Dire Moose: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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__NOTOC__
__NOTOC__


Info
Cervids are deer, moose, elk, and the like; the majestic creatures of the woodlands.


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Dire Moose ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 7''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Huge. [[Giant]], Beast''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
Line 21: Line 21:
!CHA
!CHA
|-
|-
!4
!3
!4
!0
!0
!0
!-3
!0
!-2
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 14
!Ant: 10
!Ant: 10
!Log: 10
!Log: 7
!Will: 10
!Will: 8
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 12
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Cold 5
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 70
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 40 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |'''[[Skills]]''' (STR) Sprinting +5; (END) Distance Running +5, Forced March +5
| colspan="3" |'''Traits''' Info
| colspan="3" |
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Wildheart.''' While in a forest, tundra, or grasslands environment, the Dire Moose ignores difficult terrain.
'''Tundra Born.''' The Dire Moose is immune to extreme cold.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Dire Moose can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Dire Moose can move up to its speed.
'''Trample.''' ''Reach 5 ft, Natural Weapon.'' +4 vs AR. '''Hit:''' 11 (1d6+4) blunt, and another attack: +4 vs FORT. '''Hit:''' Creature falls Prone.
|-
|-
| colspan="6" |
! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''OR''' the Dire Moose can take the following action.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Gore.''' The Dire Moose moves up to 10 ft, then makes the Gore attack: ''Reach 5 ft, Natural Weapon.'' +3 vs AR. '''Hit:''' 10 (2d6+3) sharp, and another attack: +3 vs FORT. '''Hit:''' Creature falls Prone and gains Bleeding 1d4.
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Kick (1/Round).''' When a creature moves into melee distance of the Moose, the Moose can make a Trample attack.
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info
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