Chauncey: Difference between revisions

(Created page with "[back to Legends] {| class="wikitable" |+ !Level !Lineage !BOP !Attribute Points !HP !Talent !AP !SP |- |'''1''' | | | | | | | |- |'''2''' | | | | | | | |- |'''3''' | | | | | | | |- |'''4''' | | | | | | | |- |'''5''' | | | | | | | |- |'''6''' | | | | | | | |- |'''7''' | | | | | | | |- |'''8''' | | | | | | | |- |'''9''' | | | | | | | |- |'''10''' | | | | | | | |- |'''11''' | | | | | | | |- |'''12''' | | | | | | | |- |'''13''' | | | | | | | |- |''...")
 
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[[Legends of MythCraft|[back to Legends]]]
[[Legends of MythCraft|[back to Legends]]]


At level 1, Chauncey has the following [[gear]]: longsword, [[shield]] (kite), 3 javelins, quarterstaff, clothes (simple), hooded cloak, bedroll, mess kit, rations (7), tinderbox, torches (5), waterskin, 50ft rope, chainmail [[armor]].
Chauncey has 15 sc.
Chauncey has a Traveler’s Pack: A collection of useful items for long journeys, such as a bedroll, blanket, spare clothing, and a waterproof bag to keep belongings safe and dry; this pack doubles as a bag itself.
Chauncey has two trinkets: Small book of codes to live by, given to him by the [[Order]] of the Darkscourge; and a well-worn ball that Chauncey used to play with, with his father before being kidnapped.
{| class="wikitable"
{| class="wikitable"
|+
|+
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|-
|-
|'''1'''
|'''1'''
|
|[[Hondu]]
|
''Medium Size''
|
- Keen Nose 1
|
- Canine Endurance 1
|
- Bravery 1
|
|[[Noble]] Title
|
[[Nomad]]
''Eavesdropping +2, [[Empathy]] +4, Intuiting +2, Leadership +1, Perceiving +2, Savoir Faire +2, Sheltering +3, Sprinting +1, Tracking +1''
|STR 2, DEX -1, END 1, AWR 1, INT 0, CHA 2, LUCK 0, COR 0
|13
|Rend
|3
| -
|-
|-
|'''2'''
|'''2'''
|
|
|
|
|
| +1 AWR (2).
|
|16
|
|[[Zealot]] Entry
|
''Heavy Armor Trainee''
|
''Aura of Protection''
|3
| -
|-
|-
|'''3'''
|'''3'''
|
|
|
|
|
| +1 AWR (3).
|
|19
|
|Crusader Aspirant
|
''Investigating +3, Animal Handling +1, Geography +1, Intuiting +1''
|
|3
| -
|-
|-
|'''4'''
|'''4'''
|
|
|
|
|
| +1 STR (3).
|
|22
|
|Shield the Innocent
|
|3
|
| -
|-
|-
|'''5'''
|'''5'''
|Pack Coordination
|
|
|
| +1 AWR (4).
|
|25
|
|Shield the Innocent II
|
|3
|
| -
|
|-
|-
|'''6'''
|'''6'''
|
|
|
|Nomad (Rank 2)
|
''Sheltering +3, Empathy +1, Intuiting +1, Medicine +1''
|
| +1 STR (4).
|
|28
|
|Shield the Innocent III
|
|3
| -
|-
|-
|'''7'''
|'''7'''
|
|
|
|
|
| +1 AWR (5).
|
|31
|
|Sword for Justice
|
|3
|
| -
|-
|-
|'''8'''
|'''8'''
|
|
|
|
|
| +1 STR (5).
|
|34
|
|Crusader Postulant
|
''[[Knight]] Rank 2: Investigating +3, Empathy +1, Intuiting +1, Perceiving +1''
|
|3
| -
|-
|-
|'''9'''
|'''9'''
|
|
|
|
|
| +1 AWR (6).
|
|37
|
|Holy Cause II
|
|3
|
| -
|-
|-
|'''10'''
|'''10'''
|Bravery 2
|
|
|
| +1 CHA (3).
|
|40
|
|Inspirational
|
|3
|
| -
|
|-
|-
|'''11'''
|'''11'''
|
|
|
|
|
| +1 AWR (7).
|
|43
|
|Lay on Hands
|
|3
|
| -
|-
|-
|'''12'''
|'''12'''
|
|
|
|Nomad (Rank 3)
|
''Sheltering +3, Empathy +1, Intuiting +1, Medicine +1''
|
| +1 CHA (4).
|
|46
|
|Inspire Fear
|
|3
| -
|-
|-
|'''13'''
|'''13'''
|
|
|
|
|
| +1 AWR (8).
|
|49
|
|Lay on Hands II
|
|3
|
| -
|-
|-
|'''14'''
|'''14'''
|
|
|
|
|
| +1 STR (6).
|
|52
|
|Piety
|
|3
|
| -
|-
|-
|'''15'''
|'''15'''
|Canine Cunning
|
|
|
| +1 AWR (9).
|
|55
|
|Fervent Leader
|
|3
|
| -
|
|-
|-
|'''16'''
|'''16'''
|
|
|
|
|
| +1 CHA (5).
|
|58
|
|Piety II
|
|3
|
| -
|-
|-
|'''17'''
|'''17'''
|
|
|
|
|
| +1 AWR (10).
|
|61
|
|Lay on Hands III
|
|3
|
| -
|-
|-
|'''18'''
|'''18'''
|
|
|
|Nomad (Rank 4)
|
''Sheltering +3, Empathy +1, Intuiting +1, Medicine +1''
|
| +1 STR (7).
|
|64
|
|Piety III
|
|3
| -
|-
|-
|'''19'''
|'''19'''
|
|
|
|
|
| +1 AWR (11).
|
|67
|
|Stalwart Leader
|
''Empathy +3, Leadership +3''
|
|3
| -
|-
|-
|'''20'''
|'''20'''
|Bravery 3
|
|
|
| +1 STR (8).
|
|70
|
|Piety IV
|
|3
|
| -
|
|-
|-
|'''21'''
|'''21'''
|
|
|
|
|
| +1 AWR (12).
|
|73
|
|Fervent Leader II
|
|3
|
| -
|-
|-
|'''22'''
|'''22'''
|
|
|
|
|
| +1 CHA (6).
|
|76
|
|Lay on Hands IV
|
|3
|
| -
|-
|-
|'''23'''
|'''23'''
|
|
|
|
|
| +1 CHA (7).
|
|79
|
|Shining Beacon
|
|3
|
| -
|-
|-
|'''24'''
|'''24'''
|
|
|
|Nomad (Rank 5)
|
''Sheltering +3, Empathy +1, Intuiting +1, Medicine +1''
|
| +1 CHA (8).
|
|82
|
|Quickened Aura
|
|3
| -
|-
|-
|'''25'''
|'''25'''
|Thick Coat
|
|
|
| +1 STR (9).
|
|85
|
|Aura of Vitality
|
|3
|
| -
|
|-
|-
|'''26'''
|'''26'''
|
|
|
|
|
| +1 CHA (9).
|
|88
|
|Aura of Vitality II
|
|3
|
| -
|-
|-
|'''27'''
|'''27'''
|
|
|
|
|
| +1 STR (10).
|
|91
|
|Combined Aura
|
|3
|
| -
|-
|-
|'''28'''
|'''28'''
|
|
|
|
|
| +1 CHA (10).
|
|94
|
|Bodily Protection
|
|3
|
| -
|-
|-
|'''29'''
|'''29'''
|Keen Nose II
|
|
|
| +1 CHA (11).
|
|97
|
|Bodily Protection II
|
|3
|
| -
|
|-
|-
|'''30'''
|'''30'''
|
|
|
|
|
| +1 AWR (13), -1 END (0), +1 AWR (14).
|
|100
|
|Frequent Aura
|
|3
|
| -
|}
|}

Latest revision as of 13:50, 3 January 2024

[back to Legends]

At level 1, Chauncey has the following gear: longsword, shield (kite), 3 javelins, quarterstaff, clothes (simple), hooded cloak, bedroll, mess kit, rations (7), tinderbox, torches (5), waterskin, 50ft rope, chainmail armor.

Chauncey has 15 sc.

Chauncey has a Traveler’s Pack: A collection of useful items for long journeys, such as a bedroll, blanket, spare clothing, and a waterproof bag to keep belongings safe and dry; this pack doubles as a bag itself.

Chauncey has two trinkets: Small book of codes to live by, given to him by the Order of the Darkscourge; and a well-worn ball that Chauncey used to play with, with his father before being kidnapped.

Level Lineage BOP Attribute Points HP Talent AP SP
1 Hondu

Medium Size - Keen Nose 1 - Canine Endurance 1 - Bravery 1

Noble Title

Nomad Eavesdropping +2, Empathy +4, Intuiting +2, Leadership +1, Perceiving +2, Savoir Faire +2, Sheltering +3, Sprinting +1, Tracking +1

STR 2, DEX -1, END 1, AWR 1, INT 0, CHA 2, LUCK 0, COR 0 13 Rend 3 -
2 +1 AWR (2). 16 Zealot Entry

Heavy Armor Trainee Aura of Protection

3 -
3 +1 AWR (3). 19 Crusader Aspirant

Investigating +3, Animal Handling +1, Geography +1, Intuiting +1

3 -
4 +1 STR (3). 22 Shield the Innocent 3 -
5 Pack Coordination +1 AWR (4). 25 Shield the Innocent II 3 -
6 Nomad (Rank 2)

Sheltering +3, Empathy +1, Intuiting +1, Medicine +1

+1 STR (4). 28 Shield the Innocent III 3 -
7 +1 AWR (5). 31 Sword for Justice 3 -
8 +1 STR (5). 34 Crusader Postulant

Knight Rank 2: Investigating +3, Empathy +1, Intuiting +1, Perceiving +1

3 -
9 +1 AWR (6). 37 Holy Cause II 3 -
10 Bravery 2 +1 CHA (3). 40 Inspirational 3 -
11 +1 AWR (7). 43 Lay on Hands 3 -
12 Nomad (Rank 3)

Sheltering +3, Empathy +1, Intuiting +1, Medicine +1

+1 CHA (4). 46 Inspire Fear 3 -
13 +1 AWR (8). 49 Lay on Hands II 3 -
14 +1 STR (6). 52 Piety 3 -
15 Canine Cunning +1 AWR (9). 55 Fervent Leader 3 -
16 +1 CHA (5). 58 Piety II 3 -
17 +1 AWR (10). 61 Lay on Hands III 3 -
18 Nomad (Rank 4)

Sheltering +3, Empathy +1, Intuiting +1, Medicine +1

+1 STR (7). 64 Piety III 3 -
19 +1 AWR (11). 67 Stalwart Leader

Empathy +3, Leadership +3

3 -
20 Bravery 3 +1 STR (8). 70 Piety IV 3 -
21 +1 AWR (12). 73 Fervent Leader II 3 -
22 +1 CHA (6). 76 Lay on Hands IV 3 -
23 +1 CHA (7). 79 Shining Beacon 3 -
24 Nomad (Rank 5)

Sheltering +3, Empathy +1, Intuiting +1, Medicine +1

+1 CHA (8). 82 Quickened Aura 3 -
25 Thick Coat +1 STR (9). 85 Aura of Vitality 3 -
26 +1 CHA (9). 88 Aura of Vitality II 3 -
27 +1 STR (10). 91 Combined Aura 3 -
28 +1 CHA (10). 94 Bodily Protection 3 -
29 Keen Nose II +1 CHA (11). 97 Bodily Protection II 3 -
30 +1 AWR (13), -1 END (0), +1 AWR (14). 100 Frequent Aura 3 -