Paladin: Difference between revisions
Nathan Heard (talk | contribs) (Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...") |
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__NOTOC__ | __NOTOC__ | ||
[[Creature List|[Back to creatures]]] | |||
{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" | | ||
=== | === Paladin === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 10'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Medium. Humanoid'' | ||
|- | |- | ||
! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
| Line 21: | Line 19: | ||
!CHA | !CHA | ||
|- | |- | ||
!3 | |||
!0 | !0 | ||
!2 | |||
!4 | |||
!0 | !0 | ||
! | !4 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 9 | ||
!Fort: | !Fort: 13 | ||
!Ant: | !Ant: 16 | ||
!Log: | !Log: 12 | ||
!Will: | !Will: 16 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 15 (field plate) | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' Frightened 2, Demoralized 2, Shaken 2 | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 90 | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 25 ft | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan=" | | colspan="6" |'''[[Skills]]''' (STR) Athletics +4; (END) Forced March +4; (AWR) Animal Handling +5; (INT) Medicine +2; (CHA) [[Empathy]] +4, Leadership +4 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Unwavering Will.''' The Paladin gains +2 to its Mental defenses. | ||
'''Cavalier.''' When riding a steed, the Paladin gains 1 additional MCAP. | |||
'''Kite [[Shield]]'''. The Paladin may choose to equip a kite shield, gaining +2 to its AR and +1 to REF, FORT, and ANT. | |||
'''[[Divine]] Rituals.''' Using AWR, the Paladin can cast the following rituals. [[Calming Presence]], [[Holy Weapon]], [[Lesser Restoration]], [[Merriment]], [[Prayer of Healing]]. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Paladin can take THREE of the following actions, or take the same action '''three times.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Paladin moves up to its speed. | ||
'''Longsword'''. ''Reach 5 ft Hand-and-a-Half Weapon''. +3 vs AR. '''Hit:''' 7 (1d8+3) sharp or 8 (1d10+3) if two-handed. | |||
'''Glaive.''' ''Reach 10 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) physical. | |||
'''Recurve Bow'''. ''Ranged 200 ft Two-Handed Weapon''. +0 vs AR. '''Hit:''' 3 (1d6) sharp. | |||
|- | |- | ||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''''' | ==== '''''OR''' the Paladin can MOVE and take ONE of the following actions.'' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Divine Infusion (Recharge 6).''' Touch one allied creature; they regain 5 (1d10) HP. | ||
'''Divine Retribution (Recharge 6).''' Make a weapon attack. On a hit, deal an additional 5 (1d10) radiant [[damage]]. | |||
'''Purge Unholy (1/Recoup).''' ''30 ft Radius Magical Ability''. +4 vs WILL of each [[undead]] and fiend within the radius. '''Hit:''' The creature is Broken for 1 minute or until it takes damage. '''Miss:''' The creature is Broken until the end of their next turn. | |||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Exploit (1/Round).''' The Paladin can [[Actions#Advanced Maneuvers|Exploit]] if circumstances allow. | ||
|} | |} | ||
Latest revision as of 00:41, 6 November 2024
Paladin | |||||
|---|---|---|---|---|---|
| Monster Level: 10 | |||||
| Medium. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 3 | 0 | 2 | 4 | 0 | 4 |
| Ref: 9 | Fort: 13 | Ant: 16 | Log: 12 | Will: 16 | |
| Armor Rating 15 (field plate) | Resist Frightened 2, Demoralized 2, Shaken 2 | ||||
| Hit Points 90 | |||||
| Speed 25 ft | |||||
| Skills (STR) Athletics +4; (END) Forced March +4; (AWR) Animal Handling +5; (INT) Medicine +2; (CHA) Empathy +4, Leadership +4 | |||||
| Features | |||||
| Unwavering Will. The Paladin gains +2 to its Mental defenses.
Cavalier. When riding a steed, the Paladin gains 1 additional MCAP. Kite Shield. The Paladin may choose to equip a kite shield, gaining +2 to its AR and +1 to REF, FORT, and ANT. Divine Rituals. Using AWR, the Paladin can cast the following rituals. Calming Presence, Holy Weapon, Lesser Restoration, Merriment, Prayer of Healing. | |||||
| Actions | |||||
The Paladin can take THREE of the following actions, or take the same action three times. | |||||
| Move. The Paladin moves up to its speed.
Longsword. Reach 5 ft Hand-and-a-Half Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp or 8 (1d10+3) if two-handed. Glaive. Reach 10 ft Two-Handed Weapon. +3 vs AR. Hit: 7 (1d8+3) physical. Recurve Bow. Ranged 200 ft Two-Handed Weapon. +0 vs AR. Hit: 3 (1d6) sharp. | |||||
OR the Paladin can MOVE and take ONE of the following actions. | |||||
| Divine Infusion (Recharge 6). Touch one allied creature; they regain 5 (1d10) HP.
Divine Retribution (Recharge 6). Make a weapon attack. On a hit, deal an additional 5 (1d10) radiant damage. Purge Unholy (1/Recoup). 30 ft Radius Magical Ability. +4 vs WILL of each undead and fiend within the radius. Hit: The creature is Broken for 1 minute or until it takes damage. Miss: The creature is Broken until the end of their next turn. | |||||
| Reactions | |||||
| Exploit (1/Round). The Paladin can Exploit if circumstances allow. | |||||