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| colspan="3" |'''[[Armor]] Rating''' 16 | | colspan="3" |'''[[Armor]] Rating''' 16 | ||
| colspan="3" |'''Resist''' Magic 3 | | colspan="3" |'''Resist''' Magic 3 '''Immune''' Psychic | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' 200 | | colspan="3" |'''Hit Points''' 200 | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Darkvision 30 ft | ||
|- | |- | ||
| colspan="3" |'''Speed''' 30 ft, Fly 30 ft | | colspan="3" |'''Speed''' 30 ft, Fly 30 ft | ||
| colspan="3" |''' | | colspan="3" |'''Traits''' Immutable, Iron Will, Steel Mind, Unerring Mind, Vigilant | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
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'''Guardian’s Magic.''' Using INT, the Guardian Sphinx can innately cast the following arcane spells. | '''Guardian’s Magic.''' Using INT, the Guardian Sphinx can innately cast the following arcane spells. | ||
* (At Will) Circle of Warding, Death Ward, Locate Magic, | * (At Will) [[Circle of Warding]], [[Death Ward]], [[Locate Magic]], [[Locate Creature]], [[Mask]], [[Minor Illusion]], [[Sense Magic]] | ||
* (3/Rest) [[Contest Spell]], [[Glyph of Seeing and Casting]], [[Major Illusion]] | |||
* (3/Rest) Contest Spell, Glyph of Seeing and Casting, | * (1/Rest) [[Gateway]] | ||
* (1/Rest) Gateway | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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==== ''The Sphinx Guardian can take '''FIVE''' of the following actions, or take the same action '''five times.''''' ==== | ==== ''The Sphinx Guardian can take '''FIVE''' of the following actions, or take the same action '''five times.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Guardian | | colspan="6" |'''Move.''' The Sphinx Guardian can move up to its speed. | ||
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +6 vs AR. '''Hit:''' 9 (1d8+5) sharp. | '''Claws.''' ''Reach 5 ft, Natural Weapon.'' +6 vs AR. '''Hit:''' 9 (1d8+5) sharp. | ||
'''Admonish.''' ''Ranged | '''Admonish.''' ''Ranged 30 ft Natural Weapon.'' +4 vs WILL. '''Hit:''' The creature is Staggered until the end of its next turn. | ||
'''Engage.''' The Guardian | '''Engage.''' The Sphinx Guardian chooses a creature within 5 ft of it to become Engaged. | ||
'''Minor Spell.''' The Guardian | '''Minor Spell.''' The Sphinx Guardian may cast one of its at will spells. | ||
|- | |- | ||
! colspan="6" | | ! colspan="6" | | ||
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==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ==== | ==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Guardian | | colspan="6" |'''Move.''' The Sphinx Guardian can move up to its speed. | ||
'''Claws.''' | '''Claws.''' ''Reach 5 ft, Natural Weapon.'' +6 vs AR. '''Hit:''' 9 (1d8+5) sharp. | ||
'''Admonish.''' The | '''Admonish.''' ''Ranged 30 ft Natural Weapon.'' +4 vs WILL. '''Hit:''' The creature is Staggered until the end of its next turn. | ||
'''Minor Spell.''' The Guardian | '''Minor Spell.''' The Sphinx Guardian may cast one of its at will spells. | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''...AND''' take the following action.''==== | ==== '''''...AND''' take the following action.''==== | ||
|- | |- | ||
| colspan="6" |'''Major Spell.''' The Guardian | | colspan="6" |'''Major Spell.''' The Sphinx Guardian can cast an expendable spell. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |'''Engage (1/Turn).''' When an Engaged creature tries to move out of the | | colspan="6" |'''Engage (1/Turn).''' When an Engaged creature tries to move out of the Sphinx Guardian’s reach, it can make a Claws attack. If it hits, it deals [[damage]] and the creature’s speed becomes 0. | ||
'''Contest Spell (1/Round).''' The Guardian | '''Contest Spell (1/Round).''' The Sphinx Guardian may innately cast [[Contest Spell]] if it is available. | ||
|} | |} | ||