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Nathan Heard (talk | contribs) (Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...") |
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__NOTOC__ | __NOTOC__ | ||
Reduced to bare bones, a once-humanoid [[skeleton]] can be raised as an [[undead]]. Such Skeletons are typically mindless, shambling fodder that follow the basic commands of the creature that raised them and are incapable of complex thoughts or tactics beyond simple instructions. | |||
=== Death Soldier === | |||
Death Soldiers are especially stalwart skeletons. It takes a skilled [[necromancer]] to raise a Death [[Soldier]], and Death Soldiers are more likely to develop autonomous sentience than their more typical shambling counterparts. | |||
{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" | | ||
=== | === Death Soldier === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 5'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Medium. Undead Humanoid'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
| Line 21: | Line 23: | ||
!CHA | !CHA | ||
|- | |- | ||
!3 | |||
!2 | |||
!2 | |||
!0 | !0 | ||
!0 | !0 | ||
! | !1 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 12 | ||
!Fort: | !Fort: 12 | ||
!Ant: 10 | !Ant: 10 | ||
!Log: 10 | !Log: 10 | ||
!Will: | !Will: 11 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 14 | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' [[Occult]] 3, Sharp 5 '''Immune''' Bleeding | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 45 | ||
| colspan="3" |''' | | colspan="3" |'''Vulnerable''' Radiant 1, Blunt 1 | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |'''Senses''' | | colspan="3" |'''Senses''' Darkvision 60 ft | ||
|- | |- | ||
| colspan=" | | colspan="6" |'''[[Skills]]''' +2 in two skills based on what the corpse was good at in life | ||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Death Soldier can take TWO of the following actions, or take the same action twice'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Death Soldier moves up to its speed. | ||
'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon''. +3 vs AR. '''Hit''': 7 (1d8+3) sharp, or 8 (1d10+3) sharp if two handed. | |||
'''Recurve Bow.''' ''Ranged 200 ft Two-Handed Weapon''. +2 vs AR. '''Hit:''' 5 (1d6+2) sharp. | |||
|- | |- | ||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''OR the | ==== '''''OR''' the Death Soldier can MOVE and take ONE of the following actions.'' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Claymore.''' ''Reach 5 ft Two-Handed Weapon.'' +3 vs AR. '''Hit''': 9 (1d12+3) sharp and 3 (1d6) necrotic. | ||
'''[[Grave Whisper]].''' ''Ranged 40 ft Magical Spell.'' +1 vs FORT. '''Hit''': 4 (1d8) necrotic. | |||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Exploit (1/Round).''' The Death Soldier can [[Actions#Advanced Maneuvers|Exploit]]. | ||
|} | |} | ||