Necromancer: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
__NOTOC__
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Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Necromancer ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 10''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid ([[Arcane]] [[Occult]])''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!1
!2
!4
!0
!0
!0
!4
!0
!1
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 12
!Fort: 10
!Fort: 14
!Ant: 10
!Ant: 10
!Log: 10
!Log: 14
!Will: 10
!Will: 11
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Arcane 2, Occult 2, [[Divine]] 4 '''Immune''' Necrotic
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 60
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Vulnerable''' [[Primal]] 1, [[Psionic]] 1 '''DR''' 6/Radiant
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Darkvision 90 ft
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Iron Will
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Dark Magic'''. The Necromancer can cast the following arcane and occult spells. It has 50 SP/Rest. [[Circle of Warding]], [[Clot]], [[Contest Spell]], [[Corpse Explosion]], [[Darkness]], [[Death Ward]], [[Decapitate]], [[Decay]], [[Dispel Circle]], [[Flay]], [[Fracture]], [[Grasp of Bones]], Raise [[Bone Spider]], Raise Death [[Soldier]], Raise [[Revenant]], Raise [[Skeleton]], [[Shadow]] [[Travel]], [[Unravel Magic]].
'''Occult Rituals.''' The Necromancer can cast the following occult rituals each once per day. [[Animate Corpses]], [[Blight]], [[Child of Darkness]], [[Shadow Armor]], [[Warding Pentagram]].
 
'''Dark Armor.''' The Necromancer gains +2 to all of its defenses in dim light, and +4 in darkness.
 
'''Summon Horde.''' Each time the Necromancer Takes a Rest, it summons 1d6 skeletons that follow its mental commands.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]

Revision as of 16:36, 4 May 2024


[Back to creatures]

Necromancer

Monster Level: 10
Medium. Humanoid (Arcane Occult)
STR DEX END AWR INT CHA
1 2 4 0 4 1
Ref: 12 Fort: 14 Ant: 10 Log: 14 Will: 11
Armor Rating 13 Resist Arcane 2, Occult 2, Divine 4 Immune Necrotic
Hit Points 60 Vulnerable Primal 1, Psionic 1 DR 6/Radiant
Speed 30 ft Senses Darkvision 90 ft
Traits Iron Will
Features
Dark Magic. The Necromancer can cast the following arcane and occult spells. It has 50 SP/Rest. Circle of Warding, Clot, Contest Spell, Corpse Explosion, Darkness, Death Ward, Decapitate, Decay, Dispel Circle, Flay, Fracture, Grasp of Bones, Raise Bone Spider, Raise Death Soldier, Raise Revenant, Raise Skeleton, Shadow Travel, Unravel Magic.

Occult Rituals. The Necromancer can cast the following occult rituals each once per day. Animate Corpses, Blight, Child of Darkness, Shadow Armor, Warding Pentagram.

Dark Armor. The Necromancer gains +2 to all of its defenses in dim light, and +4 in darkness.

Summon Horde. Each time the Necromancer Takes a Rest, it summons 1d6 skeletons that follow its mental commands.

Actions

The MONSTER can take FOUR of the following actions, or take the same action four times.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice...

Feature. Info

...AND take ONE of the following actions.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice.

Feature. Info
Reactions
Feature. Info

Features

Features. Info

Actions

Features. Info

Reactions

Features. Info