Remnant Expunger: Difference between revisions
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| colspan="6" |''Monster Level: 15'' | | colspan="6" |''Monster Level: 15'' | ||
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| colspan="6" |''Medium. Constructed | | colspan="6" |''Medium. Constructed Avadri ([[Psionic]])'' | ||
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!'''STR''' | !'''STR''' | ||
Latest revision as of 15:10, 4 May 2024
Remnant Expunger | |||||
|---|---|---|---|---|---|
| Monster Level: 15 | |||||
| Medium. Constructed Avadri (Psionic) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 5 | 5 | 4 | 2 | 2 | 2 |
| Ref: 15 | Fort: 14 | Ant: 12 | Log: 12 | Will: 12 | |
| Armor Rating 16 | Immune Psionic, Poison | ||||
| Hit Points 120 | Vulnerable Divine 1, Primal 1 DR 2/Blunt, Fire, Cold, Lightning | ||||
| Speed 30 ft | Senses Darkvision 30 ft | ||||
| Traits Immutable, Unerring Mind | |||||
| Features | |||||
| Automoton. The Remnant Expunger does not need to eat, drink, or sleep and is immune to the Bleeding condition.
Unstable Construction. If the Remnant Expunger reaches 0 HP, it explodes. All creatures within 15 ft must make a DC 14 DEX check or take 11 (2d8+2) lightning damage. This feature does not work for 20 seconds after the Remnant Expunger takes cold damage. | |||||
| Actions | |||||
The Remnant Expunger can take FOUR of the following actions, or take the same action four times. | |||||
| Move. The Remnant Expunger can move up to its speed.
Armblade. Reach 5 ft Natural Weapon. +5 vs AR. Hit: 8 (1d6+5) sharp. Lightning Cannon. Ranged 60 ft Natural Weapon. +5 vs REF. Hit: 7 (1d4+5) lightning and the target becomes Staggered until the end of their next turn. Duel. The Remnant assumes a stance that allows it to Exploit. | |||||
OR the Remnant Expunger can take TWO of the following actions, or take the same action twice... | |||||
| Move. The Remnant Expunger can move up to its speed.
Armblade. Reach 5 ft Natural Weapon. +5 vs AR. Hit: 8 (1d6+5) sharp. Lightning Cannon. Ranged 60 ft Natural Weapon. +5 vs REF. Hit: 7 (1d4+5) lightning and the target becomes Staggered until the end of their next turn. Duel. The Remnant assumes a stance that allows it to Exploit. | |||||
...AND take ONE of the following actions. | |||||
| Emergency Maintenance (1/Rest). The Remnant Expunger regains 17 (2d12+4) HP.
Electric Discharge. 15 ft Radius Natural Weapon. +5 vs REF of all creatures within the radius. Hit: 8 (1d6+5) lightning, and make a secondary attack: +4 vs FORT. Hit: The target gains the Stunned condition for 30 seconds. Targets Stunned by Electric Discharge may make a DC 14 END check at the end of each of their turns, ending the condition on a success. | |||||
| Reactions | |||||
| Exploit (1/Round). If the Remnant Expunger used its Duel ability on its last turn, it may Exploit. | |||||