Noble
Jump to navigation
Jump to search
Noble | |||||
---|---|---|---|---|---|
Monster Level: 0.5 | |||||
Medium. Humanoid | |||||
STR | DEX | END | AWR | INT | CHA |
0 | 1 | 0 | 1 | 1 | 2 |
Ref: 11 | Fort: 10 | Ant: 11 | Log: 11 | Will: 12 | |
Armor Rating 10 | Resist Charmed 5 | ||||
Hit Points 11 | |||||
Speed 30 ft | |||||
Skills (AWR) Eavesdropping +4; (INT) Economics +4, History +2, Law +4, Military +2; (CHA) Deceiving +4, Intimidating +4, Leadership +2, Persuading +6 | |||||
Features | |||||
Political Skill. The Noble has +6 in Politics of the relevant region. | |||||
Actions | |||||
The Noble can MOVE and take ONE of the following actions. | |||||
Move. The Noble can move up to its speed. | |||||
Rapier. Reach 5 ft Natural Weapon. +1 vs AR. Hit: 5 (1d8+1) sharp. | |||||
Order. The Noble casts the Commandment Divine Spell using CHA. This does not count as magical. |