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[[Creature List|[Back to creatures]]] | [[Creature List|[Back to creatures]]] | ||
{{LineageInfobox|image=Amanojaku.png}} | |||
'''<big>Fiends of Sanguineth</big>''' | '''<big>Fiends of Sanguineth</big>''' | ||
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| colspan="6" |'''[[Invisibility]].''' The Amanojaku is able to make itself magically invisible at will and is Unseen while invisible in this way. Taking [[damage]] or making an attack forces this invisibility to end for one minute. | | colspan="6" |'''[[Invisibility]].''' The Amanojaku is able to make itself magically invisible at will and is Unseen while invisible in this way. Taking [[damage]] or making an attack forces this invisibility to end for one minute. | ||
'''[[Entice]] (1/Day).''' The Amanojaku can pick a creature that it has Enthralled within the past hour. It can cast the Entice Ritual on that creature. | '''[[Entice]] (1/Day).''' The Amanojaku can pick a creature that it has Enthralled within the past hour. It can cast the Entice Ritual on that creature. | ||
'''Occult Magic.''' Using CHA, the Amanojaku can cast the following occult magic innately. | '''Occult Magic.''' Using CHA, the Amanojaku can cast the following occult magic innately. | ||
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| colspan="6" |'''Negative Influence.''' ''Ranged 15 ft Natural Weapon''. +6 vs WILL. This Attack does not end the Amanojaku’s Invisibility. '''Hit:''' The target immediately makes a DC 13 CHA check. If successful, they become aware that the thought or idea was not their own but are still not aware of the Amanojaku. | | colspan="6" |'''Negative Influence.''' ''Ranged 15 ft Natural Weapon''. +6 vs WILL. This Attack does not end the Amanojaku’s Invisibility. '''Hit:''' The target immediately makes a DC 13 CHA check. If successful, they become aware that the thought or idea was not their own but are still not aware of the Amanojaku. | ||
'''Fiendish Whispers.''' ''Ranged 15 ft Natural Weapon.'' +3 vs WILL. '''Hit''': The target gains the Enthralled Condition for 1 minute. An Enthralled creature can make a DC 13 CHA check at the end of its turns, ending the effect on a successful check. | '''Fiendish Whispers.''' ''Ranged 15 ft Natural Weapon.'' +3 vs WILL. '''Hit''': The target gains the Enthralled Condition for 1 minute. An Enthralled creature can make a DC 13 CHA check at the end of its turns, ending the effect on a successful check. | ||
'''Babble''' (1/Rest). The Amanojaku can cast Babble. | '''Babble''' (1/Rest). The Amanojaku can cast Babble. | ||
'''Possess''' (1/Week). ''Reach 5 ft Natural Weapon.'' +3 vs WILL of an Enthralled creature. '''Hit:''' The Amanojaku possesses the target. It becomes incorporeal and dwells inside the target, automatically hitting with Negative Influence and Fiendish Whispers attacks until cast out. This [[possession]] ends when the Amanojaku chooses, or once the host creature has 0 HP and 4 death points. The [[Exorcism]] ritual and similar effects can also end this possession. | '''Possess''' (1/Week). ''Reach 5 ft Natural Weapon.'' +3 vs WILL of an Enthralled creature. '''Hit:''' The Amanojaku possesses the target. It becomes incorporeal and dwells inside the target, automatically hitting with Negative Influence and Fiendish Whispers attacks until cast out. This [[possession]] ends when the Amanojaku chooses, or once the host creature has 0 HP and 4 death points. The [[Exorcism]] ritual and similar effects can also end this possession. | ||
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