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|When you take this entry talent, you gain the following abilities. | |When you take this entry talent, you gain the following abilities. | ||
* <u>Learned</u>: Gain +6 Skill Points | * <u>Learned</u>: Gain +6 Skill Points that you can spend on any skills with the INT tag. | ||
* <u> | * <u>Student of the Arcane</u>: Gain the Student of the Arcane Talent from the arcane stack if you did not already have it. INT is your Magic Attribute. | ||
* <u>Arcane Power</u>: Each time you level up and spend your | * <u>Arcane Power</u>: Each time you level up and spend your Talent Point on a mage talent, gain +5 SP and +1 Arcane Power | ||
* <u>Focus</u>: Choose one of the nine | * <u>Focus</u>: Choose one of the nine functions of magic from the chart below. This choice grants you a special bonus when you cast magic of that function | ||
|''Class Entry, Mage'' | |''Class Entry, Mage'' | ||
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|'''Alchemy''' | |'''Alchemy''' | ||
|You can spend 10 minutes changing and simply shaping 1 | |You can spend 10 minutes changing and simply shaping 1 ft<sup>3</sup> of a raw material to your needs. This could be making a branch into a crowbar, or a crowbar into a long wire, or a long wire into a bundle of tinder, but cannot create complex objects or machines. The material can be refined (such as smelted ore or cut timber), but cannot be crafted (such as a sword or a door). Even the most talented Alchemists have not discovered how to transmute silver, gold, or diamond, and thus those materials are unavailable for this ability. | ||
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|'''Altering''' | |'''Altering''' | ||