Witch: Difference between revisions

164 bytes removed ,  23 June 2024
no edit summary
No edit summary
No edit summary
Line 365: Line 365:
|'''Adaptive'''
|'''Adaptive'''
|Witch Entry
|Witch Entry
|You can change your Familiar’s form each time you Recoup.
|You can change your familiar’s form each time you Recoup.
|''Witch, Familiar''
|''Witch, Familiar''
|-
|-
Line 373: Line 373:
|Gain the Flock of Familiars ability.
|Gain the Flock of Familiars ability.


* <u>Flock of Familiars</u>: (2/Rest) You may summon a second familiar identical to your primary familiar for 10 minutes. Both Familiars share a turn. On their turn, they can both take the Move action or one of them can take a different action. You regain all expended uses when you Take a Rest.
* '''Flock of Familiars.''' (2/Rest) You may summon a second familiar identical to your primary familiar for 10 minutes. Both familiars share a turn. On their turn, they can both take the move action or one of them can take a different action
|''Witch, Familiar''
|''Witch, Familiar''
|-
|-
Line 384: Line 384:
|Adaptive
|Adaptive
<u>Incompatible</u>: Flock of Familiars
<u>Incompatible</u>: Flock of Familiars
|When you could change your Familiar’s form, you can evolve your Familiar instead of, or in addition to, changing its form by using the Evolution ability.
|When you could change your familiar’s form, you can evolve your familiar instead of, or in addition to, changing its form by using the Evolution ability.


* <u>Evolution</u>: (2/Rest) When you evolve your Familiar, you can choose Evolve 1. The evolution that you choose lasts until you use it again or change your Familiar’s form. You regain all expended uses when you Take a Rest.
* '''Evolution.''' (2/Rest) When you evolve your familiar, you can choose Evolve 1. The evolution that you choose lasts until you use it again or change your familiar’s form.
* <u>Evolve 1</u>: The familiar is one size larger than it was previously. When larger, they gain a slight benefit:  
* '''Evolve 1:''' The familiar is one size larger than it was previously. When larger, they gain a slight benefit:  
** ''Flying'': +5 ft to Help range  
** ''Flying'': +5 ft to Help range  
** ''Crawling'': +1 to defending you with Ward  
** ''Crawling'': +1 to defending you with Ward  
Line 397: Line 397:
|When you use the Evolution ability, you can choose Evolve 2.  
|When you use the Evolution ability, you can choose Evolve 2.  


* <u>Evolve 2</u>: The familiar is two sizes larger. Familiars that are two Sizes larger gain the benefits below:  
* '''Evolve 2:''' The familiar is two sizes larger. Familiars that are two Sizes larger gain the benefits below:  
** ''Flying'': +10 ft to Help range  
** ''Flying'': +10 ft to Help range  
** ''Crawling'': +2 to defending you with Ward  
** ''Crawling'': +2 to defending you with Ward  
Line 405: Line 405:
|'''Familiar Enhancement'''
|'''Familiar Enhancement'''
|Familiar 3
|Familiar 3
|(2/Rest) Choose one Familiar Enhancement from the ''Familiar Enhancement'' table with the "Enhancement" prerequisite; you learn that selection. By spending 3 AP on your familiar as though summoning it, you may give it that enhancement for the next hour, provided it is the right kind of Familiar. You regain all expended uses when you Take a Rest.
|(2/Rest) Choose one Familiar Enhancement from the ''Familiar Enhancement'' table with the "Enhancement" prerequisite; you learn that selection. By spending 3 AP on your familiar as though summoning it, you may give it that enhancement for the next hour, provided it is the right kind of familiar.
|''Witch, Familiar''
|''Witch, Familiar''
|-
|-
Line 415: Line 415:
|'''Flock of Familiars  IV'''
|'''Flock of Familiars  IV'''
|Flock of Familiars III
|Flock of Familiars III
|On your familiars’ turn, they can both take one action. This can be the same action or different [[actions]].
|On your familiars’ turn, they can both take one action. This can be the same action or different actions.
|''Witch, Familiar''
|''Witch, Familiar''
|-
|-
Line 427: Line 427:
|When you use the Evolution ability, you can choose Evolve 3.
|When you use the Evolution ability, you can choose Evolve 3.


* <u>Evolve 3</u>: The familiar is three Sizes larger. Familiars that are three Sizes larger gain Evolve 2 benefits, and can be used as Mounts with 1 MCAP.
* '''Evolve 3''': The familiar is three Sizes larger. Familiars that are three Sizes larger gain Evolve 2 benefits, and can be used as Mounts with 1 MCAP
|''Witch, Familiar''
|''Witch, Familiar''
|-
|-