Romarael

Revision as of 18:47, 18 April 2024 by Andi (talk | contribs)

[Back to creatures]


A young angel without much divine experience might aspire to be an Emissary. In order to become one, they must first spend time as a Romarael - a guardian angel. Romaraels are assigned by the Celestial Council to guard specific people or things from harm for a set amount of time. After completing seven assignments successfully, a Romarael is promoted to become an Emissary if it still wishes. Many Romaraels, however, enjoy the work so much that they retain their status as divine protectors in perpetuity.

Romarael

Monster Level: 16
Large (Tall). Celestial (Divine)
STR DEX END AWR INT CHA
4 0 6 6 1 5
Ref: 10 Fort: 16 Ant: 16 Log: 11 Will: 15
Armor Rating 17 Resist Primal 3, Psionic 3 Immune Divine
Hit Points 200 Vulnerable Arcane 1, Occult 1 DR 5/Necrotic
Speed 40 ft, Fly 40 ft Traits Immutable, Iron Will, Steel Mind, Vigilant, Regen 10
Skills (AWR) Perceiving +8; (INT) Military +2; (CHA) Leadership +2
Features
Plane Step (2/Day). The Romarael may teleport to a different plane of existence. It chooses where it appears on the new plane.

Alert. The Romarael cannot be Surprised.

Guardian Angel. Using AWR, the Romarael can cast the following divine rituals each once per day. Calming Presence, Empathy, Exorcism, Lesser Restoration.

Last Blessing. When the Romarael dies, it may choose one of its allies within 60 ft of it. That ally instantaneously gains the benefits of the Immunity ritual.

Actions

The Romarael can take THREE of the following actions, or take the same action three times.

Move. The Romarael can move up to its speed.

Shortsword. Reach 10 ft Natural Weapon. +4 vs AR. Hit: 7 (1d6+4) sharp and 3 (1d6) radiant.

Brace. The Romarael gains +2 AR until the start of its next turn. Allies to the Romarael gain this benefit while they are within 5 ft of it.

Reactions
Interpose (1/Turn). When a creature adjacent to the Romarael takes damage, the Romarael can take it instead.