All public logs

Combined display of all available logs of MythCraft Online SRD . You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 11:31, 7 July 2024 Andi talk contribs deleted page Summon Incarnation (content was: "__NOAUTOLINKS__ {| class="creature" |+ | == <big>'''Summon Incarnation'''</big> == |- |''Arcane Spell, Arcane Ritual, Summoning, Conjuring 1'' |- |'''APC:''' 12 |- |'''SPC:''' 24 |- |'''Range:''' Self |- |'''Requires:''' Visual, Line of Effect |- |'''Duration:''' 10 minutes |- !Spell Description |- |Summon a personal elemental. This small creature has 5 hit points and 11 AR. On its turn it can either move or cast Beam of Fire, Frostbite, or Grave Whisper. It has...")
  • 16:12, 6 July 2024 Andi talk contribs created page Grand Telekinesis (Created page with " __NOAUTOLINKS__ {| class="creature" |+ | == '''Grand Telekinesis''' == |- |''Psionic'' ''Spell, Psychokinetics, Altering, Concentration, Conjuring 3'' |- |'''APC:''' 30 |- |'''SPC:''' 70 |- |'''Range:''' 1000 ft |- |'''Requires:''' Gesture, Visual, Line of Sight |- |'''Duration:''' Up to 1 minute |- !Spell Description |- |You impose your will on an object, forcing it to move. Choose an object within range. If it weighs less than 2,000 tons you can lift it, exert sim...")
  • 16:11, 6 July 2024 Andi talk contribs deleted page Grand Telekinisis (content was: " __NOAUTOLINKS__ {| class="creature" |+ | == '''Grand Telekinesis''' == |- |''Psionic'' ''Spell, Psychokinetics, Altering, Concentration, Conjuring 3'' |- |'''APC:''' 30 |- |'''SPC:''' 70 |- |'''Range:''' 1000 ft |- |'''Requires:''' Gesture, Visual, Line of Sight |- |'''Duration:''' Up to 1 minute |- !Spell Description |- |You impose your will on an object, forcing it to move. Choose an object within range. If it weighs less than 2,000 tons you can lift it, exert simple man...")
  • 16:08, 6 July 2024 Andi talk contribs created page Foresight (Created page with "__NOAUTOLINKS__ {| class="creature" |+ | == '''Foresight''' == |- |''Psionic Spell, Clairsentience, Divining, Conjuring 10'' |- |'''APC:''' 30 |- |'''SPC:''' 80 |- |'''Range:''' Self |- |'''Requires:''' Gesture |- |'''Duration:''' 8 hours |- !Spell Description |- |You see specters of what is about to happen, allowing you to effortlessly dominate the battlefield. You cannot be Surprised. You gain a +8 bonus to all of your defenses. Whenever you roll Initiative or make...")
  • 16:07, 6 July 2024 Andi talk contribs deleted page Forsight (content was: "__NOAUTOLINKS__ {| class="creature" |+ | == '''Foresight''' == |- |''Psionic Spell, Clairsentience, Divining, Conjuring 10'' |- |'''APC:''' 30 |- |'''SPC:''' 80 |- |'''Range:''' Self |- |'''Requires:''' Gesture |- |'''Duration:''' 8 hours |- !Spell Description |- |You see specters of what is about to happen, allowing you to effortlessly dominate the battlefield. You cannot be Surprised. You gain a +8 bonus to all of your defenses. Whenever you roll Initiative or make an att...")
  • 20:35, 5 July 2024 Andi talk contribs created page Relaxing Presence (Created page with "__NOAUTOLINKS__ {| class="creature" |+ | == <big>'''Relaxing Presence'''</big> == |- |''Primal'' ''Spell, Altering, Intrinsic, Emotion, Conjuring 3'' |- |'''APC:''' 12 |- |'''SPC:''' 12 |- |'''Range:''' 30 ft |- |'''Requires:''' Gesture, Verbal, Visual |- |'''Duration:''' 1 hour |- !Spell Description |- |A willing creature that can see you throughout the conjuring of this spell becomes inured to mental manipulation. For the duration and while you are conjuring, the c...") Tag: Visual edit
  • 20:35, 5 July 2024 Andi talk contribs deleted page Calming Presence (Primal) (content was: "__NOAUTOLINKS__ {| class="creature" |+ | == <big>'''Calming Presence'''</big> == |- |''Primal'' ''Spell, Altering, Intrinsic, Emotion, Conjuring 3'' |- |'''APC:''' 12 |- |'''SPC:''' 12 |- |'''Range:''' 30 ft |- |'''Requires:''' Gesture, Verbal, Visual |- |'''Duration:''' 1 hour |- !Spell Description |- |A willing creature that can see you throughout the conjuring of this spell becomes inured to mental manipulation. For the duration and while you are conjuring, the creature...")
  • 20:06, 5 July 2024 Andi talk contribs created page Animate Plants (Created page with "__NOAUTOLINKS__ {| class="creature" |+ | == <big>'''Animate Plants'''</big> == |- |''Primal'' ''Spell, Altering, Extrinsic, Nature, Conjuring 1'' |- |'''APC:''' 8 |- |'''SPC:''' 18 |- |'''Range:''' 30 ft |- |'''Requires:''' Gesture, Verbal, Visual |- |'''Duration:''' 10 minutes |- !Spell Description |- |When you finish conjuring this spell, all plants within range become semiconscious. For the duration, these plants seek to help you and your allies, and hinder your...")
  • 20:06, 5 July 2024 Andi talk contribs deleted page Animate Plant (content was: "__NOAUTOLINKS__ {| class="creature" |+ | == <big>'''Animate Plants'''</big> == |- |''Primal'' ''Spell, Altering, Extrinsic, Nature, Conjuring 1'' |- |'''APC:''' 8 |- |'''SPC:''' 18 |- |'''Range:''' 30 ft |- |'''Requires:''' Gesture, Verbal, Visual |- |'''Duration:''' 10 minutes |- !Spell Description |- |When you finish conjuring this spell, all plants within range become semiconscious. For the duration, these plants seek to help you and your allies, and hinder your foes. F...")
  • 17:23, 5 July 2024 Andi talk contribs deleted page Eeathen Rupture (content was: "__NOAUTOLINKS__ {| class="creature" |+ | == <big>'''Earthen Rupture'''</big> == |- |''Primal Invocation, Altering, Extrinsic, Nature'' |- |'''Casting Time:''' 10 minutes |- |'''Range:''' 2 miles |- |'''Materials:''' A small stone, which you strike against the ground |- |'''Requires:''' Gesture, Verbal, Visual |- |'''Duration:''' Instantaneous |- !Spell Description |- |You create a small earthquake along a magical line between you and a point within range. Each creature wit...")
  • 11:59, 3 July 2024 Nathan Heard talk contribs created page Chapter 7: Into the Maw (Created page with "__NOAUTOLINKS__ [back to Kings of Tyranny] Having reclaimed Gilgalon’s western territory, it now falls to the heroes to lead Godking Mangondulon’s army west and north, braving the harsh environments of Brazodir as they bring the fight to Godking Assurgazzar himself. This chapter is structured much like chapter 6. The first section details random encounters that the heroes may face as they march through the desert. The majority of the chapter de...") Tag: Visual edit
  • 11:58, 3 July 2024 Nathan Heard talk contribs created page Chapter 6: The Might of Gilgalon (Created page with "__NOAUTOLINKS__ [back to Kings of Tyranny] Depending on the result of the events in chapter 5, the heroes may have returned victorious from Nausa, or they may have all been devoured by Nausa’s fearsome megalodon. This outcome has cascading effects throughout the remainder of the campaign. Note any “Brazodir’s Sea Dominance” sidebar; these sidebars add complications for the party if the original party all died in Nausa. If every member of the...") Tag: Visual edit
  • 15:35, 2 July 2024 Andi talk contribs deleted page Equipment (content was: "Any adventurer will need weapons, armor, and equipment to go on their grand quests. This chapter provides detailed information on weapons, armor, gear, goods, services, and even how you might use magic items. The MythCrafter’s Guide contains additional information that your MC might use to adjust the economy, as well as a list of magic items that the...", and the only contributor was "Spazztaztic" (talk))
  • 13:31, 2 July 2024 Andi talk contribs created page Withering Grasp (Created page with "__NOAUTOLINKS__ {| class="creature" |+ | == '''Withering Grasp''' == |- | ''Occult Chant, Necromancy, Dark Power'' |- |'''APC:''' 2 |- |'''Range:''' Touch |- |'''Requires:''' Gesture |- |'''Duration:''' Instantaneous |- !Spell Description |- |Make a magic attack against a creature’s FORT. If you hit, that creature takes 1d10 necrotic damage. |- !Dark Power |- |If you miss, you take the damage instead. |- !Occult Power |- |'''Occult 13:''' +1d10 necrotic damage. ''...")
  • 13:30, 2 July 2024 Andi talk contribs deleted page Withering Grast (content was: "''Occult Chant, Necromancy, Dark Power'' '''APC:''' 2 '''Range:''' Touch '''Requires:''' Gesture '''Duration: I'''nstantaneous Make a magic attack against a creature’s FORT. If you hit, that creature takes 1d10 necrotic damage. '''Dark Power:''' If you miss, you take the damage instead. This chant gets stronger when you have higher Occult Power: Oc...", and the only contributor was "Spazztaztic" (talk))
  • 08:18, 24 June 2024 Nathan Heard talk contribs created page Unerring Sphere (D&D Harker's Playtest) (Created page with "[back to spells] == Unerring Sphere == {| class="creature" |+ | == <big>'''Unerring Sphere'''</big> == |- |''Arcane Spell, Arcane Ritual, Summoning, Conjuring 5'' |- |'''APC:''' 20 |- |'''SPC:''' 20 |- |'''Range:''' Touch |- |'''Requires:''' Gesture, Verbal, Visual |- |'''Duration:''' Indefinite |- !Spell Description |- |You create a crystalline sphere that weighs about 8 lbs and has a circumference comparable to that of a dinner p...") Tag: Visual edit
  • 00:10, 24 June 2024 Andi talk contribs deleted page Mist of the Everwilds (content was: "''Primal Spell, Illusory, Extrinsic, Weather, Conjuring 1'' '''APC:''' 6 '''SPC:''' 12 '''Range:''' 300 ft '''Requirements: Verbal,''' Visual, Gesture '''Duration:''' Up to 10 minutes You conjure forth the appearance of mist, confounding the senses. Choose a point within range. Illusory fog fills an area in a 40 ft radius from that point. This fo...", and the only contributor was "Spazztaztic" (talk))
  • 00:10, 24 June 2024 Andi talk contribs created page Mists of the Everwilds (Created page with "__NOAUTOLINKS__ ''Primal Spell, Illusory, Extrinsic, Weather, Conjuring 1'' '''APC:''' 6 '''SPC:''' 12 '''Range:''' 300 ft '''Requirements: Verbal,''' Visual, Gesture '''Duration:''' Up to 10 minutes You conjure forth the appearance of mist, confounding the senses. Choose a point within range. Illusory fog fills an area in a 40 ft radius from that point. This fog occasionally flickers with lights, as though multicolored fireflies are within. The fog provides dim l...") Tag: Visual edit
  • 17:13, 22 June 2024 Nathan Heard talk contribs created page Lanceric, the Golden Messiah (SoA D&D) (Created page with " [back to Soliloquy of Annihilation] == Lanceric == A celestial being of great and terrible power, Lanceric was created when a despairing human entered into an agreement with Dracula. In exchange for being granted revenge against those who wronged him, the new angelic being swore allegiance to Dracula for all eternity. Now, he serves as both a frontline general and as an interim governor and is a key figure in Dracula’s ongoing c...") Tag: Visual edit
  • 17:05, 22 June 2024 Nathan Heard talk contribs created page Lanceric, the Golden Messiah (SoA MythCraft) (Created page with " [back to Soliloquy of Annihilation] == Lanceric == A celestial being of great and terrible power, Lanceric was created when a despairing human entered into an agreement with Dracula. In exchange for being granted revenge against those who wronged him, the new angelic being swore allegiance to Dracula for all eternity. Now, he serves as both a frontline general and as an interim governor and is a key figure in Dracula’s ong...") Tag: Visual edit
  • 10:01, 22 June 2024 Andi talk contribs created page Shroud (D&D Harker's Playtest) (Created page with "==== Shroud ==== ''2rd-level abjuration (ritual)'' '''Casting Time:''' 10 minutes '''Range:''' Touch '''Components:''' V, S, M (a bit of cotton) '''Duration:''' 4 hours One willing creature that you touch becomes immune to being targeted by divination magic for the duration. '''''At Higher Levels.''''' When you cast this spell using a spell slot of 3rd level or higher, the spell’s duration increases by 1 hour for each slot level above 2nd.") Tag: Visual edit
  • 09:57, 22 June 2024 Andi talk contribs created page Defecate (D&D Harker's Playtest) (Created page with " 3rd-level enchantment Casting Time: 1 action Range: 40 ft Components: V Duration: Instantaneous One creature that you can see within range must make a Constitution saving throw. On a failed save, it becomes infected with dysentery.") Tag: Visual edit
  • 18:44, 21 June 2024 Nathan Heard talk contribs created page Ghul Honor Guard (D&D Harker's Playtest) (Created page with " [back to Bestiary] When a skillful necromancer raises the dead to service, some may take on special roles. Powerful ghuls may become honor guards, serving as undead shields in the line of fire. {| class="creature" |+ ! colspan="6" |Sylvin Werewolf |- | colspan="6" |''Medium undead (shapechanger), chaotic evil'' |- | colspan="6" |'''Armor Class''' 17 (rusty plate armor, rusty shield) '''Hit Points''' 85 (10d8 + 40) '''Speed''' 30 ft...") Tag: Visual edit
  • 18:41, 21 June 2024 Nathan Heard talk contribs created page Sylvin Werewolf Oracle (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is...") Tag: Visual edit
  • 18:39, 21 June 2024 Nathan Heard talk contribs created page Scarlan Werewolf Ghost (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is...") Tag: Visual edit
  • 18:35, 21 June 2024 Nathan Heard talk contribs created page Primor Werewolf Pyrehound (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is...") Tag: Visual edit
  • 18:32, 21 June 2024 Nathan Heard talk contribs created page Garvor Werewolf Bloodhunter (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is...") Tag: Visual edit
  • 18:30, 21 June 2024 Nathan Heard talk contribs created page Diminus Werewolf Blizzardfang (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is...") Tag: Visual edit
  • 18:25, 21 June 2024 Nathan Heard talk contribs created page Werewolf Alpha Template (D&D Harker's Playtest) (Created page with "[back to bestiary] === Alpha Werewolf Template === Werewolves generally travel in packs, led by the strongest or most experienced werewolf in the pack. To turn a werewolf stat block into an alpha stat block, apply the following modifications: '''Hit Points:''' Increase the creature’s maximum hit points by 34 (4d8 + 16), or by 38 (4d10 + 16) if it is a Garvor Werewolf. '''Ability Scores:''' Increase the creature’s CON score to 1...") Tag: Visual edit
  • 18:22, 21 June 2024 Nathan Heard talk contribs created page Vampspider (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Vampspider''' ==== Another variety of vampires descended from Lilith on the plane of Shadowcroft, these creatures display a strong affinity with spiders, rather than bats. They command spiders and arachnid-based abilities to great effect in combat, and if a hero stumbles into a Vampspider’s lair, the Vampspider will toy with the poor creature at length before delivering a paralyzing blow. {| class="creat...") Tag: Visual edit
  • 18:19, 21 June 2024 Nathan Heard talk contribs created page Vam'l'ykkri (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Vam’l’ykkri''' ==== By a fluke of nature, some M’l’ykkri flesh creatures evolve into a foul semblance of humanoid intelligence. These creatures do not lurk in cities as other vampires might; rather, they control Wamph’l’ykkri and other foul M’l’ykkri creatures and build their domain in the uncharted wilderness. Merchants and explorers that enter into their territory will first be assailed b...") Tag: Visual edit
  • 18:16, 21 June 2024 Nathan Heard talk contribs created page Shadowcroft Vampire (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Shadowcroft Vampire''' ==== Vampires hailing from the dark, twisted plane of Shadowcroft are the descendants of Lilith, the first Vampire on this plane. Croftian vampires are not simply undead, but are also part fiend. Their abilities are similar to that of Ancerran vampires, though they have slightly different weaknesses and are generally better at commanding fiends and occult magic than their Ancerran co...") Tag: Visual edit
  • 18:14, 21 June 2024 Nathan Heard talk contribs created page Failed Vampire (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Failed Vampire''' ==== Before Dracula’s unique strain of vampirism, the vampires of Ancerra constantly had to seek out blood or risk shriveling into gaunt, bestial versions of themselves. These failed vampires resemble common, garden-variety zombies at a distance: Their flesh is rotting, they shamble with a staggering gait, and they often make guttural, hungry noises. Once such a creature closes in, howe...") Tag: Visual edit
  • 18:12, 21 June 2024 Nathan Heard talk contribs created page Energy Vampire (D&D Harker's Playtest) (Created page with " [back to Bestiary] ==== '''Energy Vampire''' ==== If you have ever encountered someone so dull that every word they say feels like nails on a chalkboard, you might have run into an Energy Vampire. Energy Vampires are not too dissimilar from regular Vampires, but differ in that they drain energy instead of blood, doing so by boring people to death or causing irritation on purpose. Unlike their bloodthirsty cousins, Energy Vampires ca...") Tag: Visual edit
  • 17:38, 21 June 2024 Nathan Heard talk contribs created page Unicorn (D&D Harker's Playtest) (Created page with " [back to Bestiary] All fear the Unicorn. Fae creatures wrought of cruelty and malice, Unicorns seem to relish vile acts. Many enjoy nothing more than mutilating and devouring innocent Ponycorns. Unicorns exude withering auras that twist and corrupt the flora and fauna around them, but they are also powerful illusionists capable of masking all corruption in their environments. Travelers might see a stretch of forest as particularly...") Tag: Visual edit
  • 17:34, 21 June 2024 Nathan Heard talk contribs created page Ponycorn (D&D Harker's Playtest) (Created page with " [back to Bestiary] All fear the Unicorn. Fae creatures wrought of cruelty and malice, Unicorns seem to relish vile acts. Many enjoy nothing more than mutilating and devouring innocent Ponycorns. Unicorns exude withering auras that twist and corrupt the flora and fauna around them, but they are also powerful illusionists capable of masking all corruption in their environments. Travelers might see a stretch of forest as particularly...") Tag: Visual edit
  • 17:32, 21 June 2024 Nathan Heard talk contribs created page Toskur (D&D Harker's Playtest) (Created page with " [back to Bestiary] Toskur are creepy-looking squirrel-like horned creatures that feed on the insecurities of those they encounter. They’re extremely talkative and enjoy throwing insults at people, trying to get a rise out of them. While they can speak all languages, they communicate with each other telepathically, so it is unknown if they taunt their own as well. {| class="creature" |+ ! colspan="6" |Toskur |- | colspan="6" |''Sma...") Tag: Visual edit
  • 17:30, 21 June 2024 Nathan Heard talk contribs created page Shadowlurk (D&D Harker's Playtest) (Created page with " [back to Bestiary] If you ever find yourself alone with the eerie feeling of being watched, chances are a Shadowlurk is nearby. These sneaky fiends are able to teleport through shadow and are masters of disguise, changing shape at will. Their abilities make them difficult to pin down, which means they make excellent spies. Their abilities are highly sought after by those hungry for information, and as such they are often deployed by...") Tag: Visual edit
  • 17:29, 21 June 2024 Nathan Heard talk contribs created page Plague Spreader (D&D Harker's Playtest) (Created page with " [back to Bestiary] A Plague Spreader is an unfortunate soul who has contracted a highly contagious disease, but is not as affected by it as one would expect. They are often able to continue life as normal, though they may show visible signs of illness such as boils, rashes, or excessive sweating. Despite their contagiousness, they refuse to take any precautions and thus put those around them at risk. Plague Spreaders are shunned onc...") Tag: Visual edit
  • 17:27, 21 June 2024 Nathan Heard talk contribs created page Plague Rat (D&D Harker's Playtest) (Created page with " [back to Bestiary] Plague Rats are a dangerous nuisance in many cities, especially those that suffer from a lack of fresh water, overcrowding, poor sanitation, and similar deficiencies. A Plague Rat by itself is easily handled, but dozens or hundreds quickly become a dire threat. {| class="creature" |+ ! colspan="6" |Plague Rat |- | colspan="6" |''Tiny beast, unaligned'' |- | colspan="6" |'''Armor Class''' 11 '''Hit Points''' 13 (3d...") Tag: Visual edit
  • 17:25, 21 June 2024 Nathan Heard talk contribs created page Deathplague Rat (D&D Harker's Playtest) (Created page with " [back to Bestiary] Plague Rats are a dangerous nuisance in many cities, especially those that suffer from a lack of fresh water, overcrowding, poor sanitation, and similar deficiencies. A Plague Rat by itself is easily handled, but dozens or hundreds quickly become a dire threat. {| class="creature" |+ ! colspan="6" |Deathplague Rat |- | colspan="6" |''Tiny beast, unaligned'' |- | colspan="6" |'''Armor Class''' 11 '''Hit Points''' 2...") Tag: Visual edit
  • 17:22, 21 June 2024 Nathan Heard talk contribs created page Plagueduster Warbler (D&D Harker's Playtest) (Created page with " [back to Bestiary] One of the fastest ways a disease can spread is through vermin. The Plagueduster Warbler is notorious for being a potent courier of many bacteria and viruses. Getting into contact with the bird’s excrement, eating its meat or simply being pecked at by it could prove fatal for those with a poor immune system. {| class="creature" |+ ! colspan="6" |Plagueduster Warbler |- | colspan="6" |''Small beast, unaligned'' |...") Tag: Visual edit
  • 17:20, 21 June 2024 Nathan Heard talk contribs created page Plague Doctor (D&D Harker's Playtest) (Created page with "[back to Bestiary] Universally recognized by thick, hooded robes and crow-shaped masks, plague doctors are a feared necessity in most societies. Unhampered by pesky ethical obligations, plague doctors wallow in disease and offer experimental medical procedures or a painless death as the situation warrants. These grim physicians wield both potion and pathogen the way an artisan might wield a chisel or paintbrush. {| class="creature"...") Tag: Visual edit
  • 17:16, 21 June 2024 Nathan Heard talk contribs created page Ocularus (D&D Harker's Playtest) (Created page with "[back to Bestiary]Sometimes celestials fall from the platform on which they have stood for eons, and when they do, they fall far, very far down. The Ocularus, a large winged being covered in countless of all-seeing eyes, was no different. Its fall from grace corrupted it severely, and where once its vision granted it insight into all the beauty this world has to offer, it is now cursed to only see the ugly underside of life’s boot....") Tag: Visual edit
  • 17:14, 21 June 2024 Nathan Heard talk contribs created page Occult Maniac (D&D Harker's Playtest) (Created page with " [back to Bestiary] {| class="creature" |+ ! colspan="6" |Occult Maniac |- | colspan="6" |''Medium humanoid, chaotic evil'' |- | colspan="6" |'''Armor Class''' 12 '''Hit Points''' 85 (10d8 + 40) '''Speed''' 30 ft. |- !STR !DEX !CON !INT !WIS !CHA |- !8 (-1) !15 (+2) !18 (+4) !17 (+3) !16 (+3) !14 (+2) |- | colspan="6" | |- | colspan="6" |'''Saving Throws''' Constitution +7 '''Senses''' passive Perception 13 '''Languages''' Common,...") Tag: Visual edit
  • 17:12, 21 June 2024 Nathan Heard talk contribs created page Needlebeak (D&D Harker's Playtest) (Created page with " [back to Bestiary] At a casual glance, a hungry Needlebeak looks rather like a hummingbird. After it has gorged on humanoid blood, however, a Needlebeak’s throat sac can fill and store up to half a gallon of blood at a time. The Needlebeak can then digest this, transfuse it into another creature, or spit it back out at threatening creatures. Because of its capacity to hold proportionally large quantities of fresh blood, Needlebeak...") Tag: Visual edit
  • 16:57, 21 June 2024 Nathan Heard talk contribs created page M'l'ykkri Flesh Worm (D&D Harker's playtest) (Created page with "[back to Bestiary] {| class="creature" |+ ! colspan="6" |M'l'ykkri Flesh Swarm |- | colspan="6" |''Tiny aberration, chaotic evil'' |- | colspan="6" |'''Armor Class''' 11 '''Hit Points''' 3 (2d4 - 2) '''Speed''' 10 ft., Fly 30 ft. |- !'''STR''' !DEX !CON !INT !WIS !CHA |- !12 (+1) !13 (+1) !9 (-1) !9 (-1) !10 (+0) !8 (-1) |- | colspan="6" | |- | colspan="6" |'''Damage Immunities''' Psychic '''Damage Vulnerabilities''' Acid '''Conditi...") Tag: Visual edit
  • 16:55, 21 June 2024 Nathan Heard talk contribs created page M'l'ykkri Flesh Swarm (D&D Harker's playtest) (Created page with "[back to Bestiary] {| class="creature" |+ ! colspan="6" |M'l'ykkri Flesh Swarm |- | colspan="6" |''Huge swarm of medium aberrations, chaotic evil'' |- | colspan="6" |'''Armor Class''' 11 (natural armor) '''Hit Points''' 60 (8d8 + 24) '''Speed''' 30 ft. |- !'''STR''' !DEX !CON !INT !WIS !CHA |- !20 (+5) !9 (-1) !20 (+5) !10 (+0) !10 (+0) !17 (+3) |- | colspan="6" | |- | colspan="6" |'''Saving Throws''' Constitution +8 '''Damage Immuni...") Tag: Visual edit
  • 16:53, 21 June 2024 Nathan Heard talk contribs created page M'l'ykkri Fleshling (D&D Harker's playtest) (Created page with "[back to Bestiary] {| class="creature" |+ ! colspan="6" |M'l'ykkri Fleshling |- | colspan="6" |''Medium aberration, chaotic evil'' |- | colspan="6" |'''Armor Class''' 13 (natural armor) '''Hit Points''' 60 (8d8 + 24) '''Speed''' 30 ft. |- !'''STR''' !DEX !CON !INT !WIS !CHA |- !16 (+3) !9 (-1) !17 (+3) !10 (+0) !10 (+0) !15 (+2) |- | colspan="6" | |- | colspan="6" |'''Damage Immunities''' Psychic '''Damage Vulnerabilities''' Acid ''...") Tag: Visual edit
  • 16:52, 21 June 2024 Nathan Heard talk contribs created page M'l'ykkri (D&D Harker's playtest) (Created page with "[back to Bestiary] {| class="creature" |+ ! colspan="6" |M'l'ykkri |- | colspan="6" |''Gargantuan aberration, chaotic evil'' |- | colspan="6" |'''Armor Class''' 13 (natural armor) '''Hit Points''' 247 (15d20 + 90) '''Speed''' 5ft., Fly 5 ft., Burrow 10 ft. |- !'''STR''' !DEX !CON !INT !WIS !CHA |- !24 (+7) !9 (-1) !22 (+6) !13 (+1) !14 (+2) !20 (+5) |- | colspan="6" | |- | colspan="6" |'''Saving Throws''' Str +12, Con +11, Cha +10 ''...") Tag: Visual edit
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