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* <u>Learned</u>: Gain +6 Skill Points that you can spend on any skills with the INT tag. | * <u>Learned</u>: Gain +6 Skill Points that you can spend on any skills with the INT tag. | ||
* <u>Student of the Arcane</u>: Gain the Student of the Arcane Talent from the | * <u>Student of the Arcane</u>: Gain the Student of the Arcane Talent from the Arcane Magic stack if you did not already have it. INT is your Magic Attribute. | ||
* <u>Arcane Power</u>: Each time you level up and spend your Talent Point on a mage talent, gain +5 SP and +1 Arcane Power | * <u>Arcane Power</u>: Each time you level up and spend your Talent Point on a mage talent, gain +5 SP and +1 Arcane Power | ||
* <u>Focus</u>: Choose one of the nine functions of magic from the chart below. This choice grants you a special bonus when you cast magic of that function | * <u>Focus</u>: Choose one of the nine functions of magic from the chart below. This choice grants you a special bonus when you cast magic of that function | ||
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|'''Divining''' | |'''Divining''' | ||
|You can now spend 10 minutes meditating, after which you can see, hear, and smell from one of your | |You can now spend 10 minutes meditating, after which you can see, hear, and smell from one of your arcane Signatures as if you were present in a vacant space within 5 ft of its location for 1 minute. This magic consumes and dispels the Signature after it is used. | ||
|- | |- | ||
|'''Enchanting''' | |'''Enchanting''' | ||
|When you cast a | |When you cast a spell that has the Enchanting function and Charms or Frightens a creature, multiply the duration of the effects by 1.5. | ||
|- | |- | ||
|'''Evoking''' | |'''Evoking''' | ||
|(END/ | |(END/Rest) When you deal damage with Evoking magic, add additional damage equal to ½ your level. | ||
|- | |- | ||
|'''Illusory''' | |'''Illusory''' | ||
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|'''Necromancy''' | |'''Necromancy''' | ||
|When you would be reduced to 0 HP, you can sacrifice an | |When you would be reduced to 0 HP, you can sacrifice an undead under your control to instead have 1 HP. The undead in question is immediately destroyed. | ||
|- | |- | ||
|'''Summoning''' | |'''Summoning''' | ||
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|'''Warding''' | |'''Warding''' | ||
|When you cast Warding magic that increases any of a creature’s | |When you cast Warding magic that increases any of a creature’s Defenses, that creature’s AR increases by an additional +1. | ||
|} | |} | ||
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|'''Arcane Weaver''' | |'''Arcane Weaver''' | ||
|Mage Entry | |Mage Entry | ||
|Spells with the | |Spells with the metamagic tag cost you 4 fewer SP to cast. | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
|- | |- | ||
|'''Spell Sculptor''' | |'''Spell Sculptor''' | ||
|Arcane Weaver | |Arcane Weaver | ||
| | |Sculpt Spell costs you ½ the SP cost to cast. This replaces your Arcane Weaver ability | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
|- | |- | ||
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|'''Spell Sniper''' | |'''Spell Sniper''' | ||
|Arcane Weaver | |Arcane Weaver | ||
| | |Extend Spell costs you ½ the SP to cast. This replaces your Arcane Weaver ability. | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
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|'''Mote Expert''' | |'''Mote Expert''' | ||
|Arcane Weaver | |Arcane Weaver | ||
| | |Delay Spell costs you ½ the SP to cast. This replaces your Arcane Weaver ability | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
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|'''Empower Spell Expert''' | |'''Empower Spell Expert''' | ||
|Arcane Weaver | |Arcane Weaver | ||
|Your | |Your Empower Spell’s APC is lowered by 2. | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
|- | |- | ||
|'''Arcane Weaver II''' | |'''Arcane Weaver II''' | ||
|Arcane Weaver, Arcane Weaving 5 | |Arcane Weaver, Arcane Weaving 5 | ||
|Gain Metamagic Points equal to your INT. You can use these to cast Metamagic spells at a rate of 2 Metamagic Points per spell in place of SP. You regain all expended Metamagic points when you Take a Rest. If you spend Metamagic Points with a talent from | |Gain Metamagic Points equal to your INT. You can use these to cast Metamagic spells at a rate of 2 Metamagic Points per spell in place of SP. You regain all expended Metamagic points when you Take a Rest. | ||
If you spend Metamagic Points with a talent from the arcane weaving track in the mage stack, you must declare the expenditure before you cast your spell. | |||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
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|'''Metamagic: Morph Damage''' | |'''Metamagic: Morph Damage''' | ||
|Arcane Weaver II | |Arcane Weaver II | ||
|You may spend 1 Metamagic Point to change a spell’s damage type from | |You may spend 1 Metamagic Point to change a spell’s damage type from cold, corrosive, fire, or necrotic to a different damage type out of those options. | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
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|'''Metamagic: Overclock''' | |'''Metamagic: Overclock''' | ||
|Arcane Weaver II | |Arcane Weaver II | ||
|You may spend 1 Metamagic Point to halve the SPC of upcharging a spell. You may not use Metamagic Points on other Metamagic if you | |You may spend 1 Metamagic Point to halve the SPC of upcharging a spell. You may not use Metamagic Points on other Metamagic if you chose to spend a point in this manner, but you may halve the cost (min 1) multiple times. | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
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|'''Metamagic: Leeching''' | |'''Metamagic: Leeching''' | ||
|Arcane Weaver II | |Arcane Weaver II | ||
|You may spend 1 Metamagic Point to regain HP equal to | |You may spend 1 Metamagic Point to regain HP equal to ½ the necrotic damage you deal with the modified spell, or 2 Metamagic Points to heal for all the necrotic damage. | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
|- | |- | ||
|'''Metamagic: Duration''' | |'''Metamagic: Duration''' | ||
|Arcane Weaver II | |Arcane Weaver II | ||
|You may extend a spell with a duration of 1 minute or longer. It lasts for 1 additional minute per Metamagic Point | |You may extend a spell with a duration of 1 minute or longer. It lasts for 1 additional minute per Metamagic Point you expend. | ||
you expend. | |||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
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|'''Arcane Versatility''' | |'''Arcane Versatility''' | ||
|Arcane Weaver II | |Arcane Weaver II | ||
|You may trade SP for Metamagic Points at a rate of 10 SP per 1 Metamagic Point, or Metamagic Points for SP at a rate of 1 Metamagic Point for 5 SP | |You may trade SP for Metamagic Points at a rate of 10 SP per 1 Metamagic Point, or Metamagic Points for SP at a rate of 1 Metamagic Point for 5 SP | ||
|''Mage, Arcane Weaving'' | |''Mage, Arcane Weaving'' | ||
|- | |- | ||
|'''Metamagic Caster''' | |'''Metamagic Caster''' | ||
|Arcane Weaving 14 | |Arcane Weaving 14 | ||
|You weave magic in ways most cannot even comprehend, manipulating the leylines of the Fundamental Wellspring and bending them to your will, even altering reality itself. You gain 6 additional Metamagic Points (your total is now INT+6). | |You weave magic in ways most cannot even comprehend, manipulating the leylines of the Fundamental Wellspring and bending them to your will, even altering reality itself. | ||
Gain | You gain 6 additional Metamagic Points (your total is now INT+6). Gain Strand of Metamagic | ||
* '''Strand of Metamagic.''' You may spend X Metamagic Points to increase your d20 roll by X. You may spend 1 Reactive AP to spend X Metamagic Points and decrease the d20 roll of a hostile creature within 40 ft of you by X. | |||
* | ** '''Level 30:''' The final cap for your INT increases from 12 to 14. | ||
** | |||
|''Mage, Arcane Weaving, '''Capstone''''' | |''Mage, Arcane Weaving, '''Capstone''''' | ||
|} | |} | ||