Lamassu
Revered as sage guides of the desert realms, Lamassus have the body of a bull, the head of a man, and the wings of a great eagle. These majestic creatures represent a balance of intelligence, strength, and a free spirit. They can be quite unpredictable, but will usually offer help to lost travelers after quizzing the travelers with obscure and convoluted riddles.
Lamassu | |||||
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| Monster Level: 32 | |||||
| Huge. Celestial, Monstrosity (Divine) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 8 | 8 | 2 | 4 | 8 | 6 |
| Ref: 18 | Fort: 12 | Ant: 14 | Log: 18 | Will: 16 | |
| Resist Divine 4, Primal 6, Psionic 6 | |||||
| Armor Rating 19 | Vulnerable Info | ||||
| Hit Points 372 | Immune Nonmagical Weapons, Psychic | ||||
| Speed 40 ft, Fly 120 ft | Senses Darkvision 120 ft | ||||
| Skills (CHA) Persuading +5 | Traits Immutable, Iron Will, Steel Mind, Unerring Mind | ||||
| Features | |||||
| Divine Origins. If the Lamassu reaches 0 HP on any plane besides the Celestial Sea, its body dissolves into light. It reforms in the Celestial Sea after 1d4 months.
If the Lamassu reaches 0 HP in the Celestial Sea, it dies permanently. Planeswalker (1/Week). The Lamassu can enter a new plane of existence, appearing within 5 miles of where it wishes to appear. It can take up to 6 willing creatures with it. Innate Divinity. The Lamassu can cast the following divine spells innately.
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| Actions | |||||
The Lamassu can take FIVE of the following actions, or take the same action five times. | |||||
| Move. The Lamassu can move up to its speed.
Hooves. Reach 10 ft, Natural Weapon. +8 vs AR. Hit: 15 (2d6+8) sharp. Minor Spell. The Lamassu can cast one of its at will spells. | |||||
OR the Lamassu can take TWO of the following actions, or take the same action twice... | |||||
| Move. The Lamassu can move up to its speed.
Hooves. The Lamassu can make a Hooves attack. | |||||
...AND take the following action. | |||||
| Roar (Recharge 5). 120 ft Radius, Natural Weapon. +6 vs WILL of each hostile creature in the radius. Hit: The target becomes Frightened Shaken until the end of its next turn.Major Spell. The Lamassu can cast one of its expendable spells. | |||||
| Reactions | |||||
| Exploit (1/Round). The Lamassu can Exploit. | |||||