War Priest: Difference between revisions
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Whether in the savage wilds or in enormous urban sprawls, virtually every quest will bring adventurers into contact with other humanoids. | Whether in the savage wilds or in enormous urban sprawls, virtually every quest will bring adventurers into contact with other humanoids. | ||
Remember that you can easily customize an NPC stat block by giving it unique lineage features, BOP ranks, and/or specialization talents as though it were a level 1 PC. Giving an NPC a talent will increase its danger in [[combat]]. | Remember that you can easily customize an NPC stat block by giving it unique lineage features, BOP ranks, and/or [[Specialization Talents|specialization talents]] as though it were a level 1 PC. Giving an NPC a talent will increase its danger in [[combat]]. | ||
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'''[[Divine]] Prayer.''' The War Priest can cast one of its prayers. | '''[[Divine]] Prayer.''' The War Priest can cast one of its prayers. | ||
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! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
Revision as of 19:11, 18 April 2024
Whether in the savage wilds or in enormous urban sprawls, virtually every quest will bring adventurers into contact with other humanoids.
Remember that you can easily customize an NPC stat block by giving it unique lineage features, BOP ranks, and/or specialization talents as though it were a level 1 PC. Giving an NPC a talent will increase its danger in combat.
Name | |||||
|---|---|---|---|---|---|
| Monster Level: 3 | |||||
| Medium. Huimanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 0 | 1 | 1 | 0 | 3 |
| Ref: 10 | Fort: 11 | Ant: 11 | Log: 10 | Will: 13 | |
| Armor Rating 14 (chainmail) | |||||
| Hit Points 28 | |||||
| Speed 25 ft | |||||
| Skills (INT) Religion [Inferno] +3; (CHA) Empathy +2, Leadership +2 | |||||
| Features | |||||
| Holy Prayer. Using CHA, the War Priest can cast the following prayers: Candle of Faith, Guide, Light Burst, Sacred Flare, Stabilizing Touch
Holy Spell. Using CHA, the War Priest can cast the following spells. It has 15 SP. Commandment, Healing Touch, Shining Bolt | |||||
| Actions | |||||
The War Priest can MOVE and take ONE of the following actions. | |||||
| Move. The War Priest can move up to its speed.
Mace. Reach 5 ft Hand-and-a-Half Weapon. +2 vs AR. Hit: 5 (1d6+2) blunt, or 6 (1d8+2) if two-handed. Divine Prayer. The War Priest can cast one of its prayers. | |||||
OR the War Priest can take the following action. | |||||
| Divine Spell. The War Priest can cast one of its spells. | |||||