Daeva
Graceful Daeva resemble humans with the wings, neck, and upper body of a crane or stork. Meeting one is believed to be an omen of good fortune, but many folk hold that a Daeva only appears to a person after they have already hit rock bottom. The Daeva will then offer guidance and counsel the person if it deems the person’s heart to be pure. Many folk who are down on their luck pray to Daeva in hopes of encouraging them to appear.
Daeva | |||||
|---|---|---|---|---|---|
| Monster Level: 11 | |||||
| Medium. Celestial Monstrosity | |||||
| STR | DEX | END | AWR | INT | CHA |
| -1 | 1 | 2 | 5 | 3 | 5 |
| Ref: 11 | Fort: 12 | Ant: 15 | Log: 13 | Will: 15 | |
| Armor Rating 14 | Vulnerable Toxic 3 | ||||
| Hit Points 90 | Immune Divine | ||||
| Speed 20 ft, Fly 40 ft | |||||
| Skills (AWR) Intuiting +20 | Traits Immutable, Iron Will, Steel Mind, Unerring Mind, Regen 2 | ||||
| Features | |||||
| Divine Light. The Daeva can cast the Candle of Faith prayer at will.
Daeva’s Boon (1/Day). The Daeva can touch a willing creature. That creature regains all of its HP and becomes Rallied for 1d4 hours. If it has SP, it regains 1d10 SP. Daeva’s Grand Boon (1/Week). The Daeva can touch a willing creature. That creature gains the benefits of Daeva’s Boon and gains 1 Talent Point. The talent they gain from this Talent Point lasts for 1 week, and then they lose it. | |||||
| Actions | |||||
The Daeva can take THREE of the following actions, or take the same action three times. | |||||
| Feature. Info | |||||
OR the MONSTER can take TWO of the following actions, or take the same action twice... | |||||
| Move. The Daeva can move up to its speed.
Beak. Reach 5 ft Natural Weapon. +1 vs AR. Hit: 5 (1d8+1) sharp. Radiant Eyes. Ranged (60 ft) Natural Weapon. +5 vs AR. Hit: 10 (3d6) radiant. | |||||
Features
Features. Info
Actions
Features. Info
Reactions
Features. Info