Bloodoak Scarecrow: Difference between revisions

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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Fertilizer.''' When the Bloodoak reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5 ft radius of the Bloodoak becomes difficult terrain.
| colspan="6" |'''Fertilizer.''' When the Bloodoak Scarecrow reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5 ft radius of the Bloodoak Scarecrow becomes difficult terrain.
'''Shambling Dead.''' When the Bloodoak is reduced to 0 HP and did not take [[damage]] from a crit or a source of damage to which it is vulnerable, it must make a DC 14 END roll. On a success, it returns to 1 HP.
'''Shambling Dead.''' When the Bloodoak Scarecrow is reduced to 0 HP and did not take [[damage]] from a crit or a source of damage to which it is vulnerable, it must make a DC 14 END roll. On a success, it returns to 1 HP.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The Bloodoak can MOVE and take ONE of the following actions'''.''''' ====
==== ''The Bloodoak Scarecrow can MOVE and take ONE of the following actions'''.''''' ====
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| colspan="6" |'''Move.''' The Bloodoak can move up to its speed.
| colspan="6" |'''Move.''' The Bloodoak Scarecrow can move up to its speed.
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| colspan="6" |'''Rake.''' ''Reach 5 ft Natural Weapon.'' +2 vs AR. '''Hit:''' 4 (1d4+2) sharp.
| colspan="6" |'''Rake.''' ''Reach 5 ft Natural Weapon.'' +2 vs AR. '''Hit:''' 4 (1d4+2) sharp.
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Revision as of 18:33, 10 April 2024

[Back to creatures]

Bloodoak Scarecrow

Monster Level: 1
Medium. Abominable Undead Humanoid Plant (Occult)
STR DEX END AWR INT CHA
2 0 2 0 -3 -2
Ref: 10 Fort: 12 Ant: 10 Log: 7 Will: 8
Armor Rating 11 Immune Psychic Resist Primal 1, Occult 1
Hit Points 30 Vulnerable Divine 2, Radiant 2, Fire 2
Speed 20 ft Senses Blindsight 30 ft
Features
Fertilizer. When the Bloodoak Scarecrow reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5 ft radius of the Bloodoak Scarecrow becomes difficult terrain.

Shambling Dead. When the Bloodoak Scarecrow is reduced to 0 HP and did not take damage from a crit or a source of damage to which it is vulnerable, it must make a DC 14 END roll. On a success, it returns to 1 HP.

Actions

The Bloodoak Scarecrow can MOVE and take ONE of the following actions.

Move. The Bloodoak Scarecrow can move up to its speed.
Rake. Reach 5 ft Natural Weapon. +2 vs AR. Hit: 4 (1d4+2) sharp.