Silver Golem
True golems are created by powerful casters that assemble a humanoid form out of rocks, plants, clay, or bones. A golem and its maker share an intense bond, generally as friends or as that of student and teacher, though there are famous instances of a golem and its creator falling out quite terribly.
Golems can vary quite widely in their abilities based on what material they were made of and what Source of magic brought them to life.
A Golem’s Resist and Vulnerable properties are determined by the Source of Magic that was used in its creation. While certain Sources of Magic have already been assigned to these Golem stat blocks, you can easily customize a Golem stat block by using these properties instead.
Silver Golem | |||||
|---|---|---|---|---|---|
| Monster Level: 16 | |||||
| Large, Constructed Humanoid (Divine) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 6 | 5 | 3 | 4 | -2 | 1 |
| Ref: 15 | Fort: 13 | Ant: 14 | Log: 8 | Will: 11 | |
| Armor Rating 12 | Resist Divine 2, Primal 6, Psionic 5 Immune Nonmagical Weapon Attacks | ||||
| Hit Points 80 | Vulnerable Arcane 1, Occult 1 | ||||
| Speed 30 ft | Traits Immutable, Iron Will, Steel Mind, Vigilant | ||||
| Skills (STR) Applied Force +5 | |||||
| Features | |||||
| Crafted Guardian. The Silver Golem always knows the location of its creator so long as they are on the same plane of existence. Additionally, the Silver Golem grants its creator an additional +2 AR while within 5 ft of it.
Unstable Creation. If the Silver Golem takes damage while Bloodied, roll a d20. On a 10 or lower, the Silver Golem becomes enraged. While enraged, the Silver Golem must attack the closest creature to it and gains +2 damage to its weapon attacks. It suffers -3 AR, however. This effect lasts until the Silver Golem is no longer Bloodied or until it is Unconscious or dead. Reflective Body. If the Silver Golem is hit by a magic attack that targets no other creatures, the attacker must make a DC 15 DEX check or take half the spell’s damage. If the spell is Divine, the Silver Golem takes no damage. | |||||
| Actions | |||||
The Silver Golem can take THREE of the following actions, or take the same action three times. | |||||
| Move. The Silver Golem can move up to its speed.
Punch. Reach 5 ft Natural Weapon. +5 vs AR. Hit: 9 (1d8+5) blunt. Silver Sword. Reach 10 ft Melee Weapon. +6 vs AR. Hit: 10 (1d8+6) blunt and 4 (1d8) cold. | |||||
OR the Silver Golem can MOVE and take the following action. | |||||
| Arcane Nullification. The Silver Golem emits a powerful magical pulse that nullifies all magic within 30 ft of it. Any ongoing spell or magical effect immediately ends, and any magic item in their possession no longer functions until the end of their next turn. | |||||
| Reactions | |||||
| Exploit (1/Round). The Silver Golem can Exploit. | |||||