Stone Ship: Difference between revisions

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==== ''The Stone Ship can take TWO of the following actions, or take the same action twice.'' ====
==== ''The Stone Ship can take the following action twice.'' ====
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| colspan="6" |'''Move.''' The Stone Ship can move up to its speed.
| colspan="6" |'''Move.''' The Stone Ship can move up to its speed.

Latest revision as of 16:14, 14 February 2024

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Little is known of the mysterious Stone Ships that patrol the seas beyond the shallows. Sailors who venture beyond eyesight of the shoreline report seeing these vessels looming on the horizon like silent sentinels, warning against sailing into the unknown beyond. Sailors whisper of what secrets the Stone Ships might be guarding, and some suggest that they are prison wardens, the people of Telgaia the prisoners of some great and unknown entity.

Stone Ship

Monster Level: 9
Huge (Long). Elemental Eldritch (Occult Psionic)
STR DEX END AWR INT CHA
4 -2 5 2 0 4
Ref: 8 Fort: 15 Ant: 12 Log: 10 Will: 14
Armor Rating 11 Immune Psionic
Hit Points 99 Vulnerable Cold 1 DR 20/Cold
Speed 0 ft, Swim 40 ft (surface only) Senses Truesight 300 ft
Traits Immutable, Iron Will, Steel Mind, Vigilant
Features
Unknowable. When a creature sets foot on a Stone Ship, it is immediately teleported 300 ft in a random horizontal direction.

Alter World (1/Rest). The Stone Ship may make a DC 20 CHA check. On a success, it can instantaneously cast the Bend Reality psionic invocation once before it rests again.

Terrible Consequences. When the Stone Ship is killed, it instantaneously casts the Deathboil Plague occult ritual if a population center or large ship is within range.

Actions

The Stone Ship can take the following action twice.

Move. The Stone Ship can move up to its speed.

OR the Stone Ship can take the following action.

Ram. The Stone Ship moves up to its speed, then makes the following attack. Reach 5 ft Natural Weapon. +4 vs REF. Hit: 21 (6d6) blunt.
Reactions
Psionic Retaliation. When a creature targets the Stone Ship with psionic magic, that creature takes 7 (2d6) psychic damage. Then the Stone Ship makes the following attack: Ranged (300 ft) Natural Weapon. +4 vs LOG. Hit: The creature suffers the negative effects of the Haunt psionic invocation.