Narai Ancient
Narai are large amphibious creatures that can swim through both the sea and the air. They resemble jellyfish and glow in bioluminous shades of pastel. They are not capable of speech due to their physiology, but are highly intelligent creatures and look favorably upon peaceful coast-dwellers.
Narai Ancient
Some Narai grow to enormous size over their long lives. These Narai manifest powerful psionic abilities that allow them to construct small towns on their bulbous heads.
Narai Ancient | |||||
|---|---|---|---|---|---|
| Monster Level: 25 | |||||
| Titan. Eldritch Beast (Psionic) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 10 | 0 | 10 | 6 | 10 | 10 |
| Ref: 10 | Fort: 20 | Ant: 16 | Log: 20 | Will: 20 | |
| Armor Rating 20 | Immune Psychic, Psionic, Arcane, Occult | ||||
| Hit Points 15 | Vulnerable Primal 1, Divine 1 DT 20 | ||||
| Speed 0 ft, Swim 20 ft, Fly 20 ft | Traits Immutable, Unerring Mind | ||||
| Features | |||||
| Psionic Navigator. The Narai Ancient can cast the Telepathic Anchor invocation 1/Rest.
Adaptive Protector. The Narai Ancient can cast the Adapt invocation at will, applying its benefits to any creature that has lived on the Narai Ancient for at least 1 week instead of applying the benefits to itself. Psionic City. The Narai Ancient can cast Assembly at will, but is limited to only assembling structures on its own bulbous head. Psion. Using END, the Narai Ancient can cast the following psionic spells innately. (At Will) Lesser Telekinesis, Psychonavigation (3/Day) Greater Telekinesis (1/Day) Grand Telekinesis, Mind Palace, Mind Wipe Electromagnetic Psychokinetic Field. No creature within 60 ft of the Narai Ancient can be Charmed or Enthralled. | |||||
| Actions | |||||
The Narai Ancient can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Narai Ancient can move up to its speed.
Sting. Reach 100 ft Natural Weapon. +0 vs AR. Hit: 22 (4d10) lightning and the creature is Paralyzed until the end of its next turn. Spells. The Narai Ancient can cast one of its innate spells. | |||||