Gratchen

Revision as of 11:46, 14 April 2024 by Andi (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

[Back to creatures]

A Gretchling is a small, vaguely humanoid-shaped amphibious being that resembles a hairless raccoon with a frog head and huge, bulbous orange eyes. Gretchlings love ambient arcane energy, and they seek out scrolls, trinkets, and other objects that might have magical properties. Gretchlings feed off of this energy, and given enough time they can suck a magical item dry of any magic properties. Gretchlings feed on latent magic and are particularly attracted to magic items, scrolls, and foci.

Gratchen

Sometimes, a Gretchling will bite off a little more than it can chew. By devouring the energy from a cursed item or an occult scroll, a Gretchling might transform into a Gratchen. A Gretchling’s harmless curiosity gives way to contemptible malice as it becomes a Gratchen, and its skin takes on an ashen quality. Its fingers grow metallic claws, and its eyes and blood become molten hot.

Gratchen

Monster Level: 6
Small. Fiend, Humanoid
STR DEX END AWR INT CHA
1 3 2 1 -1 3
Ref: 13 Fort: 12 Ant: 11 Log: 9 Will: 13
Armor Rating 12 Immune Fire
Hit Points 40 Vulnerable Divine 4
Speed 30 ft Senses Darkvision 60 ft
Skills (STR) Sprinting +2
Features
Molten Flesh. Any creature that comes into direct physical contact with a Gratchen or who is within 5 ft of a Gratchen when the Gratchen takes sharp damage must make a DC13 DEX check or take 2 (1d4) points of fire damage.

Unstable Magics. When the Gratchen dies, it explodes in a burst of fire. The Gratchen makes a special attack: +2 vs REF of all creatures within a 15 ft radius. Hit: 9 (2d8) fire damage.

Cantrips. Using CHA, the Gratchen can cast Beam of Fire, Prestidigitation, or Illuminate.

Actions

The Gratchen can take TWO of the following actions, or take the same action twice.

Move. The Gratchen can move up to its speed.

Claws. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 5 (1d4+3) sharp and 2 (1d4) fire.

Cantrip. The Gratchen can cast one of its cantrips.

OR the Gratchen can take ONE of the following actions.

Teleport. The Gratchen can cast Swift Teleport.

Flame Spit. Ranged 60 ft Natural Weapon. +3 vs REF of each creature in a 5 ft radius from a point within range. Hit: 6 (1d6+3) fire.

Spell (Recharge 5). The Gratchen can prepare a random arcane or occult spell. Roll 1d10 to determine which spell the Gratchen casts. It may move one time as part of this action, casting the spell before or after its movement.

d10 Spell
1 Dispel Circle
2 Fireball
3 Gateway
4 Grounded
5 Hex of Levitation
6 Hex of Tumult
7 Hex of the Unseen
8 Summon Incarnation
9 Unravel Magic
10 Warp Step