Bloodoak Arborean: Difference between revisions

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Monster Info
Uniquely vampiric plants with a hungering cunning, [[bloodoaks]] form through dark rituals when plant matter absorbs animal blood. The rituals that create these horrors are relatively easy to learn and implement, so cultists and unscrupulous mages often use bloodoaks as bodyguards and sentinels.


'''<big>Bloodoak Arborean</big>'''
Some bloodoaks absorb so much blood over the course of many years that they eventually morph into an entirely new creature. Growing tall and mighty in a dark facsimile of the [[noble]] [[Arboreans]], these awakened bloodoaks break free from the wishes of their creators and command lesser bloodoak creations themselves.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Bloodoak Arborean ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 18''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Huge. Abominable Plant ([[Occult]])''
|-
|-
!'''STR'''
!'''STR'''
Line 21: Line 24:
!CHA
!CHA
|-
|-
!6
!0
!0
!0
!5
!0
!2
!0
!2
!0
!3
!0
|-
|-
|
|
!Ref: 10
!Ref: 10
!Fort: 10
!Fort: 15
!Ant: 10
!Ant: 12
!Log: 10
!Log: 12
!Will: 10
!Will: 13
|-
|-
| colspan="6" |
| colspan="6" |
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| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 15
| colspan="3" |'''Resist''' Stuff
| colspan="3" |'''Resist''' [[Primal]] 5, Occult 5
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 165
| colspan="3" |'''Vulnerable''' Stuff
| colspan="3" |'''Vulnerable''' Fire 2
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 25 ft
| colspan="3" |'''Senses''' Stuff
| colspan="3" |'''Senses''' Blindsight 30 ft, Tremorsense 90 ft
|-
|-
|
| colspan="3" |'''[[Skills]]''' (STR) Applied Force +10
|
| colspan="3" |'''Traits''' Immutable
|
| colspan="3" |'''Traits''' Stuff
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Bloody Roots.''' Once on each of the Bloodoak Arborean’s turns, it may partially consume the corpse of any humanoid creature within 5 ft of it, regaining 10 HP if it does so. This feature may be used 3 times on any single corpse before the corpse is completely destroyed.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Bloodoak Arborean can take '''FOUR''' of the following actions, or take the same action '''four times.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed
| colspan="6" |'''Move.''' The Bloodoak Arborean can move up to its speed.
 
'''Slam.''' ''Reach 10 ft Natural Weapon.'' +6 vs AR '''Hit:''' 11 (1d10+6) physical.
 
'''Entangle.''' ''Reach 45 ft Natural Weapon.'' +6 vs REF. '''Hit:''' 7 (2d6) sharp and the target becomes Restrained (escape DC 16).
|-
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
==== '''''OR''' the Bloodoak Arborean can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Move.''' The Bloodoak Arborean can move up to its speed.
 
'''Slam.''' ''Reach 10 ft Natural Weapon.'' +6 vs AR '''Hit:''' 11 (1d10+6) physical.
 
'''Entangle.''' ''Reach 45 ft Natural Weapon.'' +6 vs REF. '''Hit:''' 7 (2d6) sharp and the target becomes Restrained (escape DC 16).
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''''' ====
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Exsanguinate.''' ''Reach 15 ft Natural Weapon.'' +6 vs FORT. '''Hit:''' 9 (1d6+6) sharp. This attack may only be used against targets Restrained by Entangle. The Bloodoak Arborean regains HP equal to the [[damage]] dealt by this attack.
 
'''Thorn Trap.''' The Bloodoak Arborean prepares a 20 ft square area within 40 ft of it, which it can activate using its reaction.
 
'''Sproutlings (Recharge 6).''' The Bloodoak Arborean loses 16 (3d10) HP and summons 2 (1d4) Bloodoak Scarecrows, which appear in unoccupied spaces within 20 ft of the Bloodoak Arborean and take their [[initiative]] immediately after it.
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Thorn Trap.''' When a creature enters the area of the Thorn Trap and the Bloodoak Arborean is within 40 ft of the area, the Bloodoak Arborean may immediately make an Entangle attack against all creatures within the Thorn Trap.
|}
|}
=== Features ===
Info
=== Actions ===
Info

Latest revision as of 06:35, 10 April 2025

[Back to creatures]


Uniquely vampiric plants with a hungering cunning, bloodoaks form through dark rituals when plant matter absorbs animal blood. The rituals that create these horrors are relatively easy to learn and implement, so cultists and unscrupulous mages often use bloodoaks as bodyguards and sentinels.

Bloodoak Arborean

Some bloodoaks absorb so much blood over the course of many years that they eventually morph into an entirely new creature. Growing tall and mighty in a dark facsimile of the noble Arboreans, these awakened bloodoaks break free from the wishes of their creators and command lesser bloodoak creations themselves.

Bloodoak Arborean

Monster Level: 18
Huge. Abominable Plant (Occult)
STR DEX END AWR INT CHA
6 0 5 2 2 3
Ref: 10 Fort: 15 Ant: 12 Log: 12 Will: 13
Armor Rating 15 Resist Primal 5, Occult 5
Hit Points 165 Vulnerable Fire 2
Speed 25 ft Senses Blindsight 30 ft, Tremorsense 90 ft
Skills (STR) Applied Force +10 Traits Immutable
Features
Bloody Roots. Once on each of the Bloodoak Arborean’s turns, it may partially consume the corpse of any humanoid creature within 5 ft of it, regaining 10 HP if it does so. This feature may be used 3 times on any single corpse before the corpse is completely destroyed.
Actions

The Bloodoak Arborean can take FOUR of the following actions, or take the same action four times.

Move. The Bloodoak Arborean can move up to its speed.

Slam. Reach 10 ft Natural Weapon. +6 vs AR Hit: 11 (1d10+6) physical.

Entangle. Reach 45 ft Natural Weapon. +6 vs REF. Hit: 7 (2d6) sharp and the target becomes Restrained (escape DC 16).

OR the Bloodoak Arborean can take TWO of the following actions, or take the same action twice...

Move. The Bloodoak Arborean can move up to its speed.

Slam. Reach 10 ft Natural Weapon. +6 vs AR Hit: 11 (1d10+6) physical.

Entangle. Reach 45 ft Natural Weapon. +6 vs REF. Hit: 7 (2d6) sharp and the target becomes Restrained (escape DC 16).

...AND take ONE of the following actions.

Exsanguinate. Reach 15 ft Natural Weapon. +6 vs FORT. Hit: 9 (1d6+6) sharp. This attack may only be used against targets Restrained by Entangle. The Bloodoak Arborean regains HP equal to the damage dealt by this attack.

Thorn Trap. The Bloodoak Arborean prepares a 20 ft square area within 40 ft of it, which it can activate using its reaction.

Sproutlings (Recharge 6). The Bloodoak Arborean loses 16 (3d10) HP and summons 2 (1d4) Bloodoak Scarecrows, which appear in unoccupied spaces within 20 ft of the Bloodoak Arborean and take their initiative immediately after it.

Reactions
Thorn Trap. When a creature enters the area of the Thorn Trap and the Bloodoak Arborean is within 40 ft of the area, the Bloodoak Arborean may immediately make an Entangle attack against all creatures within the Thorn Trap.