Harker's Classes

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Harker's Guide to Vampire Hunting Classes

Hellcrafter

Vampire

Werecreature

Harker's Guide to Vampire Hunting Subclasses

Berzerker: Branded

You have a magic brand on your body that rejects any attempts to heal or remove it, even through magic. This brand ravages your body, but your pure grit has rendered you capable of withstanding it. The mystic brand, and your sheer constitution, have granted you unique abilities. Furthermore, your brand occasionally bursts forth into ghostly light, filling you with otherworldly power.


Cleric: Mythology Domain

Woven within the tales of the gods are mentions of mythological beasts aiding them on their endeavors. As a cleric of the mythological domain, you have been gifted similar aid. You have the ability to summon creatures of mythological nature with your soul’s essence, granting you extraordinary skills. You are a vessel for these entities, carrying them inside of you wherever you go.


Mage: Occultism

You are endlessly fascinated with esoteric texts detailing the darkest side of ritual and the bloody underbelly of arcana. With your corrupt spellbook and sacrificial dagger in hand, you carve your way through flesh and magic alike.


Oracle: Tarot Reader

You use tarot to sway the ebb and flow of fate. Destiny is written in the cards, and you have learned how to read them… and to reshuffle them.


Pugilist: Gravedigger

Graveyards are meant to be a final resting place, but all too often, undead blaspheme against the natural order. As a Gravedigger, you are devoted to keeping the dead in the ground where they belong. You have learned to master the elements of earth and spirit and bend them to your will.


Pugilist: Penitent

All are fallible, and you are the first to admit your many shortcomings. You view your moral scruples with grave serenity, scourging yourself when you transgress. By disciplining the body, you may sharpen the mind. You view your flesh as a crucible for your spirit, and you will draw out the dross at any cost.


Ranger: Vampire Hunter

The ultimate specialist, the Vampire Hunter excels in their mastery of undead, or rather, their ability to dispatch them. Dedicated to hunting down and eradicating the risen and all their ilk, these rangers learn to craft an array of unique weapons, equipped to handle the foul powers brought to bear against them.


Rogue: Dark Jester

At the dawn of creation, the start of all things, an entity called the Toymaker— so the story goes— began telling a joke. What followed has been every twist & turn of that joke’s long, long setup.


Rogue: Sleuth

Nothing escapes your keen intuition. By implementing superior deductive and inductive reasoning, you can outmaneuver and track down any foe, no matter how sly.


Tinkerer: Plague Doctor

Universally recognized by thick, hooded robes and crow-shaped masks, plague doctors are a feared necessity in most societies. Unhampered by pesky ethical obligations, plague doctors wallow in disease and offer experimental medical procedures or a painless death as the situation warrants. These grim physicians wield both potion and pathogen the way an artisan might wield a chisel or paintbrush.


Troubadour: Infernal Archivist

Scholars, scientists, philosophers, priests. Infernal Archivists seek to understand and record the true nature of the world, and of life and death. Though their work often overlaps with those amongst the mages who make a study of alchemy, or even of necromancy, Infernal Archivists are distinct in their focus on the underlying philosophy behind their work— and in the sources they consult.


Vessel: Demon Soul

You have invited a fiend to dwell within you an a tense, cosmic symbiosis. This fiend offers you tremendous power, but occasionally demands that it be unleashed. Keeping its needs satiated can be challenging, but the rewards are great.


Vessel: Nightcomer

Individuals might begin on this path after an encounter with the otherworldly creature known as Davra, or after being Marked for the Nightcomers, although some individuals might stumble upon it after some kind of exposure to the Pale.


Warrior: Curseblade

Whether inherited or stumbled upon, the Curseblade is a keeper of darkness, perhaps themselves cursed to shepard powers beyond them. Beholden to the will of a weapon with a strength all its own, these warriors draw upon and control sentient, cursed weapons, those that threaten to overwhelm them should they stray even an inch from their vigil.


Warrior: Descendant

Guided by legacy, Descendants are trained from childhood to combat ancient enemies and uphold creeds of legacy, honed by techniques passed down from their militant ancestors. Some Descendants are fueled by vengeance for families lost, others dedicate themselves to hunting down every vestige of their sworn foes, and some few find themselves locked into battles not of their choosing.


Witch: Aranea

Through fluke, bargain, bite, or curse, your bloodline has been infused with the strange, otherworldly magicks of arachnids.


Zealot: Hellbound

Having clawed their way from the very pits of the inferno, the Hellbound walks a thin line between zeal and sacrilege; empowered to act by the brand of the Hells upon their soul. Through sheer will and command of darker forces these warriors supplant the divine with the profane, yet they seek ever to redeem themselves from the misdeeds of their past lives.


Zealot: Oath of the Saints

The Oath of the Saints is a path walked by zealots who seek not to merely venerate the saints & martyrs who came before them, but to embody them, to call upon their divinity that the saints might once again walk the world— if only for a moment.