Druid: Difference between revisions

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1,731 bytes added ,  7 February 2024
added Druid Stat Block
(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
(added Druid Stat Block)
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! colspan="6" |
! colspan="6" |
=== Name ===
=== Druid ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 5''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid Shapechanger ([[Primal]])''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!0
!1
!0
!2
!0
!3
!0
!3
!0
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 14
!Ant: 10
!Ant: 13
!Log: 10
!Log: 10
!Will: 10
!Will: 13
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |'''Resist''' [[Elemental]] 2
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 11 (leafy armor)
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Traits''' Iron Will, Steel Mind, Unerring Mind
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 36
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Low-light Vision 60 ft
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (DEX) Sneaking +3; (AWR) Animal Handling +7, Foraging +7, Sheltering +7, Tracking +7; (INT) Nature +7
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Nature Warden.''' The Druid’s WILL equals its ANT.
|-
|-
! colspan="6" |[[Actions]]
| colspan="6" |'''Primal Chants.''' Using AWR, the Druid can cast the following chants: [[Bloom]], [[Briar Whip]], [[Charm Creature]], Foreboding Menace, and [[Poison]] Spores.
|-
|-
| colspan="6" |
| colspan="6" |'''Primal Spellcaster.''' Using AWR, the Druid can cast the following spells. It has 20 SP/Rest. [[Animal Bond]], [[Billowing Fog]], [[Calming Presence]], [[Crawling Vine]], Nature’s Bounty, [[Piscism]], and [[Wall of Briars]]
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
==== ''The Druid can take '''TWO''' of the following actions, or take the same action twice.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Druid can move up to its speed.
|-
|-
| colspan="6" |
| colspan="6" |'''Primal Chant.''' The Druid can use one of its chants.
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== '''''OR''' the Druid can '''MOVE''' and take '''ONE''' of the following actions.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Primal Spellcaster.''' The Druid can use one of its spells.
|-
|-
! colspan="6" |Reactions
| colspan="6" |'''Shapechange (2/Recoup).''' The Druid can transform itself into a beast of ML 5 or lower. While transformed in this way, it retains its own INT and CHA, but otherwise uses the beast’s stats. When it runs out of HP as a beast, uses this feature again, or when 1 hour has passed, it reverts to its original form.
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |
|}
|}


=== Features ===
=== Features ===
'''Features.''' Info
'''Nature Warden.''' The Druid’s WILL equals its ANT.
 
'''Primal Chants.''' Using AWR, the Druid can cast the following chants: Bloom, Briar Whip, Charm Creature, Foreboding Menace, and [[Poison Spores]].
 
'''Primal Spellcaster..''' Using AWR, the Druid can cast the following spells. It has 20 SP/Rest. Animal Bond, Billowing Fog, Calming Presence, Crawling Vine, Nature’s Bounty, Piscism, and Wall of Briars


=== Actions ===
=== Actions ===
'''Features.''' Info
''The Druid can take '''TWO''' of the following actions, or take the same action twice.''
 
'''Move.''' The Druid can move up to its speed.
 
'''Primal Chant.''' The Druid can use one of its chants.
 
'''''OR''' the Druid can '''MOVE''' and take '''ONE''' of the following actions.''
 
'''Primal Spellcaster.''' The Druid can use one of its spells.


=== Reactions ===
'''Shapechange (2/Recoup).''' The Druid can transform itself into a beast of ML 5 or lower. While transformed in this way, it retains its own INT and CHA, but otherwise uses the beast’s stats. When it runs out of HP as a beast, uses this feature again, or when 1 hour has passed, it reverts to its original form.
'''Features.''' Info
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