Hellcrafter: Difference between revisions

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'''''Level 30:''''' When you use Hellspawn Initiates, you may apply it to a number of Hellspawn equal to or less than your CHA. You no longer need to observe your attribute cap when casting an occult ritual on yourself.
'''''Level 30:''''' When you use Hellspawn Initiates, you may apply it to a number of Hellspawn equal to or less than your CHA. You no longer need to observe your attribute cap when casting an occult ritual on yourself.
|''Hellcrafter, Ritualist, '''Capstone'''''
|''Hellcrafter, Ritualist, '''Capstone'''''
|}
{| class="wikitable"
|+Demonomicon Dark Power Table
!Name
!Type of Magic
!Description
|-
|'''Abrasive Ritual'''
|''Ritual/Invocation that deals damage''
|Gain TA on the attack roll.
'''Dark Power:''' You suffer the damage instead.
|-
|'''Ritualistic Alteration'''
|''Ritual/Invocation that does not deal damage''
|If you do not suffer Dark Power, you become Protected until the end of your next turn.
'''Dark Power:''' Roll for Dark Power. On a roll of 5 or lower, you suffer 1d6 necrotic damage. If this had the Nature or [[Weather]] tag, then the nature in the area withers a little or the weather grows sour and corrupt.
|-
|'''Ritualistic Resonance'''
|''Ritual/Invocation that imposes a negative condition''
|Gain TA on the attack roll.
'''Dark Power:''' You suffer the condition for the written duration instead.
|-
|'''Wyrd Enhancement'''
|''Ritual/Invocation that targets an ally''
|If successful, the target gains +5 ft speed and TA for the duration.
'''Dark Power:''' Roll 1d20 for Dark Power. On a roll of 5 or lower, the Fiend Lords are angry that you stole power from them. For the next 24 hours, beasts and monstrosities are likely to treat you with hostility as they are supernaturally aware of your transgressions.
|-
|'''Ritualistic Destruction'''
|''Ritual/Invocation that deals damage to one creature''
|Gain TA on the attack roll.
'''Dark Power:''' You suffer the damage instead.
|-
|'''Ritualistic Scouring'''
|''Ritual/Invocation that deals AOE damage''
|Gain TA on the attack roll.
'''Dark Power:''' You cast the spell and it is centered on you.
|-
|'''Ritualistic Reconstruction'''
|''Ritual/Invocation that heals if successful''
|The spell adds additional healing equal to 1⁄2 your CHA.
'''Dark Power:''' Roll 1d20 for Dark Power. On a roll of 5 or lower, the spell deals necrotic damage equal to the amount it would have healed.
|}
|}