Courtier: Difference between revisions

305 bytes added ,  4 February 2024
Added Courtier NPC Stats Block
(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
(Added Courtier NPC Stats Block)
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! colspan="6" |
=== Name ===
=== Courtier ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 2''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid''
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|-
!'''STR'''
!'''STR'''
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!0
!0
!2
!0
!0
!0
!1
!0
!2
!0
!2
!0
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|-
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!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 10
!Ant: 10
!Ant: 11
!Log: 10
!Log: 12
!Will: 10
!Will: 12
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 11 (leather armor)
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |
|-
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| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 18
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Traits''' Steel mind
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (AWR) Eavesdropping +4, Intuiting +4; (INT) Economics +4, History +2, Law +4, Military +2; (CHA) Deceiving +4, Intimidating +4, Leadership +4, Persuading +6
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Political Skill.''' The Courtier has +6 in politics of the relevant region.
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| colspan="6" |'''Arrangement (1/Week).''' The Courtier can secure an audiance with any NPC that has 4 or fewer professionnal ranks in the aristocrat, mercantile or military occupations. There may be up to a 4 hour delay between the arrangements being made and the meeting being held.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Courtier can MOVE and take '''ONE''' of the following actions.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Courtier can move up to its speed.
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|-
| colspan="6" |
| colspan="6" |'''Rapier.''' ''Reach 5 ft One-Handed Weapon.'' +2 vs AR. '''Hit:''' 6 (1d8+2) sharp.
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''[[Order]].''' The courtier casts the [[Commandment]] [[divine]] spell using CHA. This does not count as magical.
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| colspan="6" |
| colspan="6" |'''Riposte.''' The courtier assumes a stance that allows it to Exploit if circumstances permit.
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
|-
| colspan="6" |'''Feature.''' Info
! colspan="6" |Reactions
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|-
| colspan="6" |
| colspan="6" |'''Exploit (1/Round).''' If the Courtier used Riposte on its last turn, then it can Exploit.
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info
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