Carrion Worm
Carrion Worms make their homes in dark, dank forest floors or in caves, typically near ancient ruins as it often means a reliable stream of adventurers to feast upon. They will feed on any creature that they can subdue, shredding it apart with their conical mouths lined with spirals of barbed teeth. Carrion Worms will then coat the bones of their prey with their saliva and plaster these bones to their hides. Carrion Worms sometimes use their saliva to embalm humanoid limbs, which they attach to their bellies and use to scuttle more quickly through their domain.
Carrion Worm | |||||
|---|---|---|---|---|---|
| Monster Level: 14 | |||||
| Huge (Long). Monstrosity | |||||
| STR | DEX | END | AWR | INT | CHA |
| 5 | 3 | 5 | 3 | -1 | 3 |
| Ref: 13 | Fort: 15 | Ant: 13 | Log: 9 | Will: 13 | |
| Armor Rating 14 | |||||
| Hit Points 140 | Vulnerable Divine 2, Radiant 2 | ||||
| Speed 40ft, Climb 40ft | Senses Darkvision 30ft | ||||
| Traits Immutable | |||||
| Features | |||||
| Grasping Hands. The Carrion Worm is immune to the Restrained and Grappled conditions.
Carrion Carapace. If the Carrion Worm takes more than 20 damage in a round it immediately loses 1 AR and creates 2 Crepits in an adjacent unoccupied space. These Crepit obey the Carrion Worm’s mental commands and take their turn immediately after it. This feature may only be used once per round. | |||||
| Actions | |||||
The Carrion Worm can take FOUR of the following actions, or take the same action four times. | |||||
| Feature. Info | |||||
OR the MONSTER can take TWO of the following actions, or take the same action twice... | |||||
| Feature. Info | |||||
...AND take ONE of the following actions. | |||||
| Feature. Info | |||||
OR the MONSTER can take TWO of the following actions, or take the same action twice. | |||||
| Feature. Info | |||||
| Reactions | |||||
| Feature. Info | |||||
Features
Features. Info
Actions
Features. Info
Reactions
Features. Info