Fae Stalker: Difference between revisions

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| colspan="3" |'''Hit Points''' 48
| colspan="3" |'''Hit Points''' 48
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| colspan="3" |'''Senses''' Blindsight 90 ft
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| colspan="3" |'''Speed''' 40 ft
| colspan="3" |'''Speed''' 40 ft
| colspan="3" |'''Senses''' Blindsight 90 ft
| colspan="3" |'''Traits''' Unerring Mind
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| colspan="3" |'''[[Skills]]''' (STR) Menacing +2; (DEX) Sneaking +2; (AWR) Perceiving +4, Tracking +6
| colspan="6" |'''[[Skills]]''' (STR) Menacing +2; (DEX) Sneaking +2; (AWR) Perceiving +4, Tracking +6
| colspan="3" |'''Traits''' Unerring Mind
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Hunter’s Sense.''' The Fey Stalker gains +6 to Perceiving checks based on scent.
| colspan="6" |'''Hunter’s Sense.''' The Fae Stalker gains +6 to Perceiving checks based on scent.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The Stalker can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
==== ''The Fae Stalker can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Move.''' The Stalker can move up to its speed.
| colspan="6" |'''Move.''' The Fae Stalker can move up to its speed.
'''Claws.''' ''Reach 5 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 7 (1d6+4) sharp.
'''Claws.''' ''Reach 5 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 7 (1d6+4) sharp.
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==== '''''OR''' the Stalker can take '''ONE''' of the following actions.'' ====
==== '''''OR''' the Fae Stalker can take '''ONE''' of the following actions.'' ====
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| colspan="6" |'''Bite.''' ''Reach 5 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 8 (1d8+4) sharp, and make a second attack: +2 vs FORT. '''Hit:''' The target becomes poisoned and gains the Sickened and Slowed [[conditions]] for 1 minute.
| colspan="6" |'''Bite.''' ''Reach 5 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 8 (1d8+4) sharp, and make a second attack: +2 vs FORT. '''Hit:''' The target becomes poisoned and gains the Sickened and Slowed [[conditions]] for 1 minute.
'''Shimmer Form.''' The Fey Stalker becomes invisible. While invisible, it gains +6 to Sneaking checks. This condition ends immediately after the Stalker takes or deals [[damage]].
'''Shimmer Form.''' The Fey Stalker becomes invisible. While invisible, it gains +6 to Sneaking checks. This condition ends immediately after the Fae Stalker takes or deals [[damage]].
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''[[Hunter]] Killer (1/Turn).''' When a creature moves out of Reach of the Stalker’s Bite, it may reactively make a Bite attack against that creature.
| colspan="6" |'''[[Hunter]] Killer (1/Turn).''' When a creature moves out of Reach of the Fae Stalker’s Bite, it may reactively make a Bite attack against that creature.
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Revision as of 13:01, 12 April 2024

[Back to creatures]


An abominable fae creature that terrorizes the Shibmar Conclave in particular, and the whole Everwilds at large, a Fae Stalker has no regard to the natural cycle of life. It tracks creatures and slaughters them indiscriminately just for the fun of it, usually only eating a bite or two from a creature before moving on to its next victim. Oddly, the Fae Stalker finds strong spells absolutely repulsive and is weakened in the presence of powerful odors.

Fae Stalker

Monster Level: 8
Medium. Fae, Beast
STR DEX END AWR INT CHA
4 4 0 4 -2 2
Ref: 14 Fort: 10 Ant: 14 Log: 8 Will: 12
Armor Rating 13 Vulnerable Corrosive 2
Hit Points 48 Senses Blindsight 90 ft
Speed 40 ft Traits Unerring Mind
Skills (STR) Menacing +2; (DEX) Sneaking +2; (AWR) Perceiving +4, Tracking +6
Features
Hunter’s Sense. The Fae Stalker gains +6 to Perceiving checks based on scent.
Actions

The Fae Stalker can MOVE and take TWO of the following actions, or take the same action twice.

Move. The Fae Stalker can move up to its speed.

Claws. Reach 5 ft, Natural Weapon. +4 vs AR. Hit: 7 (1d6+4) sharp.

OR the Fae Stalker can take ONE of the following actions.

Bite. Reach 5 ft, Natural Weapon. +4 vs AR. Hit: 8 (1d8+4) sharp, and make a second attack: +2 vs FORT. Hit: The target becomes poisoned and gains the Sickened and Slowed conditions for 1 minute.

Shimmer Form. The Fey Stalker becomes invisible. While invisible, it gains +6 to Sneaking checks. This condition ends immediately after the Fae Stalker takes or deals damage.

Reactions
Hunter Killer (1/Turn). When a creature moves out of Reach of the Fae Stalker’s Bite, it may reactively make a Bite attack against that creature.