Drudge Slug: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
No edit summary
No edit summary
Line 41: Line 41:
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10  
| colspan="3" |'''[[Armor]] Rating''' 10  
| colspan="3" |
| colspan="3" |'''Immune''' Lightning
|-
|-
| colspan="3" |'''Hit Points''' 12
| colspan="3" |'''Hit Points''' 12
| colspan="3" |'''Immune''' Lightning
| colspan="3" |'''Senses''' Darkvision 30 ft
|-
|-
| colspan="3" |'''Speed''' 20 ft
| colspan="3" |'''Speed''' 20 ft
| colspan="3" |'''Senses''' Darkvision 30 ft
| colspan="3" |
|-
|-
| colspan="3" |
| colspan="3" |
Line 62: Line 62:
|-
|-
| colspan="6" |'''Move.''' The [[Dredger]] can move up to its speed.
| colspan="6" |'''Move.''' The [[Dredger]] can move up to its speed.
'''Mud Spit.''' ''Ranged (15 ft) Natural Weapon.'' +2 vs REF. '''Hit:''' 4 (1d4+2) blunt, and the target gains the Blinded and Slowed [[conditions]] until the end of its next turn.
'''Mud Spit.''' ''Ranged 15 ft Natural Weapon.'' +2 vs REF. '''Hit:''' 4 (1d4+2) blunt, and the target gains the Blinded and Slowed [[conditions]] until the end of its next turn.
|}
|}

Revision as of 11:27, 8 April 2024

[Back to creatures]


Created from ambient magic in the wilderness - primarily in the Everwilds - Drudge Slugs are wormlike elemental creatures composed entirely of the thick, muddy sludge found in swamps. They will feed on any organic matter, often relying on carrion and decomposing wood. They tend not to be aggressive unless threatened or starving.

Drudge Slug

Monster Level: 0.5
Medium. Beast Monstrosity
STR DEX END AWR INT CHA
2 2 1 0 -3 -2
Ref: 12 Fort: 11 Ant: 10 Log: 7 Will: 8
Armor Rating 10 Immune Lightning
Hit Points 12 Senses Darkvision 30 ft
Speed 20 ft
Features
Mud Cover. Whenever the Drudge Slug ends its turn in muddy terrain, it gains Resist Fire 2 for 30 seconds.
Actions

The Drudge Slug can take ONE of the following actions.

Move. The Dredger can move up to its speed.

Mud Spit. Ranged 15 ft Natural Weapon. +2 vs REF. Hit: 4 (1d4+2) blunt, and the target gains the Blinded and Slowed conditions until the end of its next turn.