Autumn Spirit

Revision as of 16:41, 24 April 2024 by Andi (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

[Back to creatures]


The Vertumna Conclave is one of the six major Conclaves in the Everwilds. The four Archfae of the Vertumna Conclave are embodiments of the four seasons in their varied splendor, challenges, and emotions. The Archfae Rosen, Thaund, Wythen, and Strack are respectively the primeval incarnations of spring, summer, autumn, and winter.

Lesser fae spirits of the Vertumna Conclave are far less powerful than the four Archfae of this Conclave, but they embody the same properties exemplified by each season. Autumn Spirits represent decay and death, as well as feasting and fellowship. Springs Spirits embody fertility, beauty, and new life. Summer Spirits typically act in violence, irresponsibility, and excess, while Winter Spirits embody duty, responsibility, frugality, and discipline.

Autumn Spirit

Monster Level: 12
Medium. Fae (Primal)
STR DEX END AWR INT CHA
2 5 5 3 0 1
Ref: 15 Fort: 15 Ant: 13 Log: 10 Will: 11
Armor Rating 15 Resist Cold 2, Corrosive 2 Immune Necrotic
Hit Points 90 Vulnerable Fire 3
Speed 30 ft (Hover) Senses Low-Light Vision 60 ft
Traits Immutable, Iron Will
Features
Forestwalker. The Autumn Spirit ignores naturally created difficult terrain while outdoors.
Actions

The Autumn Spirit can take THREE of the following actions, or take the same action three times.

Move. The Autumn Spirit can move up to its speed.

Vine Whip. Reach 10 ft Natural Weapon. +5 vs AR. Hit: 10 (1d10+5) sharp.

OR the Autumn Spirit can take TWO of the following actions, or take the same action twice.

Move. The Autumn Spirit can move up to its speed.

Pulse of Decay. 30 ft Radius Natural Weapon. +5 vs FORT of each creature in the radius. Hit: 9 (2d8) necrotic. On a crit, a creature also gains 1 Fatigue.

Wall of Briars (1/Recoup). The Autumn Spirit can innately cast Wall of Briars, ignoring the normal conjuring time.