Necromancer: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
__NOTOC__
__NOTOC__


Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Necromancer ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 10''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid ([[Arcane]] [[Occult]])''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!1
!2
!4
!0
!0
!0
!4
!0
!1
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 12
!Fort: 10
!Fort: 14
!Ant: 10
!Ant: 10
!Log: 10
!Log: 14
!Will: 10
!Will: 11
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Arcane 2, Occult 2, [[Divine]] 4 '''Immune''' Necrotic
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 60
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Vulnerable''' [[Primal]] 1, [[Psionic]] 1 '''DR''' 6/Radiant
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Darkvision 90 ft
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Iron Will
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Dark Magic'''. The Necromancer can cast the following arcane and occult spells. It has 50 SP/Rest. [[Circle of Warding]], [[Clot]], [[Contest Spell]], [[Corpse Explosion]], [[Darkness]], [[Death Ward]], [[Decapitate]], [[Decay]], [[Dispel Circle]], [[Flay]], [[Fracture]], [[Grasp of Bones]], [[Raise Bone Spider]], [[Raise Death Soldier]], [[Raise Revenant]], [[Raise Skeleton]], [[Shadow]] [[Travel]], [[Unravel Magic]].
'''Occult Rituals.''' The Necromancer can cast the following occult rituals each once per day. [[Animate Corpses]], [[Blight]], [[Child of Darkness]], [[Shadow Armor]], [[Warding Pentagram]].
 
'''Dark Armor.''' The Necromancer gains +2 to all of its defenses in dim light, and +4 in darkness.
 
'''Summon Horde.''' Each time the Necromancer Takes a Rest, it summons 1d6 [[Skeleton|skeletons]] that follow its mental commands.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Necromancer can take THREE of the following actions, or take the same action three '''times.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Necromancer can move up to its speed.
'''Scythe.''' ''Reach 5 ft Two-Handed Weapon''. +2 vs AR. '''Hit:''' 7 (2d4+2) sharp.
 
'''[[Grave Whisper]].''' ''Ranged 60 ft Arcane Cantrip.'' +4 vs FORT. '''Hit:''' 4 (1d8) necrotic. On a crit, the creature is Broken until the end of its next turn.
 
'''[[Sickening Gaze]].''' ''Ranged 40 ft Occult Chant''. +4 vs WILL. '''Hit:''' 3 (1d6) psychic and the creature is Sickened until the end of its next turn.
|-
|-
| colspan="6" |
! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''OR''' the Necromancer can MOVE and take ONE of the following actions.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Shambling Dead (Recharge 5).''' The Necromancer summons 1d4 Skeletons. Skeletons summoned in this way have only 1 HP.
|-
'''Spell.''' The Necromancer casts a spell.
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Shadow Step (1/Round).''' When a creature moves into 5 ft reach from the Necromancer, the Necromancer may teleport up to 30 ft if it and its destination space are both in dim light or darkness.
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

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