Kill

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Kill

Arcane Spell, Evoking
APC: 1
SPC: 90
Range: 100 ft
Requires: Verbal
Duration: Instantaneous
Spell Description
Choose a creature within range. Make a magic attack against its ANT. If you hit, and it has 100 HP or fewer, then the creature can make an END check against your WILL. If it succeeds, its HP becomes 0 and it immediately gains 7 Death Points. This bypasses any features that might allow it to regain HP upon being reduced to 0 HP, such as Death Ward or Determined 1, 2, or 3. If it fails, it immediately dies.

If you miss the initial attack, the creature becomes Helpless until the end of your next turn instead.


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