chooses where it appears on the plane.

Pact Keeper. The Levael may facilitate an agreement between two or more parties if it deems the agreement to be fair and not overtly harmful to any entity in the agreement or outside the agreement. The agreement might be binding until a specific date or in perpetuity. If any party violates the agreement, the Levael supernaturally becomes aware of this and seeks out the wrongful party to exact vengeance. Second Strike. If a party that has broken a contract approved by the Levael repents and reenters the contract, then breaks the contract a second time, the Levael may cast Kill on the creature that violated the contract. This counts as a divine spell for the Levael and the Levael can cast this spell in this way ignoring all typical requirements. The Levael can cast the spell regardless of how far away it is from its target, even if they are on different planes of existence. Divine Enforcer. Using CHA, the Levael can cast the following spells innately.

Actions

The Levael can take THREE of the following actions, or take the same action three times.

Move. The Levael can move up to its speed.

Greatsword. Reach 10 ft, Natural Weapon. +6 vs AR. Hit: 13 (2d6+6) sharp. Enforcer. The Levael can cast one of its at-will spells.

OR the Levael can take ONE of the following actions...

Move. The Levael can move up to its speed.

Greatsword. The Levael can make a Greatsword attack. Enforcer. The Levael can cast one of its at-will spells.

...AND the following action.

Divine Enforcer. The Levael can cast one of its expendable spells.
Reactions
Intervene (1/Round). The Levael can cast Intervene.