Parsor: Difference between revisions
Nathan Heard (talk | contribs) (Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...") |
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[[Creature List|[Back to creatures]]] | [[Creature List|[Back to creatures]]] | ||
A Parsor is a slight, wiry fae creature, typically with a playful disposition. Parsors might play harmless (in their mind) pranks on an adventuring party, like tying their shoelaces together or rearranging their [[gear]] while the party sleeps. Parsors are insatiably curious and love collecting information about anyone and anything. | |||
Every Parsor is bonded to a [[Martor]]; the two are inseparable companions. | |||
__NOTOC__ | __NOTOC__ | ||
{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" | | ||
=== | === Parsor === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 2'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Tiny. Fae, Humanoid ([[Primal]])'' | ||
|- | |- | ||
! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
| Line 21: | Line 23: | ||
!CHA | !CHA | ||
|- | |- | ||
! | !-3 | ||
! | !4 | ||
! | !-2 | ||
! | !2 | ||
! | !2 | ||
! | !3 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 14 | ||
!Fort: | !Fort: 8 | ||
!Ant: | !Ant: 12 | ||
!Log: | !Log: 12 | ||
!Will: | !Will: 13 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' 14 | |||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |''' | | colspan="3" |'''Hit Points''' 18 | ||
| colspan="3" |''' | | colspan="3" |'''DR''' 4/Fire | ||
|- | |- | ||
| colspan="3" |''' | | colspan="3" |'''Speed''' 25 ft | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Magical Darkvision 60 ft | ||
|- | |- | ||
| colspan=" | | colspan="6" |'''[[Skills]]''' (DEX) Sneaking +10; (AWR) Eavesdropping +10; (INT) Arcana +4; (CHA) Gossipping +4 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Primal Sight.''' The Parsor can see Invisible and Ethereal creatures. | ||
'''Martor Guardian.''' All Parsors have a Martor with which they share a bond. So long as they are on the same plane of existence, they know each other’s location and can communicate telepathically. | |||
'''Primal Caster.''' Using CHA, the Parsor can cast the following primal spells. | |||
* (At Will) [[Animal Bond]], [[Crawling Vine]], [[Briar Whip]], [[Commune]] with Beast, [[Mist]] | |||
* (1/Rest) [[Creeping Fear]], Nature’s Bounty, Nature’s Remedies, [[Tangle of Brambles]] | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Parsor can take '''TWO''' of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Parsor moves up to its speed. | ||
'''Fae Spells.''' The Parsor can cast one of its at will spells. | |||
|- | |- | ||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''''' | ==== '''''OR''' the Parsor can take '''ONE''' of the following actions.'' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Teleport.''' The Parsor can teleport up to 30 ft to a place it can see. | ||
'''Fae Power.''' The Parsor can cast one of its expendable spells. | |||
|} | |} | ||
Revision as of 15:28, 16 April 2024
A Parsor is a slight, wiry fae creature, typically with a playful disposition. Parsors might play harmless (in their mind) pranks on an adventuring party, like tying their shoelaces together or rearranging their gear while the party sleeps. Parsors are insatiably curious and love collecting information about anyone and anything.
Every Parsor is bonded to a Martor; the two are inseparable companions.
Parsor | |||||
|---|---|---|---|---|---|
| Monster Level: 2 | |||||
| Tiny. Fae, Humanoid (Primal) | |||||
| STR | DEX | END | AWR | INT | CHA |
| -3 | 4 | -2 | 2 | 2 | 3 |
| Ref: 14 | Fort: 8 | Ant: 12 | Log: 12 | Will: 13 | |
| Armor Rating 14 | |||||
| Hit Points 18 | DR 4/Fire | ||||
| Speed 25 ft | Senses Magical Darkvision 60 ft | ||||
| Skills (DEX) Sneaking +10; (AWR) Eavesdropping +10; (INT) Arcana +4; (CHA) Gossipping +4 | |||||
| Features | |||||
| Primal Sight. The Parsor can see Invisible and Ethereal creatures.
Martor Guardian. All Parsors have a Martor with which they share a bond. So long as they are on the same plane of existence, they know each other’s location and can communicate telepathically. Primal Caster. Using CHA, the Parsor can cast the following primal spells.
| |||||
| Actions | |||||
The Parsor can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Parsor moves up to its speed.
Fae Spells. The Parsor can cast one of its at will spells. | |||||
OR the Parsor can take ONE of the following actions. | |||||
| Teleport. The Parsor can teleport up to 30 ft to a place it can see.
Fae Power. The Parsor can cast one of its expendable spells. | |||||