Getting Started: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
== New to TTRPS == | == '''New to TTRPS''' == | ||
== New to MythCraft == | == '''New to MythCraft''' == | ||
== So What do I get at each level? == | == '''So What do I get at each level?''' == | ||
=== <u>Level 1: Follow the [[Character Creation]] Progression</u> === | === <u>'''Level 1: Follow the [[Character Creation]] Progression'''</u> === | ||
* Step 1: Pick your Lineage!: From your Lineage you will get your base speed and starting features. Each lineage will specify if you get specific features or can choose them from the lineage table. | * Step 1: Pick your Lineage!: From your Lineage you will get your base speed and starting features. Each lineage will specify if you get specific features or can choose them from the lineage table. | ||
| Line 14: | Line 14: | ||
* Step 5: Choose your Starting Talent: You can choose one talent that has no pre-requisite. Most common are found in the [[Specialization Talents]] page or the [[Magic Entry Talents]]. | * Step 5: Choose your Starting Talent: You can choose one talent that has no pre-requisite. Most common are found in the [[Specialization Talents]] page or the [[Magic Entry Talents]]. | ||
=== <u>Level 2: Gain 1 Talent, 1 Attribute Point, and HP</u> === | === <u>'''Level 2: Gain 1 Talent, 1 Attribute Point, and HP'''</u> === | ||
* Most commonly this is where players choose their Class Entry Talent, but you don't have to! You can stay classless and pick one a Specialization or Magic Entry Talent! | * Most commonly this is where players choose their Class Entry Talent, but you don't have to! You can stay classless and pick one a Specialization or Magic Entry Talent! | ||
| Line 20: | Line 20: | ||
* Add 1 HP for your level and then add additional HP based off the chart or roll. The only exception is if you take a talent that allows you extra HP (Like Hardy!) | * Add 1 HP for your level and then add additional HP based off the chart or roll. The only exception is if you take a talent that allows you extra HP (Like Hardy!) | ||
=== <u>Leveling 3-30</u> === | === <u>'''Leveling 3-30'''</u> === | ||
==== Every Level ==== | ==== '''Every Level''' ==== | ||
At every level you gain 1 Talent, 1 Attribute Point, and HP. | At every level you gain 1 Talent, 1 Attribute Point, and HP. | ||
| Line 29: | Line 29: | ||
* HP should always equal 10 + (Level)d(X) + Level or 10 + (Level)(Set HP) + Level depending on if you want to roll or take the Set HP. Exceptions to this formula only come from certain talents and features that allow you to have higher HP. At different levels of the Endurance Score you can recalculate your HP as this increases your HP Die Size or Set HP amount. Need to double check? Use the [https://docs.google.com/spreadsheets/d/1HvOirChwoRIN2Dtd9JTZTMZ6lelT_r7HMhC4-kibICQ/edit#gid=0 HP Calculator] | * HP should always equal 10 + (Level)d(X) + Level or 10 + (Level)(Set HP) + Level depending on if you want to roll or take the Set HP. Exceptions to this formula only come from certain talents and features that allow you to have higher HP. At different levels of the Endurance Score you can recalculate your HP as this increases your HP Die Size or Set HP amount. Need to double check? Use the [https://docs.google.com/spreadsheets/d/1HvOirChwoRIN2Dtd9JTZTMZ6lelT_r7HMhC4-kibICQ/edit#gid=0 HP Calculator] | ||
==== Lineage Features ==== | ==== '''Lineage Features''' ==== | ||
At levels 5, 10, 15, 20, 25, and 29 you additionally gain another lineage feature. Again, make sure to check pre-requisites and incompatibilities before choosing! | At levels 5, 10, 15, 20, 25, and 29 you additionally gain another lineage feature. Again, make sure to check pre-requisites and incompatibilities before choosing! | ||
==== BOP Leveling ==== | ==== '''BOP Leveling''' ==== | ||
BOPs level up approximately every 6 levels, however this is completely up to your MC to determined based off what has happened in your game. Your MC may also give you a brand new Profession based off in game [[actions]]. | BOPs level up approximately every 6 levels, however this is completely up to your MC to determined based off what has happened in your game. Your MC may also give you a brand new Profession based off in game [[actions]]. | ||
Revision as of 14:58, 5 January 2024
New to TTRPS
New to MythCraft
So What do I get at each level?
Level 1: Follow the Character Creation Progression
- Step 1: Pick your Lineage!: From your Lineage you will get your base speed and starting features. Each lineage will specify if you get specific features or can choose them from the lineage table.
- Step 2: Assign Attribute Points: Your Attribute Points should total 5 at level 1. These can be split however you see fit for your PC. At this level no one attribute can be above 2.
- Step 3: Note your Stats: Use the Hit Point Chart or this HP Calculator to determine your HP at level 1. Also write down all your defense stats. These are 10 + the applicable attribute.
- Step 4: Choose your BOP: By choosing your Background and Profession you get your Starting Gear, Skill Points, Profession Gear, and Profession Feature.
- Step 5: Choose your Starting Talent: You can choose one talent that has no pre-requisite. Most common are found in the Specialization Talents page or the Magic Entry Talents.
Level 2: Gain 1 Talent, 1 Attribute Point, and HP
- Most commonly this is where players choose their Class Entry Talent, but you don't have to! You can stay classless and pick one a Specialization or Magic Entry Talent!
- Add your Attribute Point. Remember there is a cap at this level that no one attribute can be above 2.
- Add 1 HP for your level and then add additional HP based off the chart or roll. The only exception is if you take a talent that allows you extra HP (Like Hardy!)
Leveling 3-30
Every Level
At every level you gain 1 Talent, 1 Attribute Point, and HP.
- Attributes are always capped at 1/2(level)+1 rounded up. So for Levels 1 + 2 you are capped at 2, Levels 3 + 4 you are capped at 3, etc. At each level you are also allowed to move around an attribute point. So for example when leveling to Level 3, if you have 1 STR and 2 END, you can add your 1 Attribute point to STR to make it 2 STR and 2 END and then also move one point to go to 3 STR and 1 END.
- For Talents lots of players will focus on a particular class track for their build, but this is no required! You can dip into as many classes as you want and take a wide variety of talent. You can even go completely classless! Just make sure to check for pre-requisites and incompatibilities while choosing a Talent each level.
- HP should always equal 10 + (Level)d(X) + Level or 10 + (Level)(Set HP) + Level depending on if you want to roll or take the Set HP. Exceptions to this formula only come from certain talents and features that allow you to have higher HP. At different levels of the Endurance Score you can recalculate your HP as this increases your HP Die Size or Set HP amount. Need to double check? Use the HP Calculator
Lineage Features
At levels 5, 10, 15, 20, 25, and 29 you additionally gain another lineage feature. Again, make sure to check pre-requisites and incompatibilities before choosing!
BOP Leveling
BOPs level up approximately every 6 levels, however this is completely up to your MC to determined based off what has happened in your game. Your MC may also give you a brand new Profession based off in game actions.
Important Notes
- If a pre-requisite says Character Level 15, this means the earliest you can take it is level 16, as you need to have been at least level 15 already to take it.