Gryphon

From MythCraft Online SRD
Revision as of 12:08, 14 April 2024 by Andi (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

[Back to creatures]


Hybrids of cats and birds, Gryphons are skillful predators and faithful companions. As is true of cats and birds, some subspecies of Gryphons live in prides or flocks, while others are more solitary in their nature. Gryphons can be trained, but cannot be fully domesticated, and if they feel that they are consistently mistreated or neglected then they will either kill their masters or simply fly away. Generally, Gryphons prefer wide open spaces with plenty of hunting ground.

Gryphon

Monster Level: 6
Large. Monstrosity
STR DEX END AWR INT CHA
3 3 3 2 -2 0
Ref: 13 Fort: 13 Ant: 12 Log: 8 Will: 10
Armor Rating 13 Senses Low-Light Vision 60 ft
Hit Points 50
Speed 40 ft, Fly 60 ft
Skills (AWR) Foraging +4, Sheltering +4
Features
Territorial. The Gryphon gains a +2 to all attack rolls when fighting within 500 ft of its nest.

Divebomb. If the Gryphon moves at least 20 ft straight down before making a claws attack, then on a hit with its Claws the creature also falls Prone and the Gryphon may make a Beak attack for free.

Actions

The Gryphon can take TWO of the following actions, or take the same action twice.

Move. The Gryphon moves up to its speed.

Claws. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp.

Beak. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp.

Growl. The Gryphon assumes a stance that lets it make a Beak attack against the first creature that moves into melee before the start of the Gryphon’s next turn.

Reactions
Growl. If the Gryphon has prepared its growl ability, it can make a Beak attack reactively when a creature moves into 5 ft range of the Gryphon.