Carrion Worm: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |...")
 
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Info
Carrion Worms make their homes in dark, dank forest floors or in caves, typically near ancient ruins as it often means a reliable stream of adventurers to feast upon. They will feed on any creature that they can subdue, shredding it apart with their conical mouths lined with spirals of barbed teeth. Carrion Worms will then coat the bones of their prey with their saliva and plaster these bones to their hides. Carrion Worms sometimes use their saliva to embalm humanoid limbs, which they attach to their bellies and use to scuttle more quickly through their domain.


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Carrion Worm ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 14''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Huge (Long). Monstrosity''
|-
|-
!'''STR'''
!'''STR'''
Line 21: Line 21:
!CHA
!CHA
|-
|-
!0
!5
!0
!3
!0
!5
!0
!3
!0
!-1
!0
!3
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 15
!Ant: 10
!Ant: 13
!Log: 10
!Log: 9
!Will: 10
!Will: 13
|-
|-
| colspan="6" |
| colspan="6" |
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| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 14
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 140
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Vulnerable''' [[Divine]] 2, Radiant 2
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 40ft, Climb 40ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Darkvision 30ft
|-
|-
|
|
|
|
|
|
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Immutable
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Grasping Hands.''' The Carrion Worm is immune to the Restrained and Grappled [[conditions]].
 
'''Carrion Carapace.''' If the Carrion Worm takes more than 20 [[damage]] in a round it immediately loses 1 AR and creates 2 Crepits in an adjacent unoccupied space. These [[Crepit]] obey the Carrion Worm’s mental commands and take their turn immediately after it. This feature may only be used once per round.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Carrion Worm can take FOUR of the following actions, or take the same action '''four times.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Feature.''' Info

Revision as of 15:16, 21 December 2023

[Back to creatures]


Carrion Worms make their homes in dark, dank forest floors or in caves, typically near ancient ruins as it often means a reliable stream of adventurers to feast upon. They will feed on any creature that they can subdue, shredding it apart with their conical mouths lined with spirals of barbed teeth. Carrion Worms will then coat the bones of their prey with their saliva and plaster these bones to their hides. Carrion Worms sometimes use their saliva to embalm humanoid limbs, which they attach to their bellies and use to scuttle more quickly through their domain.

Carrion Worm

Monster Level: 14
Huge (Long). Monstrosity
STR DEX END AWR INT CHA
5 3 5 3 -1 3
Ref: 13 Fort: 15 Ant: 13 Log: 9 Will: 13
Armor Rating 14
Hit Points 140 Vulnerable Divine 2, Radiant 2
Speed 40ft, Climb 40ft Senses Darkvision 30ft
Traits Immutable
Features
Grasping Hands. The Carrion Worm is immune to the Restrained and Grappled conditions.

Carrion Carapace. If the Carrion Worm takes more than 20 damage in a round it immediately loses 1 AR and creates 2 Crepits in an adjacent unoccupied space. These Crepit obey the Carrion Worm’s mental commands and take their turn immediately after it. This feature may only be used once per round.

Actions

The Carrion Worm can take FOUR of the following actions, or take the same action four times.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice...

Feature. Info

...AND take ONE of the following actions.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice.

Feature. Info
Reactions
Feature. Info

Features

Features. Info

Actions

Features. Info

Reactions

Features. Info