Martor: Difference between revisions

436 bytes added ,  14 April 2024
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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]


__NOTOC__
{{LineageInfobox|image=Martor.png}}__NOTOC__


Martors are enormous, terrifying houndlike fae that are invisible to most creatures. While they look ferocious, they
Martors are enormous, terrifying houndlike fae that are invisible to most creatures. While they look ferocious, they are not inherently violent. Every Martor shares a bond with a [[Parsor]], and can be quite playful with its companion. But if the Parsor is ever threatened, the Martor will enact swift retribution.
 
are not inherently violent. Every Martor shares a bond with a [[Parsor]], and can be quite playful with its companion. But
 
if the Parsor is ever threatened, the Martor will enact swift retribution.
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{| class="creature"
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'''Bite.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 12 (2d6+5) sharp.
'''Bite.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 12 (2d6+5) sharp.


'''Growl.''' The Martor can prepare its growl.
'''Growl.''' The Martor can prepare its Growl.
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! colspan="6" |
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| colspan="6" |'''Move.''' The Martor moves up to its speed.
| colspan="6" |'''Move.''' The Martor moves up to its speed.
'''Bite.''' The Martor can use its Bite attack.
'''Bite.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 12 (2d6+5) sharp.
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| colspan="6" |
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==== ''OR the Martor can take '''TWO''' of the following actions, or take the same action '''twice'''.''====
==== ''OR the Martor can take '''TWO''' of the following actions, or take the same action '''twice'''.''====
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| colspan="6" |'''Savage.''' The Martor can use its Savage attack.
| colspan="6" |'''Savage.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 26 (5d8+5) sharp and the target falls Prone.
'''Primal''' '''Howl.''' The Martor can use its Primal Howl attack.
'''Primal''' '''Howl.''' ''60 ft Radius Natural Weapon.'' +3 vs WILL of all hostile creatures within the radius. '''Hit:''' 14 (4d6) sonic
and targets are Frightened for 1 minute. '''Miss:''' Targets are Frightened for 1 minute but take no damage. Creatures may make a DC 13 CHA check at the end of their turn to end this condition and become immune to Primal Howl for 1 day.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Growl (1/Round).''' If the Martor prepared its Growl reactive action since its last turn, when a creature first moves into Melee distance of the Martor, it may make a bite attack.
| colspan="6" |'''Growl (1/Round).''' If the Martor prepared its Growl reactive action since its last turn, when a creature first moves into melee distance of the Martor, it may make a Bite attack.
'''Intercept (1/Round).''' If a creature makes a melee attack against the Martor’s bonded Parsor and is within 40 ft of the Martor, the Martor may reactively move to an unoccupied space adjacent to that creature. The attack hits the Martor instead, and the Martor can immediately make a reactive bite attack as part of the same reactive action.
'''Intercept (1/Round).''' If a creature makes a melee attack against the Martor’s bonded Parsor and is within 40 ft of the Martor, the Martor may reactively move to an unoccupied space adjacent to that creature. The attack hits the Martor instead, and the Martor can immediately make a reactive Bite attack as part of the same reactive action.
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