Enchanted Cloak: Difference between revisions

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| colspan="6" |'''Arcane Servitude.''' Enchanted Objects have no will of their own and must obey the simple commands of their master.
| colspan="6" |'''Arcane Servitude.''' Enchanted Objects have no will of their own and must obey the simple commands of their master.
'''Mundane Appearance.''' While motionless, the Armor is indistinguishable from a Nonmagical cloak.
'''Mundane Appearance.''' While motionless, the Cloak is indistinguishable from a Nonmagical cloak.


'''Transfer [[Damage]].''' When it has Grappled a creature, any time the Cloak would take damage, it takes ½ damage and the creature it is Grappling takes the other half.
'''Transfer [[Damage]].''' When it has Grappled a creature, any time the Cloak would take damage, it takes ½ damage and the creature it is Grappling takes the other half.
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| colspan="6" |'''Move.''' The Cloak can move up to its speed.
| colspan="6" |'''Move.''' The Cloak can move up to its speed.
'''Whip.''' ''Reach 5 ft, Natural Weapon''. +3 vs AR. '''Hit:''' 4 (1d8) sharp.
'''Whip.''' ''Reach 5 ft, Natural Weapon''. +3 vs AR. '''Hit:''' 4 (1d8) sharp.
'''Smother.''' ''Reach 5 ft, Natural Weapon''. +3 vs REF. '''Hit:''' The target gains the Blinded, Suffocating, and Grappled (escape DC 13) condition. The Enchanted Cloak may only Smother one creature at a time. When the creature breaks the Grapple, Blinded and Suffocating end as well.
'''Smother.''' ''Reach 5 ft, Natural Weapon''. +3 vs REF. '''Hit:''' The target gains the Blinded, Suffocating, and Grappled (escape DC 13) condition. The Enchanted Cloak may only Smother one creature at a time. When the creature breaks the Grapple, Blinded and Suffocating end as well.
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