Physician (NPC)
Physician | |||||
|---|---|---|---|---|---|
| Monster Level: 2 | |||||
| Medium. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 0 | 0 | 1 | 1 | 3 | 1 |
| Ref: 10 | Fort: 13 | Ant: 11 | Log: 13 | Will: 11 | |
| Armor Rating 10 | Resist Charmed 5, Frightened 5 | ||||
| Hit Points 23 | |||||
| Speed 30 ft | |||||
| Skills (AWR) Intuiting +2; (INT) Medicine +6, Nature +3 | |||||
| Features | |||||
| Iron Stomach. The Physician gains +2 FORT.
Treatment. Given two days of operation at a well-resourced medical facility, the Physician can attempt to treat two patients. It makes an INT/Medicine check for each creature; if it rolls a 15 or higher, then it cures that creature of a common disease. | |||||
| Actions | |||||
The Physician can MOVE and take ONE of the following actions. | |||||
| Move. The Physician can move up to its speed.
Scalpel. Reach 5 ft One-Handed Weapon. +0 vs AR. Hit: 2 (1d4) sharp. Triage (2/Recoup). The Physician touches one willing creature. That creature removes the Bleeding condition. | |||||